Player Matchup

Rama
Rama
 
Rama
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ForrestB
Jormungandr
Level 125
God Stats
1W - 1L
1,479 SR
Queue Stats
117W - 102L
1,559 Elo+
Solo
Da Ji
Da Ji
Nobodyano
Da Ji
Level 120
God Stats
3W - 2L
1,755 SR
Queue Stats
14W - 19L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
ScoopMeGoop
Sun Wukong
Level 34
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 17L
1,290 Elo+
Solo
Agni
Agni
codesmashbros
Agni
Level 142
God Stats
4W - 9L
1,117 SR
Queue Stats
622W - 670L
1,446 Elo+
Solo
Team Averages
Level 93
1,432 SR
1,444 Elo+

VS

Team Averages
Level 109
1,532 SR
1,474 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Impulse2130
Nox
Level 109
God Stats
6W - 2L
1,929 SR
Queue Stats
431W - 446L
1,460 Elo+
Solo
Cernunnos
Cernunnos
SecludedSeeker
Cernunnos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 179L
1,432 Elo+
Solo
Loki
Loki
dragonhirviente
Loki
Level 55
God Stats
103W - 104L
1,483 SR
Queue Stats
247W - 246L
1,490 Elo+
Solo
Bellona
Bellona
ngocpsvt
Bellona
Level 221
God Stats
6W - 9L
1,250 SR
Queue Stats
1,303W - 1,331L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 1 / 0
6,765
966
1,519
1,639
430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ForrestB
Jormungandr
12
0 / 1 / 1
7,242
1,035
6,094
7,739
6,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Nobodyano
Da Ji
12
0 / 0 / 0
6,680
954
531
838
303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
ScoopMeGoop
Sun Wukong
12
1 / 3 / 0
7,367
1,052
6,844
10,249
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 1
7,400
1,057
3,173
4,205
1,259
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

296

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 0 / 4
7,913
1,130
5,993
4,700
3,608
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 3
8,136
1,162
4,816
2,113
700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
SecludedSeeker
Cernunnos
14
1 / 0 / 6
8,054
1,151
2,983
2,996
1,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 0 / 4
7,811
1,116
3,018
1,689
620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ngocpsvt
Bellona
13
0 / 1 / 6
7,873
1,125
5,261
9,950
10,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
7
7
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
W
Zhong Kui
 
Zhong Kui
2
0
4
4
L
Jormungandr
ForrestB
Jormungandr
0
1
1
0.5
W
2
0
3
3.5
L
Da Ji
Nobodyano
Da Ji
0
0
0
0
L
Sun Wukong
ScoopMeGoop
Sun Wukong
1
3
0
0.33
W
Cernunnos
SecludedSeeker
Cernunnos
1
0
6
4
L
0
2
1
0.25
W
2
0
4
4
W
Bellona
ngocpsvt
Bellona
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,161
Damage
22,071
24,670
Taken
21,448
13,977
Mitigated
16,951
1,746
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,519
1,277
0
140
1,639
430
0
380
1,259
0
6,770
W
Zhong Kui
 
Zhong Kui
5,993
256
0
727
4,700
3,608
0
1,767
2,859
18,009
660
L
Jormungandr
ForrestB
Jormungandr
6,094
1,764
0
420
7,739
6,416
0
3,207
4,532
20,724
0
W
4,816
192
0
338
2,113
700
0
970
1,110
25,211
736
L
Da Ji
Nobodyano
Da Ji
531
53
0
210
838
303
0
155
683
0
1,706
L
Sun Wukong
ScoopMeGoop
Sun Wukong
6,844
1,172
0
976
10,249
5,569
0
5,943
4,306
0
19,786
W
Cernunnos
SecludedSeeker
Cernunnos
2,983
851
0
464
2,996
1,115
0
917
2,046
0
14,669
L
3,173
141
0
0
4,205
1,259
0
653
3,552
19,523
583
W
3,018
210
0
0
1,689
620
0
669
1,001
0
14,381
W
Bellona
ngocpsvt
Bellona
5,261
1,626
0
3,839
9,950
10,908
0
4,304
5,345
0
10,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
39,787
132
Minions Killed
155
3
Camps Cleared
9
568,714
Distance Traveled
713,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,765
966
16
2
0
83,297
0
W
Zhong Kui
7,913
1,130
37
5
4
143,206
0
L
Jormungandr
7,242
1,035
40
6
0
148,173
0
W
Nox
8,136
1,162
56
8
0
134,374
0
L
Da Ji
6,680
954
1
0
0
62,923
0
L
Sun Wukong
7,367
1,052
38
5
3
157,608
0
W
Cernunnos
8,054
1,151
24
3
2
139,742
0
L
Agni
7,400
1,057
37
5
0
116,713
0
W
Loki
7,811
1,116
27
4
3
138,692
0
W
Bellona
7,873
1,125
11
2
0
157,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role