Player Matchup

Janus
Janus
 
Janus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Player852190557
Sobek
Level 28
God Stats
5W - 11L
1,374 SR
Queue Stats
8W - 22L
1,251 Elo+
Party 2
Rama
Rama
PreachBigD_
Rama
Level 157
God Stats
221W - 198L
1,593 SR
Queue Stats
238W - 224L
1,532 Elo+
Solo
Chaac
Chaac
Vulpo5
Chaac
Level 43
God Stats
1W - 5L
1,465 SR
Queue Stats
10W - 24L
1,293 Elo+
Party 2
Team Averages
Level 114
1,486 SR
1,415 Elo+

VS

Team Averages
Level 115
1,526 SR
1,494 Elo+
Lancelot
Lancelot
DixieWingsKY07
Lancelot
Level 142
God Stats
56W - 54L
1,563 SR
Queue Stats
195W - 179L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JjokerP
Morgan Le Fay
Level 103
God Stats
2W - 1L
1,495 SR
Queue Stats
122W - 117L
1,484 Elo+
Solo
Hou Yi
Hou Yi
LILPPONDABEAT30
Hou Yi
Level 53
God Stats
9W - 6L
1,534 SR
Queue Stats
171W - 185L
1,495 Elo+
Solo
Maui
Maui
TallPlant
Maui
Level 142
God Stats
17W - 13L
1,519 SR
Queue Stats
114W - 105L
1,506 Elo+
Solo
Guan Yu
Guan Yu
vl RioT lv
Guan Yu
Level 137
God Stats
14W - 11L
1,519 SR
Queue Stats
344W - 342L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 4 / 0
6,104
470
5,666
6,931
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thanatos
 
Thanatos
10
1 / 3 / 0
5,978
460
1,567
10,764
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 5
6,740
518
3,232
12,259
7,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 1 / 1
6,922
532
6,719
8,260
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Vulpo5
Chaac
10
0 / 6 / 0
6,127
471
2,580
8,994
1,959
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
2 / 0 / 4
7,428
571
6,545
9,072
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
JjokerP
Morgan Le Fay
14
4 / 0 / 2
7,823
602
5,539
4,357
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 1
6,581
506
4,743
7,974
2,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
11
1 / 1 / 5
6,819
525
3,274
9,052
6,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
vl RioT lv
Guan Yu
14
7 / 0 / 1
8,879
683
7,569
9,244
8,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
16
17
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
L
Thanatos
 
Thanatos
1
3
0
0.33
W
Lancelot
2
0
4
4
W
Morgan Le Fay
JjokerP
Morgan Le Fay
4
0
2
5
W
2
4
1
0.63
L
0
3
5
0.83
L
4
1
1
4.5
W
Maui
1
1
5
3.5
L
Chaac
Vulpo5
Chaac
0
6
0
0
W
Guan Yu
vl RioT lv
Guan Yu
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,764
Damage
27,670
47,208
Taken
39,699
17,363
Mitigated
22,143
20,816
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,666
113
55
2,088
6,931
1,783
0
4,366
2,565
38,449
0
L
Thanatos
 
Thanatos
1,567
572
0
7,547
10,764
3,323
0
1,661
9,103
0
38,341
W
Lancelot
6,545
1,384
0
2,497
9,072
3,960
0
2,322
6,466
0
64,240
W
Morgan Le Fay
JjokerP
Morgan Le Fay
5,539
571
0
1,489
4,357
1,233
303
1,483
2,550
45,318
661
W
4,743
2,193
0
3,031
7,974
2,646
0
1,126
6,848
0
38,653
L
3,232
204
1,556
3,682
12,259
7,888
81
1,745
10,514
17,960
2,755
L
6,719
5,215
0
4,070
8,260
2,410
638
999
7,261
0
55,829
W
Maui
3,274
551
0
1,220
9,052
6,197
0
2,933
5,993
21,889
0
L
Chaac
Vulpo5
Chaac
2,580
1,090
0
1,818
8,994
1,959
0
0
8,994
0
30,470
W
Guan Yu
vl RioT lv
Guan Yu
7,569
1,441
518
3,685
9,244
8,107
0
504
8,732
0
57,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,871
Gold Earned
37,530
333
Minions Killed
369
0
Camps Cleared
0
1,258,625
Distance Traveled
1,365,269
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,104
470
77
6
0
248,337
0
L
Thanatos
5,978
460
68
5
0
287,414
0
W
Lancelot
7,428
571
94
7
0
313,603
0
W
Morgan Le Fay
7,823
602
88
7
0
263,733
2
W
Hou Yi
6,581
506
64
5
0
247,726
0
L
Sobek
6,740
518
40
3
0
262,578
0
L
Rama
6,922
532
83
6
0
222,157
0
W
Maui
6,819
525
24
2
0
269,526
4
L
Chaac
6,127
471
65
5
0
238,139
1
W
Guan Yu
8,879
683
99
8
0
270,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role