Player Matchup

Bacchus
Bacchus
DaFEDSisWATCHIN
Bacchus
Level 159
God Stats
3W - 6L
1,444 SR
Queue Stats
95W - 98L
1,479 Elo+
Party 1
Chaac
Chaac
Peel4meDaddy
Chaac
Level 41
God Stats
6W - 8L
1,417 SR
Queue Stats
101W - 124L
1,419 Elo+
Solo
Guan Yu
Guan Yu
PrimeXQC
Guan Yu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,347 Elo+
Solo
Anubis
Anubis
Sandmann2324
Anubis
Level 298
God Stats
4W - 3L
1,358 SR
Queue Stats
322W - 313L
1,497 Elo+
Party 1
Ullr
Ullr
TwoTimeTony
Ullr
Level 128
God Stats
9W - 19L
1,363 SR
Queue Stats
260W - 248L
1,528 Elo+
Solo
Team Averages
Level 133
1,417 SR
1,454 Elo+

VS

Team Averages
Level 167
1,602 SR
1,530 Elo+
Kuzenbo
Kuzenbo
NightlyBeast683
Kuzenbo
Level 171
God Stats
57W - 38L
1,578 SR
Queue Stats
290W - 290L
1,534 Elo+
Party 2
Chiron
Chiron
SuperMotts
Chiron
Level 151
God Stats
1W - 2L
1,442 SR
Queue Stats
39W - 45L
1,391 Elo+
Solo
Chang'e
Chang'e
cozyboyzae
Chang'e
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 181L
1,584 Elo+
Party 3
Vulcan
Vulcan
dru_kid
Vulcan
Level 219
God Stats
48W - 36L
1,638 SR
Queue Stats
328W - 326L
1,589 Elo+
Party 3
Loki
Loki
supersonic1107
Loki
Level 147
God Stats
20W - 9L
1,854 SR
Queue Stats
244W - 248L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,697
483
9,451
11,679
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 3
9,342
519
10,058
13,571
8,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Guan Yu
PrimeXQC
Guan Yu
14
1 / 5 / 2
8,612
478
4,828
15,842
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
13
6 / 7 / 7
8,950
497
9,135
13,027
7,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 1 / 7
9,807
545
7,736
8,310
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,762
487
5,508
12,704
10,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
SuperMotts
Chiron
16
3 / 8 / 3
9,904
550
6,553
10,996
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
cozyboyzae
Chang'e
17
1 / 4 / 3
9,895
550
7,857
11,452
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
dru_kid
Vulcan
17
6 / 4 / 2
10,811
601
12,751
9,847
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
4 / 2 / 6
9,915
551
9,492
13,686
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
20
Kills
17
17
Deaths
20
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
3
2
5
2.75
L
4
2
3
2.75
L
Guan Yu
PrimeXQC
Guan Yu
1
5
2
0.4
L
Anubis
6
7
7
1.36
W
Chiron
SuperMotts
Chiron
3
8
3
0.56
L
6
1
7
9.5
W
Chang'e
cozyboyzae
Chang'e
1
4
3
0.63
W
Vulcan
dru_kid
Vulcan
6
4
2
1.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,208
Damage
42,161
62,429
Taken
58,685
35,042
Mitigated
24,017
18,279
Healing
18,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,451
643
0
3,454
11,679
5,963
26
3,885
7,651
44,514
3,208
W
5,508
1,643
113
3,368
12,704
10,900
0
3,829
8,795
36,672
0
L
10,058
1,076
0
2,729
13,571
8,695
0
6,414
7,045
0
61,396
L
Guan Yu
PrimeXQC
Guan Yu
4,828
422
247
5,468
15,842
9,431
0
7,773
8,011
0
51,319
L
Anubis
9,135
765
256
3,926
13,027
7,863
283
6,008
6,787
49,557
466
W
Chiron
SuperMotts
Chiron
6,553
2,594
319
2,208
10,996
2,756
492
3,622
7,328
0
65,321
L
7,736
2,749
0
2,199
8,310
3,090
256
1,114
7,056
0
63,850
W
Chang'e
cozyboyzae
Chang'e
7,857
1,448
344
4,819
11,452
3,010
0
3,297
8,112
76,902
1,116
W
Vulcan
dru_kid
Vulcan
12,751
33
0
1,278
9,847
3,138
0
4,261
5,222
79,063
1,596
W
9,492
2,657
0
5,667
13,686
4,213
0
2,897
10,753
0
85,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
49,287
490
Minions Killed
561
0
Camps Cleared
0
1,650,488
Distance Traveled
1,840,943
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,697
483
75
4
0
355,096
1
W
Kuzenbo
8,762
487
39
2
0
331,181
7
L
Chaac
9,342
519
113
6
0
409,497
0
L
Guan Yu
8,612
478
93
5
0
312,541
5
L
Anubis
8,950
497
81
5
0
299,769
0
W
Chiron
9,904
550
121
7
0
340,106
0
L
Ullr
9,807
545
128
7
0
273,585
4
W
Chang'e
9,895
550
153
9
0
367,327
0
W
Vulcan
10,811
601
126
7
0
379,769
2
W
Loki
9,915
551
122
7
0
422,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role