Player Matchup

Artemis
Artemis
FedSanya
Artemis
Level 74
God Stats
24W - 24L
1,557 SR
Queue Stats
198W - 211L
1,458 Elo+
Solo
Khepri
Khepri
Haloperidolum
Khepri
Level 47
God Stats
0W - 2L
1,323 SR
Queue Stats
37W - 65L
1,435 Elo+
Solo
Chang'e
Chang'e
LovBug3ttv
Chang'e
Level 88
God Stats
26W - 26L
1,499 SR
Queue Stats
168W - 173L
1,557 Elo+
Party 1
Mulan
Mulan
Simen_111
Mulan
Level 150
God Stats
35W - 41L
1,529 SR
Queue Stats
166W - 167L
1,491 Elo+
Solo
Mercury
Mercury
TheZenza
Mercury
Level 108
God Stats
1W - 1L
1,738 SR
Queue Stats
59W - 52L
1,606 Elo+
Party 1
Team Averages
Level 93
1,529 SR
1,509 Elo+

VS

Team Averages
Level 118
1,491 SR
1,476 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Daci12
He Bo
Level 104
God Stats
3W - 3L
1,365 SR
Queue Stats
76W - 71L
1,401 Elo+
Solo
Izanami
Izanami
Holxia
Izanami
Level 62
God Stats
57W - 33L
1,719 SR
Queue Stats
197W - 186L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
Skolsy
Baron Samedi
Level 141
God Stats
1W - 1L
1,286 SR
Queue Stats
115W - 108L
1,480 Elo+
Party 2
Bellona
Bellona
peyotemistico99
Bellona
Level 129
God Stats
136W - 119L
1,587 SR
Queue Stats
507W - 497L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FedSanya
Artemis
10
0 / 8 / 3
5,878
392
4,471
11,616
3,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 5
7,090
473
4,015
10,288
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
LovBug3ttv
Chang'e
13
2 / 3 / 1
7,419
495
2,923
10,456
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Simen_111
Mulan
15
4 / 2 / 3
8,902
593
11,374
13,734
11,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
TheZenza
Mercury
15
6 / 5 / 2
8,488
566
7,898
11,921
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 1 / 3
9,873
658
7,084
6,026
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Daci12
He Bo
16
4 / 2 / 3
8,730
582
7,719
8,366
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Holxia
Izanami
14
9 / 4 / 6
9,152
610
12,200
9,633
3,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Skolsy
Baron Samedi
14
3 / 1 / 12
9,522
635
5,280
11,681
11,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 5 / 3
8,105
540
6,504
16,786
14,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
12
Kills
20
20
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
3
5.5
W
He Bo
Daci12
He Bo
4
2
3
2.75
L
Artemis
FedSanya
Artemis
0
8
3
0.19
L
0
2
5
1.25
W
Izanami
Holxia
Izanami
9
4
6
3
L
Chang'e
LovBug3ttv
Chang'e
2
3
1
0.83
L
Mulan
Simen_111
Mulan
4
2
3
2.75
W
Baron Samedi
Skolsy
Baron Samedi
3
1
12
9
L
Mercury
TheZenza
Mercury
6
5
2
1.4
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,681
Damage
38,787
58,015
Taken
52,492
29,474
Mitigated
34,685
14,229
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,084
643
0
949
6,026
2,189
595
1,792
4,234
69,081
2,058
W
He Bo
Daci12
He Bo
7,719
339
0
4,967
8,366
2,470
0
893
7,473
69,965
1,365
L
Artemis
FedSanya
Artemis
4,471
1,639
0
2,747
11,616
3,548
0
2,729
8,887
0
29,057
L
4,015
589
0
2,273
10,288
7,015
0
4,284
5,882
26,771
0
W
Izanami
Holxia
Izanami
12,200
9,135
0
1,446
9,633
3,781
2,267
1,743
7,890
0
60,312
L
Chang'e
LovBug3ttv
Chang'e
2,923
55
400
3,040
10,456
2,818
0
5,955
4,295
34,492
549
L
Mulan
Simen_111
Mulan
11,374
1,978
0
5,340
13,734
11,818
58
1,855
11,879
0
67,048
W
Baron Samedi
Skolsy
Baron Samedi
5,280
932
460
4,188
11,681
11,264
427
1,908
9,773
29,939
0
L
Mercury
TheZenza
Mercury
7,898
4,293
0
429
11,921
4,275
0
4,624
7,107
0
63,434
W
6,504
2,597
0
5,140
16,786
14,981
285
602
16,184
0
59,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,777
Gold Earned
45,382
353
Minions Killed
507
0
Camps Cleared
0
1,548,333
Distance Traveled
1,516,943
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,873
658
153
10
0
346,576
9
W
He Bo
8,730
582
99
7
0
341,237
0
L
Artemis
5,878
392
46
3
0
276,368
0
L
Khepri
7,090
473
36
2
0
325,380
2
W
Izanami
9,152
610
112
7
0
272,196
0
L
Chang'e
7,419
495
67
4
0
314,080
6
L
Mulan
8,902
593
113
8
0
280,710
4
W
Baron Samedi
9,522
635
35
2
0
272,283
0
L
Mercury
8,488
566
91
6
0
351,795
0
W
Bellona
8,105
540
108
7
0
284,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role