Player Matchup

Ne Zha
Ne Zha
BigPharmas
Ne Zha
Level 54
God Stats
1W - 2L
1,211 SR
Queue Stats
199W - 235L
1,495 Elo+
Solo
Charon
Charon
DaisyDragon54
Charon
Level 74
God Stats
1W - 1L
1,720 SR
Queue Stats
16W - 21L
1,556 Elo+
Party 1
Martichoras
Martichoras
DominusSanies
Martichoras
Level 140
God Stats
1W - 3L
1,642 SR
Queue Stats
15W - 20L
1,561 Elo+
Party 1
Hades
Hades
Gr1nn1ng_Jok3r
Hades
Level 46
God Stats
0W - 2L
1,565 SR
Queue Stats
2W - 9L
1,286 Elo+
Solo
Hercules
Hercules
TichoSlapka
Hercules
Level 143
God Stats
0W - 1L
1,783 SR
Queue Stats
41W - 36L
1,552 Elo+
Solo
Team Averages
Level 91
1,584 SR
1,490 Elo+

VS

Team Averages
Level 129
1,635 SR
1,468 Elo+
Baron Samedi
Baron Samedi
Comisarioo
Baron Samedi
Level 65
God Stats
3W - 0L
1,849 SR
Queue Stats
20W - 19L
1,495 Elo+
Solo
Osiris
Osiris
GlitterBootyTM
Osiris
Level 144
God Stats
3W - 1L
1,771 SR
Queue Stats
111W - 116L
1,422 Elo+
Solo
Chang'e
Chang'e
UncleJizus
Chang'e
Level 141
God Stats
8W - 10L
1,364 SR
Queue Stats
94W - 85L
1,495 Elo+
Solo
Loki
Loki
贫道夜探青楼丶搂着迩妈蹦迪
Loki
Level 165
God Stats
46W - 34L
1,574 SR
Queue Stats
157W - 154L
1,503 Elo+
Party 2
Hou Yi
Hou Yi
青青草原懒羊羊
Hou Yi
Level 129
God Stats
5W - 3L
1,618 SR
Queue Stats
156W - 156L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigPharmas
Ne Zha
13
2 / 6 / 0
7,235
517
6,188
15,351
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 5 / 1
6,435
460
4,917
11,082
7,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
DominusSanies
Martichoras
14
1 / 4 / 3
7,862
562
7,698
8,317
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 9 / 0
5,984
427
3,171
9,893
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
TichoSlapka
Hercules
11
3 / 4 / 0
6,894
492
5,461
10,713
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Comisarioo
Baron Samedi
13
0 / 1 / 16
8,205
586
5,336
6,715
6,131
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 3 / 5
8,567
612
9,601
12,939
11,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
UncleJizus
Chang'e
15
10 / 1 / 4
9,486
678
10,197
9,855
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 2 / 7
8,241
589
3,828
9,231
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 1 / 2
8,833
631
7,207
8,932
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
8
Kills
28
28
Deaths
8
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BigPharmas
Ne Zha
2
6
0
0.33
W
Baron Samedi
Comisarioo
Baron Samedi
0
1
16
8
L
2
5
1
0.5
L
Martichoras
DominusSanies
Martichoras
1
4
3
0.63
W
5
3
5
2.5
L
0
9
0
0
L
Hercules
TichoSlapka
Hercules
3
4
0
0.75
W
Chang'e
UncleJizus
Chang'e
10
1
4
12
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,435
Damage
36,169
55,356
Taken
47,672
24,517
Mitigated
26,021
14,047
Healing
21,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BigPharmas
Ne Zha
6,188
2,073
0
5,516
15,351
5,490
0
2,610
12,661
0
51,663
W
Baron Samedi
Comisarioo
Baron Samedi
5,336
936
422
2,721
6,715
6,131
246
2,140
4,575
22,338
399
L
4,917
899
0
1,466
11,082
7,490
0
3,482
7,442
15,602
0
L
Martichoras
DominusSanies
Martichoras
7,698
2,926
0
1,722
8,317
2,308
0
1,728
6,519
0
57,870
W
9,601
4,196
0
4,398
12,939
11,051
384
1,407
11,102
0
51,709
L
3,171
278
115
840
9,893
3,374
95
5,883
3,694
28,412
550
L
Hercules
TichoSlapka
Hercules
5,461
2,659
0
4,388
10,713
5,855
0
966
9,709
0
34,260
W
Chang'e
UncleJizus
Chang'e
10,197
1,073
570
4,355
9,855
3,366
0
2,783
7,072
70,456
341
W
3,828
877
0
4,898
9,231
2,310
800
746
8,485
0
46,013
W
7,207
2,825
0
3,645
8,932
3,163
0
1,284
7,648
0
59,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,410
Gold Earned
43,332
316
Minions Killed
393
0
Camps Cleared
0
1,268,583
Distance Traveled
1,401,213
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,235
517
90
6
0
284,267
0
W
Baron Samedi
8,205
586
20
1
0
291,475
4
L
Charon
6,435
460
14
1
0
276,158
1
L
Martichoras
7,862
562
101
7
0
262,412
3
W
Osiris
8,567
612
83
6
0
271,835
1
L
Hades
5,984
427
47
3
0
251,531
0
L
Hercules
6,894
492
64
5
0
194,215
0
W
Chang'e
9,486
678
109
8
0
279,453
3
W
Loki
8,241
589
82
6
0
305,235
0
W
Hou Yi
8,833
631
99
7
0
253,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role