Player Matchup

Scylla
Scylla
 
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Jezn
Awilix
Level 134
God Stats
2W - 4L
1,446 SR
Queue Stats
174W - 153L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
Krookam
Heimdallr
Level 128
God Stats
0W - 3L
1,208 SR
Queue Stats
176W - 159L
1,561 Elo+
Party 1
Mulan
Mulan
iWoolerz
Mulan
Level 128
God Stats
2W - 3L
1,383 SR
Queue Stats
132W - 126L
1,555 Elo+
Party 1
Athena
Athena
lmfromAfrika
Athena
Level 112
God Stats
6W - 8L
1,584 SR
Queue Stats
211W - 212L
1,479 Elo+
Solo
Team Averages
Level 110
1,424 SR
1,532 Elo+

VS

Team Averages
Level 109
1,465 SR
1,533 Elo+
Anubis
Anubis
CHÄOT1C
Anubis
Level 61
God Stats
31W - 17L
1,639 SR
Queue Stats
110W - 107L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
Jonru01
Ao Kuang
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 20L
1,723 Elo+
Solo
Bacchus
Bacchus
Kanyu619
Bacchus
Level 145
God Stats
1W - 4L
1,138 SR
Queue Stats
89W - 92L
1,516 Elo+
Solo
Medusa
Medusa
fearboy92
Medusa
Level 126
God Stats
29W - 21L
1,562 SR
Queue Stats
291W - 271L
1,478 Elo+
Solo
Loki
Loki
joaosinho
Loki
Level 151
God Stats
7W - 6L
1,484 SR
Queue Stats
753W - 743L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 4 / 1
5,081
508
2,489
4,564
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Jezn
Awilix
8
1 / 2 / 2
4,703
470
2,944
8,212
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Krookam
Heimdallr
10
0 / 2 / 1
5,107
511
2,898
5,659
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
iWoolerz
Mulan
9
1 / 4 / 0
5,189
519
3,702
8,934
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
9
2 / 1 / 1
5,154
515
2,065
6,206
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CHÄOT1C
Anubis
11
1 / 2 / 3
5,879
588
2,900
4,634
1,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
Jonru01
Ao Kuang
11
6 / 1 / 0
6,193
619
5,904
7,879
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Kanyu619
Bacchus
11
1 / 1 / 3
5,896
590
3,100
5,687
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
fearboy92
Medusa
11
1 / 1 / 1
5,979
598
2,280
4,593
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
13
4 / 0 / 1
7,625
763
4,988
5,638
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
13
13
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
1
0.38
W
Anubis
CHÄOT1C
Anubis
1
2
3
1.25
L
Awilix
Jezn
Awilix
1
2
2
1
W
Ao Kuang
Jonru01
Ao Kuang
6
1
0
6
W
Bacchus
Kanyu619
Bacchus
1
1
3
2.5
L
Heimdallr
Krookam
Heimdallr
0
2
1
0.25
W
Medusa
fearboy92
Medusa
1
1
1
1.5
L
Mulan
iWoolerz
Mulan
1
4
0
0.25
W
Loki
4
0
1
4.5
L
Athena
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,098
Damage
19,172
33,575
Taken
28,431
13,005
Mitigated
12,772
6,508
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,489
303
0
250
4,564
994
0
3,431
1,133
28,470
0
W
Anubis
CHÄOT1C
Anubis
2,900
219
0
2,330
4,634
1,745
391
1,561
3,073
42,279
56
L
Awilix
Jezn
Awilix
2,944
1,018
0
917
8,212
2,205
0
3,467
4,745
0
24,937
W
Ao Kuang
Jonru01
Ao Kuang
5,904
1,030
0
2,079
7,879
2,709
0
1,513
6,366
40,808
2,003
W
Bacchus
Kanyu619
Bacchus
3,100
264
0
2,422
5,687
4,896
64
1,083
4,604
17,788
0
L
Heimdallr
Krookam
Heimdallr
2,898
971
0
1,467
5,659
1,829
0
578
5,081
0
38,999
W
Medusa
fearboy92
Medusa
2,280
692
0
1,479
4,593
1,465
0
259
4,334
0
52,232
L
Mulan
iWoolerz
Mulan
3,702
867
0
1,337
8,934
3,721
0
1,355
7,579
0
28,761
W
Loki
4,988
1,687
0
1,534
5,638
1,957
0
56
5,582
0
55,606
L
Athena
2,065
503
0
2,537
6,206
4,256
0
3,056
3,150
12,414
856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
31,572
265
Minions Killed
364
0
Camps Cleared
0
1,015,493
Distance Traveled
1,037,697
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,081
508
64
6
0
171,953
0
W
Anubis
5,879
588
77
8
0
175,647
3
L
Awilix
4,703
470
55
6
0
249,428
0
W
Ao Kuang
6,193
619
70
7
0
239,287
0
W
Bacchus
5,896
590
25
3
0
237,880
0
L
Heimdallr
5,107
511
65
7
0
195,588
3
W
Medusa
5,979
598
82
8
0
176,848
1
L
Mulan
5,189
519
65
7
0
189,931
2
W
Loki
7,625
763
110
11
0
208,035
0
L
Athena
5,154
515
16
2
0
208,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role