Player Matchup

Cerberus
Cerberus
Gold II
Liligameur5
Cerberus
Gold II
Level 102
God Stats
0W - 2L
1,380 SR
Queue Stats
42W - 58L
1,858 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
MbAZAP
Tsukuyomi
Platinum V
Level 145
God Stats
11W - 11L
1,572 SR
Queue Stats
218W - 255L
1,634 MMR
Solo
Ix Chel
Ix Chel
Diamond I
QueenWasabii
Ix Chel
Diamond I
Level 157
God Stats
9W - 6L
1,686 SR
Queue Stats
300W - 210L
2,200 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,546 SR
1,897 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,707 SR
2,044 MMR
Thor
Thor
Gold III
Dionizi
Thor
Gold III
Level 158
God Stats
3W - 2L
1,449 SR
Queue Stats
127W - 139L
1,573 MMR
Solo
Vulcan
Vulcan
Diamond V
ToeLicker51
Vulcan
Diamond V
Level 96
God Stats
16W - 3L
1,879 SR
Queue Stats
42W - 28L
2,280 MMR
Party 1
Mulan
Mulan
Diamond V
svarii
Mulan
Diamond V
Level 165
God Stats
29W - 17L
1,794 SR
Queue Stats
42W - 28L
2,280 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Liligameur5
Cerberus
15
1 / 4 / 5
9,516
634
7,635
17,949
18,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MbAZAP
Tsukuyomi
15
4 / 4 / 3
9,901
660
10,358
13,527
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
QueenWasabii
Ix Chel
15
2 / 4 / 1
9,515
634
7,743
12,403
4,729
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KuzenboThothCharonAchillesXbalanque

VS

Bans
CabrakanNe ZhaHorusOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dionizi
Thor
16
2 / 3 / 6
10,569
705
6,553
11,340
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
19
7 / 1 / 5
12,352
823
18,319
6,972
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
svarii
Mulan
18
3 / 3 / 7
11,349
757
14,266
16,012
16,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
12
12
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
Dionizi
Thor
2
3
6
1.67
L
Cerberus
Liligameur5
Cerberus
1
4
5
0.88
L
Tsukuyomi
MbAZAP
Tsukuyomi
4
4
3
1.38
L
Ix Chel
QueenWasabii
Ix Chel
2
4
1
0.63
W
Vulcan
7
1
5
9.5
W
Mulan
svarii
Mulan
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,736
Damage
39,138
43,879
Taken
34,324
29,977
Mitigated
22,994
7,266
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Dionizi
Thor
6,553
1,105
0
1,275
11,340
3,781
0
4,817
6,156
0
49,842
L
Cerberus
Liligameur5
Cerberus
7,635
691
0
2,289
17,949
18,529
0
7,321
10,063
23,747
965
L
Tsukuyomi
MbAZAP
Tsukuyomi
10,358
2,445
0
3,081
13,527
6,719
15
5,080
7,930
0
42,071
L
Ix Chel
QueenWasabii
Ix Chel
7,743
1,150
567
1,329
12,403
4,729
0
5,509
6,578
47,822
0
W
Vulcan
18,319
765
50
1,238
6,972
2,705
2,082
2,776
3,834
70,575
0
W
Mulan
svarii
Mulan
14,266
2,234
0
3,676
16,012
16,508
134
6,450
8,412
0
37,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
34,270
190
Minions Killed
216
0
Camps Cleared
0
814,843
Distance Traveled
862,727
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,569
705
70
5
0
265,034
3
L
Cerberus
9,516
634
37
2
0
264,311
4
L
Tsukuyomi
9,901
660
47
3
0
285,174
0
L
Ix Chel
9,515
634
106
7
0
265,358
4
W
Vulcan
12,352
823
109
7
0
330,577
0
W
Mulan
11,349
757
37
2
0
267,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role