Player Matchup

Surtr
Surtr
Masters
 
Surtr
Masters
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond IV
DiEsZeLL
Neith
Diamond IV
Level 171
God Stats
3W - 0L
1,574 SR
Queue Stats
210W - 186L
2,044 MMR
Solo
Serqet
Serqet
Masters
Krαtσs
Serqet
Masters
Level 144
God Stats
1W - 0L
1,336 SR
Queue Stats
163W - 123L
2,437 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
Licane
Gilgamesh
Masters
Level 176
God Stats
10W - 8L
1,590 SR
Queue Stats
304W - 261L
2,403 MMR
Party 1
Merlin
Merlin
Diamond II
cWoz
Merlin
Diamond II
Level 200
God Stats
26W - 34L
1,599 SR
Queue Stats
467W - 420L
2,258 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 173
1,520 SR
2,128 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,642 SR
2,236 MMR
Sobek
Sobek
Diamond II
CLYDΕ
Sobek
Diamond II
Level 173
God Stats
10W - 3L
1,862 SR
Queue Stats
182W - 140L
2,356 MMR
Solo
The Morrigan
The Morrigan
Masters
Gаbu
The Morrigan
Masters
Level 209
God Stats
14W - 16L
1,743 SR
Queue Stats
487W - 439L
2,408 MMR
Solo
Shiva
Shiva
Platinum III
YasonSmite
Shiva
Platinum III
Level 126
God Stats
13W - 16L
1,607 SR
Queue Stats
69W - 58L
2,044 MMR
Solo
Mercury
Mercury
Platinum I
kz970
Mercury
Platinum I
Level 87
God Stats
6W - 5L
1,695 SR
Queue Stats
224W - 219L
2,000 MMR
Solo
Medusa
Medusa
Diamond I
movedbrun02
Medusa
Diamond I
Level 159
God Stats
1W - 3L
1,303 SR
Queue Stats
260W - 227L
2,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
0 / 1 / 3
9,323
622
8,820
17,432
14,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
DiEsZeLL
Neith
16
5 / 2 / 1
9,729
649
8,791
10,062
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Serqet
Krαtσs
Serqet
16
8 / 2 / 5
9,151
610
12,515
13,558
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Licane
Gilgamesh
13
2 / 4 / 10
7,899
527
11,354
13,756
15,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
cWoz
Merlin
16
4 / 1 / 3
9,734
649
5,294
4,330
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Da JiNe ZhaThoth

VS

Bans
AthenaThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CLYDΕ
Sobek
12
1 / 4 / 7
7,825
522
6,027
17,289
13,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Gаbu
The Morrigan
15
1 / 4 / 4
8,173
545
7,675
7,435
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
15
1 / 1 / 0
8,960
597
12,585
13,456
14,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
kz970
Mercury
14
2 / 6 / 3
7,448
497
5,073
13,911
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
14
5 / 4 / 2
8,911
594
7,565
10,293
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
19
Kills
10
10
Deaths
19
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
1
3
1.5
L
Sobek
CLYDΕ
Sobek
1
4
7
1.13
W
Neith
DiEsZeLL
Neith
5
2
1
2.75
L
The Morrigan
Gаbu
The Morrigan
1
4
4
0.75
W
Serqet
Krαtσs
Serqet
8
2
5
5.25
W
Gilgamesh
Licane
Gilgamesh
2
4
10
1.75
L
Shiva
1
1
0
1
W
Merlin
cWoz
Merlin
4
1
3
5.5
L
Mercury
kz970
Mercury
2
6
3
0.58
L
Medusa
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,774
Damage
38,925
59,138
Taken
62,384
39,641
Mitigated
39,512
16,652
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,820
2,534
0
5,967
17,432
14,531
0
0
17,432
3,493
79,053
L
Sobek
CLYDΕ
Sobek
6,027
657
0
4,317
17,289
13,928
0
3,268
13,147
13,240
0
W
Neith
DiEsZeLL
Neith
8,791
3,532
0
2,768
10,062
3,640
395
1,582
8,450
0
80,214
L
The Morrigan
Gаbu
The Morrigan
7,675
518
0
554
7,435
2,811
0
1,929
5,422
58,415
3,006
W
Serqet
Krαtσs
Serqet
12,515
2,883
0
5,718
13,558
5,115
0
2,738
10,124
0
69,616
W
Gilgamesh
Licane
Gilgamesh
11,354
2,094
0
1,699
13,756
15,051
75
4,649
8,907
3,997
29,354
L
Shiva
12,585
852
0
3,839
13,456
14,496
0
822
12,634
0
82,903
W
Merlin
cWoz
Merlin
5,294
206
0
500
4,330
1,304
0
1,839
2,089
82,896
1,619
L
Mercury
kz970
Mercury
5,073
2,528
0
2,020
13,911
5,231
0
2,783
10,935
0
64,768
L
Medusa
7,565
2,773
0
720
10,293
3,046
0
278
9,583
0
61,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,836
Gold Earned
41,317
594
Minions Killed
547
0
Camps Cleared
0
1,642,155
Distance Traveled
1,600,090
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,323
622
155
10
0
316,007
2
L
Sobek
7,825
522
17
1
0
314,173
3
W
Neith
9,729
649
156
10
0
297,847
5
L
The Morrigan
8,173
545
143
10
0
321,415
1
W
Serqet
9,151
610
103
7
0
371,313
2
W
Gilgamesh
7,899
527
27
2
0
336,814
1
L
Shiva
8,960
597
182
12
0
299,813
2
W
Merlin
9,734
649
153
10
0
320,174
3
L
Mercury
7,448
497
100
7
0
367,359
1
L
Medusa
8,911
594
105
7
0
297,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role