Player Matchup

Medusa
Medusa
Evolved_Beast01
Medusa
Level 108
God Stats
15W - 10L
1,546 SR
Queue Stats
132W - 149L
1,480 Elo+
Party 1
Ix Chel
Ix Chel
JuiceTheKiddz
Ix Chel
Level 54
God Stats
7W - 18L
1,365 SR
Queue Stats
121W - 116L
1,479 Elo+
Party 1
Athena
Athena
erayderborat
Athena
Level 13
God Stats
7W - 7L
1,500 SR
Queue Stats
47W - 58L
1,362 Elo+
Party 1
Team Averages
Level 58
1,470 SR
1,440 Elo+

VS

Team Averages
Level 113
1,844 SR
1,524 Elo+
Ix Chel
Ix Chel
MageMastahFresh
Ix Chel
Level 137
God Stats
6W - 4L
1,895 SR
Queue Stats
17W - 16L
1,562 Elo+
Party 2
Skadi
Skadi
TankMastahFresh
Skadi
Level 147
God Stats
3W - 2L
1,880 SR
Queue Stats
17W - 16L
1,562 Elo+
Party 2
Mulan
Mulan
Tjopperr
Mulan
Level 56
God Stats
7W - 6L
1,757 SR
Queue Stats
57W - 58L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 4
12,438
829
10,653
7,951
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
17
3 / 1 / 9
10,767
718
7,478
6,647
2,286
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
16
1 / 0 / 8
10,031
669
3,234
8,244
8,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,020
601
6,009
7,161
2,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 0
9,535
636
7,022
6,769
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Tjopperr
Mulan
14
0 / 6 / 0
8,465
564
3,353
11,753
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Ix Chel
3
1
9
7.5
L
0
4
1
0.13
L
1
2
0
0.5
L
Mulan
Tjopperr
Mulan
0
6
0
0
W
Athena
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,365
Damage
16,384
22,842
Taken
25,683
13,342
Mitigated
11,771
8,177
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,653
3,730
0
3,086
7,951
2,794
1,665
1,253
6,613
0
74,970
W
Ix Chel
7,478
463
1,218
2,864
6,647
2,286
704
3,593
3,018
46,803
0
L
6,009
585
285
765
7,161
2,258
0
2,916
4,197
33,129
0
L
7,022
1,487
0
790
6,769
2,329
0
2,295
4,457
0
55,839
L
Mulan
Tjopperr
Mulan
3,353
432
0
752
11,753
7,184
0
5,337
6,399
317
15,320
W
Athena
3,234
418
0
1,009
8,244
8,262
194
1,517
6,511
9,118
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
27,020
203
Minions Killed
189
0
Camps Cleared
0
866,428
Distance Traveled
786,777
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,438
829
108
7
0
304,195
5
W
Ix Chel
10,767
718
84
6
0
286,384
5
L
Ix Chel
9,020
601
63
4
0
257,675
0
L
Skadi
9,535
636
99
7
0
261,209
4
L
Mulan
8,465
564
27
2
0
267,893
0
W
Athena
10,031
669
11
1
0
275,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role