Player Matchup

Pele
Pele
Gold III
LeviTheMessiahh
Pele
Gold III
Level 126
God Stats
1W - 0L
1,279 SR
Queue Stats
42W - 43L
1,397 MMR
Party 1
Ares
Ares
Silver II
SkyLIyN
Ares
Silver II
Level 68
God Stats
4W - 1L
1,800 SR
Queue Stats
37W - 47L
1,192 MMR
Solo
Odin
Odin
Silver I
TreVerT1of1
Odin
Silver I
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 99L
1,199 MMR
Solo
Anubis
Anubis
Gold IV
jteipo
Anubis
Gold IV
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 156L
1,292 MMR
Solo
Medusa
Medusa
Silver I
wyattjcjester27
Medusa
Silver I
Level 123
God Stats
1W - 0L
1,579 SR
Queue Stats
36W - 41L
1,254 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,531 SR
1,267 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,418 SR
1,266 MMR
Da Ji
Da Ji
Silver I
ChandlersBoy
Da Ji
Silver I
Level 143
God Stats
3W - 7L
1,310 SR
Queue Stats
60W - 69L
1,258 MMR
Solo
Cernunnos
Cernunnos
Silver I
Iwillis20
Cernunnos
Silver I
Level 126
God Stats
2W - 5L
1,117 SR
Queue Stats
232W - 249L
1,309 MMR
Solo
Cthulhu
Cthulhu
Silver I
MARC5K1
Cthulhu
Silver I
Level 127
God Stats
10W - 10L
1,601 SR
Queue Stats
64W - 79L
1,305 MMR
Solo
Scylla
Scylla
Gold V
SelfMadeiice
Scylla
Gold V
Level 116
God Stats
5W - 9L
1,417 SR
Queue Stats
307W - 309L
1,318 MMR
Solo
Vamana
Vamana
Silver II
svgOOO7
Vamana
Silver II
Level 210
God Stats
11W - 8L
1,643 SR
Queue Stats
324W - 331L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
7,970
569
5,219
11,699
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
SkyLIyN
Ares
12
1 / 1 / 7
7,514
537
7,562
10,046
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 1 / 1
7,680
549
4,988
11,964
8,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
jteipo
Anubis
14
3 / 1 / 4
8,526
609
7,635
7,134
3,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 3
8,305
593
9,311
8,696
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaAo KuangBastetCliodhna

VS

Bans
Cu ChulainnThanatosArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
7,790
556
9,500
14,464
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
Iwillis20
Cernunnos
9
0 / 2 / 0
5,707
408
1,332
5,157
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
MARC5K1
Cthulhu
10
1 / 4 / 3
6,714
480
6,123
12,767
6,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
15
1 / 0 / 2
7,762
554
4,749
4,608
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
svgOOO7
Vamana
13
0 / 1 / 1
7,721
552
9,770
11,667
10,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
9
Kills
7
7
Deaths
9
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
L
Cernunnos
Iwillis20
Cernunnos
0
2
0
0
W
3
2
3
2.25
L
Cthulhu
MARC5K1
Cthulhu
1
4
3
0.63
L
Scylla
1
0
2
2
W
Ares
SkyLIyN
Ares
1
1
7
4.5
W
0
1
1
0.5
W
Anubis
jteipo
Anubis
3
1
4
5
L
Vamana
svgOOO7
Vamana
0
1
1
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
31,474
49,539
Taken
48,663
28,024
Mitigated
24,942
17,819
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,500
2,417
0
2,237
14,464
5,245
0
5,578
8,886
0
53,881
L
Cernunnos
Iwillis20
Cernunnos
1,332
635
0
1,226
5,157
1,307
0
616
4,541
0
26,763
W
5,219
1,167
0
3,297
11,699
4,845
0
2,182
9,327
0
72,203
L
Cthulhu
MARC5K1
Cthulhu
6,123
364
1,737
2,900
12,767
6,359
0
5,577
7,190
21,730
0
L
Scylla
4,749
378
0
1,653
4,608
1,149
0
1,879
2,729
63,861
314
W
Ares
SkyLIyN
Ares
7,562
240
0
2,279
10,046
8,460
0
3,459
6,511
18,152
404
W
4,988
591
0
4,590
11,964
8,103
0
514
10,847
295
46,402
W
Anubis
jteipo
Anubis
7,635
324
0
4,935
7,134
3,273
0
2,346
4,743
77,526
1,147
L
Vamana
svgOOO7
Vamana
9,770
5,437
0
2,945
11,667
10,882
0
1,373
10,294
0
56,710
W
9,311
3,819
0
2,718
8,696
3,343
2,002
2,298
6,398
0
69,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,995
Gold Earned
35,694
484
Minions Killed
406
0
Camps Cleared
0
1,497,478
Distance Traveled
1,366,464
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,790
556
87
6
0
331,299
2
L
Cernunnos
5,707
408
52
4
0
166,644
2
W
Pele
7,970
569
106
8
0
372,341
1
L
Cthulhu
6,714
480
33
2
0
257,503
6
L
Scylla
7,762
554
134
10
0
320,057
6
W
Ares
7,514
537
22
2
0
305,346
3
W
Odin
7,680
549
106
8
0
293,386
0
W
Anubis
8,526
609
141
10
0
268,615
4
L
Vamana
7,721
552
100
7
0
290,961
0
W
Medusa
8,305
593
109
8
0
257,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role