Player Matchup

Hercules
Hercules
Lotus-rouge35
Hercules
Level 109
God Stats
2W - 1L
1,865 SR
Queue Stats
220W - 212L
1,494 Elo+
Solo
Yemoja
Yemoja
Qualzar
Yemoja
Level 107
God Stats
2W - 9L
1,308 SR
Queue Stats
432W - 465L
1,528 Elo+
Solo
Skadi
Skadi
WebDeveloper
Skadi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,280 Elo+
Solo
Bakasura
Bakasura
iSinyz
Bakasura
Level 128
God Stats
26W - 29L
1,595 SR
Queue Stats
399W - 409L
1,490 Elo+
Solo
Janus
Janus
Āngerfist
Janus
Level 157
God Stats
43W - 43L
1,561 SR
Queue Stats
141W - 152L
1,481 Elo+
Solo
Team Averages
Level 130
1,566 SR
1,455 Elo+

VS

Team Averages
Level 120
1,602 SR
1,551 Elo+
Yemoja
Yemoja
TAVUKA
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,633 Elo+
Solo
Ne Zha
Ne Zha
stremix
Ne Zha
Level 107
God Stats
4W - 6L
1,451 SR
Queue Stats
103W - 89L
1,522 Elo+
Solo
Mulan
Mulan
verhuisdoos123
Mulan
Level 120
God Stats
21W - 13L
1,532 SR
Queue Stats
404W - 374L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
xXHavikXx4804
Baron Samedi
Level 126
God Stats
8W - 2L
1,833 SR
Queue Stats
394W - 363L
1,464 Elo+
Solo
Hou Yi
Hou Yi
xxxmickxxx
Hou Yi
Level 124
God Stats
4W - 2L
1,691 SR
Queue Stats
24W - 13L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lotus-rouge35
Hercules
3
0 / 2 / 0
3,168
453
166
1,833
634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Qualzar
Yemoja
8
1 / 1 / 0
4,050
579
1,842
5,058
3,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 1
4,166
595
2,308
4,484
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bakasura
iSinyz
Bakasura
8
1 / 1 / 1
4,299
614
1,664
5,951
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Janus
10
2 / 0 / 1
5,143
735
3,505
3,873
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
TAVUKA
Yemoja
8
2 / 0 / 0
4,800
686
2,128
3,711
1,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
stremix
Ne Zha
9
1 / 1 / 1
4,520
646
3,751
4,881
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 0
5,748
821
1,309
3,273
1,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
xXHavikXx4804
Baron Samedi
8
0 / 2 / 0
4,608
658
1,746
3,935
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
xxxmickxxx
Hou Yi
8
0 / 1 / 1
4,204
601
2,924
3,841
1,013
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
5
5
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Lotus-rouge35
Hercules
0
2
0
0
L
Yemoja
Qualzar
Yemoja
1
1
0
1
W
Yemoja
TAVUKA
Yemoja
2
0
0
2
L
0
1
1
0.5
L
Bakasura
iSinyz
Bakasura
1
1
1
1.5
W
Ne Zha
stremix
Ne Zha
1
1
1
1.5
W
2
0
0
2
W
Baron Samedi
xXHavikXx4804
Baron Samedi
0
2
0
0
W
Hou Yi
xxxmickxxx
Hou Yi
0
1
1
0.5
L
Janus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,485
Damage
11,858
21,199
Taken
19,641
7,838
Mitigated
7,071
7,359
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Lotus-rouge35
Hercules
166
0
0
356
1,833
634
0
0
1,833
0
4,354
L
Yemoja
Qualzar
Yemoja
1,842
427
372
1,184
5,058
3,113
0
960
4,098
17,009
0
W
Yemoja
TAVUKA
Yemoja
2,128
596
1,223
1,495
3,711
1,773
12
670
3,041
15,848
0
L
2,308
549
0
873
4,484
1,063
0
1,050
3,434
0
26,621
L
Bakasura
iSinyz
Bakasura
1,664
1,194
0
3,452
5,951
2,015
0
444
5,479
0
21,723
W
Ne Zha
stremix
Ne Zha
3,751
1,731
0
2,348
4,881
1,229
0
450
4,186
0
21,371
W
1,309
298
0
1,192
3,273
1,140
498
726
2,421
0
32,463
W
Baron Samedi
xXHavikXx4804
Baron Samedi
1,746
270
32
989
3,935
1,916
0
2,235
1,462
22,943
1,328
W
Hou Yi
xxxmickxxx
Hou Yi
2,924
1,608
0
691
3,841
1,013
144
918
2,923
0
26,536
L
Janus
3,505
107
0
1,122
3,873
1,013
0
1,093
2,624
36,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,826
Gold Earned
23,880
223
Minions Killed
243
0
Camps Cleared
0
655,991
Distance Traveled
764,468
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,168
453
10
1
0
29,064
0
L
Yemoja
4,050
579
19
3
0
144,744
2
W
Yemoja
4,800
686
22
3
0
147,465
0
L
Skadi
4,166
595
54
8
0
137,458
0
L
Bakasura
4,299
614
57
8
0
182,915
0
W
Ne Zha
4,520
646
40
6
0
178,948
0
W
Mulan
5,748
821
62
9
0
140,648
0
W
Baron Samedi
4,608
658
61
9
0
137,940
2
W
Hou Yi
4,204
601
58
8
0
159,467
0
L
Janus
5,143
735
83
12
0
161,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role