Player Matchup

Raijin
Raijin
FaithyLIVE
Raijin
Level 85
God Stats
2W - 3L
1,253 SR
Queue Stats
89W - 103L
1,325 Elo+
Solo
Ganesha
Ganesha
FinesseMcDiesel
Ganesha
Level 146
God Stats
0W - 5L
1,385 SR
Queue Stats
67W - 85L
1,393 Elo+
Solo
Set
Set
alienhead17
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,444 Elo+
Solo
Team Averages
Level 93
1,379 SR
1,387 Elo+

VS

Team Averages
Level 80
1,449 SR
1,268 Elo+
Ares
Ares
Samsclub8195
Ares
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 24L
980 Elo+
Solo
Shiva
Shiva
tzolai
Shiva
Level 156
God Stats
3W - 2L
1,347 SR
Queue Stats
75W - 92L
1,419 Elo+
Party 1
Janus
Janus
xabiunai13
Janus
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 55L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FaithyLIVE
Raijin
12
2 / 3 / 3
7,463
746
3,889
8,109
2,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

12
1 / 3 / 5
7,155
716
5,797
11,921
6,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 7 / 2
7,701
770
7,644
9,233
4,661
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
7,979
798
5,484
10,101
6,495
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Shiva
tzolai
Shiva
14
7 / 2 / 6
8,961
896
11,618
9,415
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
13
4 / 2 / 5
8,243
824
5,349
5,211
1,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
13
13
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
FaithyLIVE
Raijin
2
3
3
1.17
L
1
3
5
1.17
W
2
3
8
2
L
4
7
2
0.71
W
Shiva
tzolai
Shiva
7
2
6
5
W
Janus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,330
Damage
22,451
29,263
Taken
24,727
13,595
Mitigated
14,382
3,049
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
FaithyLIVE
Raijin
3,889
370
274
400
8,109
2,329
0
2,926
5,167
23,462
203
L
5,797
996
60
1,449
11,921
6,605
0
4,094
7,803
21,328
1,142
W
5,484
869
0
590
10,101
6,495
554
3,140
6,961
20,065
1,184
L
7,644
4,421
0
866
9,233
4,661
0
3,709
5,502
0
13,897
W
Shiva
tzolai
Shiva
11,618
2,145
440
2,434
9,415
6,618
469
2,451
6,964
105
25,518
W
Janus
5,349
320
0
100
5,211
1,269
185
3,796
1,415
27,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,319
Gold Earned
25,183
87
Minions Killed
110
0
Camps Cleared
0
482,035
Distance Traveled
587,322
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,463
746
48
5
0
171,833
0
L
Ganesha
7,155
716
12
1
0
158,573
6
W
Ares
7,979
798
32
3
0
181,239
1
L
Set
7,701
770
27
3
0
151,629
0
W
Shiva
8,961
896
29
3
0
199,306
0
W
Janus
8,243
824
49
5
0
206,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role