Player Matchup

Mercury
Mercury
Silver III
Aki Caution
Mercury
Silver III
Level 72
God Stats
5W - 3L
1,616 SR
Queue Stats
96W - 116L
868 MMR
Party 1
Geb
Geb
Silver II
DVOxjuice
Geb
Silver II
Level 65
God Stats
3W - 1L
1,728 SR
Queue Stats
48W - 66L
1,101 MMR
Party 1
Chang'e
Chang'e
Silver I
Teriyake
Chang'e
Silver I
Level 147
God Stats
112W - 83L
1,618 SR
Queue Stats
685W - 684L
1,237 MMR
Solo
Osiris
Osiris
Silver I
TyrellTheWise1
Osiris
Silver I
Level 241
God Stats
18W - 26L
1,521 SR
Queue Stats
161W - 168L
1,094 MMR
Solo
Artemis
Artemis
Silver II
Wingman1953
Artemis
Silver II
Level 83
God Stats
4W - 5L
1,500 SR
Queue Stats
33W - 40L
1,199 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,597 SR
1,100 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,497 SR
1,268 MMR
Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
RiskyHanzo395
Khepri
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,166 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
Syrup Soup
Cthulhu
Bronze IV
Level 99
God Stats
0W - 1L
1,647 SR
Queue Stats
5W - 14L
1,179 MMR
Solo
Achilles
Achilles
Bronze II
ju-haknyeon
Achilles
Bronze II
Level 66
God Stats
6W - 17L
1,340 SR
Queue Stats
153W - 182L
997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aki Caution
Mercury
10
2 / 0 / 3
4,960
620
1,894
4,267
1,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
5 / 0 / 3
5,318
665
3,541
3,468
1,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Teriyake
Chang'e
9
2 / 0 / 0
4,871
609
2,674
3,213
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 1
5,078
635
3,131
6,702
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Wingman1953
Artemis
8
1 / 3 / 6
4,312
539
5,565
5,726
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArachneThanatosBellonaAres

VS

Bans
AgniAo KuangAthenaTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
3 / 5 / 0
4,808
601
4,193
7,268
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
 
Vulcan
8
0 / 1 / 0
4,490
561
1,662
3,263
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 2 / 1
4,057
507
1,451
4,585
2,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Syrup Soup
Cthulhu
8
1 / 2 / 1
4,778
597
2,875
5,192
3,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
ju-haknyeon
Achilles
6
0 / 2 / 0
4,000
500
1,208
4,250
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
4
5
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
0
0.6
L
Vulcan
 
Vulcan
0
1
0
0
W
Mercury
Aki Caution
Mercury
2
0
3
3.5
W
5
0
3
6.5
L
0
2
1
0.25
L
Cthulhu
Syrup Soup
Cthulhu
1
2
1
0.75
W
Chang'e
Teriyake
Chang'e
2
0
0
2
W
2
2
1
1.25
W
Artemis
Wingman1953
Artemis
1
3
6
1.33
L
Achilles
ju-haknyeon
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,805
Damage
11,389
23,376
Taken
24,558
8,525
Mitigated
10,076
6,340
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,193
1,662
0
1,451
7,268
1,942
0
1,687
5,581
0
26,664
L
Vulcan
 
Vulcan
1,662
39
0
860
3,263
852
0
2,335
640
22,858
0
W
Mercury
Aki Caution
Mercury
1,894
1,129
0
237
4,267
1,476
0
523
3,740
0
32,649
W
3,541
929
0
1,072
3,468
1,872
0
642
2,786
10,053
1,236
L
1,451
217
149
1,601
4,585
2,525
0
859
3,726
10,386
0
L
Cthulhu
Syrup Soup
Cthulhu
2,875
655
0
1,566
5,192
3,603
0
241
4,910
21,103
0
W
Chang'e
Teriyake
Chang'e
2,674
42
120
1,200
3,213
726
0
996
2,133
21,036
802
W
3,131
1,950
0
2,101
6,702
2,980
0
2,795
3,907
0
29,425
W
Artemis
Wingman1953
Artemis
5,565
3,124
0
1,610
5,726
1,471
0
904
4,822
0
22,000
L
Achilles
ju-haknyeon
Achilles
1,208
628
0
1,306
4,250
1,154
0
475
3,775
0
17,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
22,133
210
Minions Killed
177
0
Camps Cleared
0
841,912
Distance Traveled
729,912
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,808
601
43
5
0
136,664
0
L
Vulcan
4,490
561
41
5
0
172,298
1
W
Mercury
4,960
620
56
7
0
203,223
0
W
Geb
5,318
665
19
2
0
170,127
3
L
Khepri
4,057
507
10
1
0
115,969
2
L
Cthulhu
4,778
597
47
6
0
137,206
0
W
Chang'e
4,871
609
56
7
0
167,469
0
W
Osiris
5,078
635
51
6
0
168,002
0
W
Artemis
4,312
539
28
4
0
133,091
0
L
Achilles
4,000
500
36
5
0
167,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role