Player Matchup

Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold IV
KingSonny901
Yu Huang
Gold IV
Level 242
God Stats
7W - 5L
1,725 SR
Queue Stats
163W - 163L
1,501 MMR
Solo
Chaac
Chaac
Silver II
LocoVato21
Chaac
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,445 MMR
Party 2
Ares
Ares
Gold II
OhhHesHigh
Ares
Gold II
Level 125
God Stats
17W - 10L
1,717 SR
Queue Stats
85W - 92L
1,610 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,588 SR
1,511 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,680 SR
1,508 MMR
Janus
Janus
Gold V
Anpanic
Janus
Gold V
Level 113
God Stats
9W - 10L
1,591 SR
Queue Stats
92W - 109L
1,339 MMR
Party 1
Nemesis
Nemesis
Platinum II
GalaxyCable
Nemesis
Platinum II
Level 155
God Stats
2W - 0L
1,846 SR
Queue Stats
83W - 72L
1,452 MMR
Solo
Artio
Artio
Silver II
Papidiazz
Artio
Silver II
Level 89
God Stats
1W - 0L
1,754 SR
Queue Stats
24W - 30L
1,510 MMR
Solo
Bellona
Bellona
Gold IV
Zero DR1P XD
Bellona
Gold IV
Level 75
God Stats
16W - 14L
1,592 SR
Queue Stats
163W - 169L
1,509 MMR
Solo
Anhur
Anhur
Platinum V
edwarrrd
Anhur
Platinum V
Level 159
God Stats
18W - 11L
1,615 SR
Queue Stats
78W - 77L
1,731 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 4 / 2
7,208
515
7,163
11,327
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
 
Heimdallr
11
1 / 4 / 1
6,622
473
4,807
7,657
2,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
KingSonny901
Yu Huang
13
2 / 6 / 3
7,835
560
7,990
8,513
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
1 / 2 / 2
6,713
480
4,315
10,116
9,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 1 / 5
7,138
510
5,696
11,709
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AgniCthulhuThanatosAthena

VS

Bans
MulanSusanoHerculesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anpanic
Janus
15
4 / 2 / 3
8,691
621
4,624
8,227
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
GalaxyCable
Nemesis
14
7 / 4 / 3
8,044
575
8,844
10,985
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
Papidiazz
Artio
11
0 / 2 / 6
7,066
505
3,990
11,665
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Zero DR1P XD
Bellona
14
2 / 1 / 2
8,271
591
7,660
14,051
15,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
edwarrrd
Anhur
14
4 / 1 / 1
8,309
594
8,115
8,671
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
17
17
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
4
2
1
L
Heimdallr
 
Heimdallr
1
4
1
0.38
W
Janus
Anpanic
Janus
4
2
3
2.75
W
Nemesis
GalaxyCable
Nemesis
7
4
3
2.13
L
Yu Huang
KingSonny901
Yu Huang
2
6
3
0.58
L
Chaac
1
2
2
1
L
2
1
5
4.5
W
Artio
Papidiazz
Artio
0
2
6
1.5
W
Bellona
Zero DR1P XD
Bellona
2
1
2
3
W
Anhur
edwarrrd
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
33,233
49,322
Taken
53,599
29,566
Mitigated
32,380
9,835
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,163
2,852
0
1,632
11,327
5,256
0
1,813
9,448
0
53,663
L
Heimdallr
 
Heimdallr
4,807
3,457
0
1,938
7,657
2,289
0
657
7,000
0
40,642
W
Janus
Anpanic
Janus
4,624
247
0
1,804
8,227
2,351
0
6,019
2,208
64,152
779
W
Nemesis
GalaxyCable
Nemesis
8,844
3,245
0
1,477
10,985
3,962
0
1,733
9,252
0
53,652
L
Yu Huang
KingSonny901
Yu Huang
7,990
855
0
755
8,513
2,802
0
2,333
6,048
50,284
451
L
Chaac
4,315
670
0
4,330
10,116
9,613
0
607
9,509
0
39,669
L
5,696
973
0
1,180
11,709
9,606
0
2,982
8,611
21,517
1,920
W
Artio
Papidiazz
Artio
3,990
361
680
4,745
11,665
8,293
180
2,336
9,329
22,166
0
W
Bellona
Zero DR1P XD
Bellona
7,660
2,224
0
4,036
14,051
15,067
309
1,879
12,172
0
61,071
W
Anhur
edwarrrd
Anhur
8,115
3,977
0
2,640
8,671
2,707
404
1,151
7,520
0
64,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
40,381
348
Minions Killed
465
0
Camps Cleared
0
1,309,022
Distance Traveled
1,421,155
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,208
515
94
7
0
289,351
0
L
Heimdallr
6,622
473
75
5
0
218,381
5
W
Janus
8,691
621
130
9
0
279,241
6
W
Nemesis
8,044
575
84
6
0
315,829
3
L
Yu Huang
7,835
560
89
6
0
235,648
3
L
Chaac
6,713
480
65
5
0
272,878
0
L
Ares
7,138
510
25
2
0
292,764
3
W
Artio
7,066
505
39
3
0
312,071
1
W
Bellona
8,271
591
95
7
0
265,931
4
W
Anhur
8,309
594
117
8
0
248,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role