Player Matchup

Janus
Janus
Cianlewiss
Janus
Level 100
God Stats
2W - 0L
1,837 SR
Queue Stats
114W - 88L
1,548 Elo+
Solo
Anhur
Anhur
CraQHOT
Anhur
Level 143
God Stats
3W - 4L
1,604 SR
Queue Stats
176W - 180L
1,494 Elo+
Solo
Nike
Nike
DaveHoodLP
Nike
Level 122
God Stats
9W - 7L
1,553 SR
Queue Stats
230W - 202L
1,591 Elo+
Party 1
Da Ji
Da Ji
neur0toxin
Da Ji
Level 111
God Stats
2W - 0L
1,704 SR
Queue Stats
88W - 65L
1,568 Elo+
Solo
Sobek
Sobek
pfeifex
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 153L
1,556 Elo+
Party 1
Team Averages
Level 117
1,640 SR
1,551 Elo+

VS

Team Averages
Level 139
1,490 SR
1,534 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CharlieChaos
Nu Wa
Level 175
God Stats
174W - 119L
1,737 SR
Queue Stats
325W - 296L
1,606 Elo+
Solo
Izanami
Izanami
LaLiLuLeo
Izanami
Level 127
God Stats
5W - 8L
1,229 SR
Queue Stats
358W - 358L
1,502 Elo+
Solo
Osiris
Osiris
Proudy123321
Osiris
Level 161
God Stats
8W - 7L
1,486 SR
Queue Stats
297W - 271L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
6
0 / 0 / 0
3,182
636
1,742
1,430
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
CraQHOT
Anhur
7
3 / 0 / 1
3,967
793
2,148
2,531
548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
3,440
688
1,277
4,041
1,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
5
0 / 1 / 1
3,076
615
1,899
3,409
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
pfeifex
Sobek
5
1 / 0 / 3
3,967
793
1,367
3,398
2,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
0 / 0 / 0
3,821
764
2,900
3,781
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Maui
 
Maui
5
0 / 1 / 0
3,317
663
444
2,823
899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 1
3,408
682
1,424
2,452
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LaLiLuLeo
Izanami
2
0 / 2 / 0
2,549
510
890
1,479
210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
6
1 / 0 / 0
3,448
690
1,780
4,067
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
L
Maui
 
Maui
0
1
0
0
L
0
1
1
0.5
W
Janus
0
0
0
0
W
Anhur
CraQHOT
Anhur
3
0
1
3.5
W
0
0
0
0
L
Izanami
LaLiLuLeo
Izanami
0
2
0
0
L
Osiris
1
0
0
1
W
Da Ji
0
1
1
0.5
W
Sobek
pfeifex
Sobek
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,433
Damage
7,438
14,809
Taken
14,602
5,705
Mitigated
4,571
6,386
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,900
612
0
1,353
3,781
1,076
0
0
3,781
0
24,057
L
Maui
 
Maui
444
226
0
836
2,823
899
0
556
2,267
10,024
0
L
1,424
695
0
690
2,452
483
0
818
1,550
15,290
466
W
Janus
1,742
135
0
702
1,430
265
0
547
818
16,431
0
W
Anhur
CraQHOT
Anhur
2,148
1,304
0
1,797
2,531
548
0
338
2,193
0
22,688
W
1,277
116
0
1,621
4,041
1,811
0
0
4,041
0
17,776
L
Izanami
LaLiLuLeo
Izanami
890
837
0
126
1,479
210
0
383
1,096
0
3,266
L
Osiris
1,780
777
0
1,054
4,067
1,903
0
1,038
2,837
0
19,391
W
Da Ji
1,899
453
0
431
3,409
1,002
0
403
2,946
0
12,986
W
Sobek
pfeifex
Sobek
1,367
299
0
1,835
3,398
2,079
0
370
3,003
8,362
2,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,632
Gold Earned
16,543
144
Minions Killed
136
0
Camps Cleared
0
522,705
Distance Traveled
467,625
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,821
764
46
9
0
107,099
0
L
Maui
3,317
663
15
3
0
111,006
1
L
Nu Wa
3,408
682
31
6
0
94,332
0
W
Janus
3,182
636
27
5
0
96,533
0
W
Anhur
3,967
793
42
8
0
87,293
0
W
Nike
3,440
688
37
7
0
110,183
0
L
Izanami
2,549
510
8
2
0
38,768
0
L
Osiris
3,448
690
36
7
0
116,420
0
W
Da Ji
3,076
615
25
5
0
118,214
0
W
Sobek
3,967
793
13
3
0
110,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role