Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PSeuDo-PLaNanT
Danzaburou
Level 37
God Stats
3W - 7L
1,408 SR
Queue Stats
8W - 10L
1,417 Elo+
Solo
Mulan
Mulan
SIL3X
Mulan
Level 158
God Stats
2W - 5L
1,681 SR
Queue Stats
116W - 98L
1,536 Elo+
Solo
Team Averages
Level 128
1,518 SR
1,491 Elo+

VS

Team Averages
Level 98
1,441 SR
1,482 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dohvaahkin
Hercules
Level 87
God Stats
2W - 3L
1,290 SR
Queue Stats
113W - 107L
1,519 Elo+
Solo
Janus
Janus
Mescudixx
Janus
Level 147
God Stats
66W - 45L
1,540 SR
Queue Stats
311W - 295L
1,502 Elo+
Solo
Chernobog
Chernobog
TOP悟空
Chernobog
Level 48
God Stats
9W - 5L
1,495 SR
Queue Stats
85W - 115L
1,427 Elo+
Solo
Bastet
Bastet
逝去的昨天
Bastet
Level 149
God Stats
14W - 19L
1,381 SR
Queue Stats
281W - 274L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 0 / 0
5,657
566
4,032
3,920
1,142
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
 
Kumbhakarna
9
1 / 1 / 0
5,389
539
1,894
8,541
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
 
Pele
9
1 / 2 / 1
5,250
525
5,087
8,269
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
PSeuDo-PLaNanT
Danzaburou
8
0 / 6 / 2
4,767
477
2,976
6,937
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
SIL3X
Mulan
12
2 / 2 / 0
6,909
691
4,140
8,810
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 2 / 1
5,764
576
3,593
6,158
6,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Dohvaahkin
Hercules
10
2 / 0 / 4
5,909
591
3,210
7,803
4,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Janus
Mescudixx
Janus
12
1 / 0 / 1
6,146
615
4,088
3,404
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
TOP悟空
Chernobog
10
3 / 2 / 1
6,244
624
4,734
5,659
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
4 / 0 / 1
5,951
595
5,389
7,016
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
0
0
L
Kumbhakarna
 
Kumbhakarna
1
1
0
1
L
Pele
 
Pele
1
2
1
0.75
W
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Hercules
Dohvaahkin
Hercules
2
0
4
4
W
Janus
Mescudixx
Janus
1
0
1
1.5
L
Danzaburou
PSeuDo-PLaNanT
Danzaburou
0
6
2
0.17
L
Mulan
SIL3X
Mulan
2
2
0
1
W
Chernobog
TOP悟空
Chernobog
3
2
1
1.75
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,129
Damage
21,014
36,477
Taken
30,040
13,749
Mitigated
15,686
9,594
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,032
1,190
0
862
3,920
1,142
0
774
3,064
0
43,474
L
Kumbhakarna
 
Kumbhakarna
1,894
367
0
2,407
8,541
4,509
0
588
7,895
14,441
0
L
Pele
 
Pele
5,087
1,165
0
2,381
8,269
2,577
0
1,090
7,085
0
37,233
W
Cthulhu
 
Cthulhu
3,593
640
0
1,452
6,158
6,005
0
0
6,158
36,391
0
W
Hercules
Dohvaahkin
Hercules
3,210
311
0
2,186
7,803
4,464
0
768
7,035
0
11,399
W
Janus
Mescudixx
Janus
4,088
0
0
704
3,404
1,094
0
382
3,022
50,734
0
L
Danzaburou
PSeuDo-PLaNanT
Danzaburou
2,976
1,439
0
849
6,937
1,756
0
1,340
5,535
0
19,205
L
Mulan
SIL3X
Mulan
4,140
671
0
3,095
8,810
3,765
0
3,593
5,217
0
48,727
W
Chernobog
TOP悟空
Chernobog
4,734
2,526
0
1,958
5,659
1,580
848
589
5,070
0
44,113
W
5,389
1,144
0
1,877
7,016
2,543
0
155
6,861
0
37,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,972
Gold Earned
30,014
322
Minions Killed
307
0
Camps Cleared
0
1,001,679
Distance Traveled
1,062,827
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,657
566
100
10
0
205,009
0
L
Kumbhakarna
5,389
539
23
2
0
191,701
0
L
Pele
5,250
525
65
7
0
237,154
6
W
Cthulhu
5,764
576
67
7
0
184,335
3
W
Hercules
5,909
591
11
1
0
218,898
1
W
Janus
6,146
615
91
9
0
227,505
5
L
Danzaburou
4,767
477
35
4
0
197,434
3
L
Mulan
6,909
691
99
10
0
170,381
1
W
Chernobog
6,244
624
81
8
0
199,425
0
W
Bastet
5,951
595
57
6
0
232,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role