Player Matchup

Thoth
Thoth
ErNeotron420
Thoth
Level 115
God Stats
10W - 9L
1,462 SR
Queue Stats
263W - 248L
1,505 Elo+
Solo
Xbalanque
Xbalanque
Sapo_De_La_Noche
Xbalanque
Level 49
God Stats
34W - 42L
1,466 SR
Queue Stats
113W - 136L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
derwahrefresh
Cthulhu
Level 40
God Stats
1W - 1L
1,102 SR
Queue Stats
4W - 7L
1,447 Elo+
Solo
Nike
Nike
zBeLxcking
Nike
Level 69
God Stats
3W - 0L
1,854 SR
Queue Stats
135W - 161L
1,439 Elo+
Party 1
Bellona
Bellona
zFreakBxss
Bellona
Level 78
God Stats
2W - 1L
1,482 SR
Queue Stats
78W - 94L
1,437 Elo+
Party 1
Team Averages
Level 70
1,473 SR
1,448 Elo+

VS

Team Averages
Level 123
1,371 SR
1,495 Elo+
Baron Samedi
Baron Samedi
BirfdaiBoi
Baron Samedi
Level 126
God Stats
2W - 4L
1,514 SR
Queue Stats
198W - 203L
1,526 Elo+
Solo
Janus
Janus
Draigonfight
Janus
Level 159
God Stats
0W - 2L
1,258 SR
Queue Stats
39W - 42L
1,519 Elo+
Solo
Arachne
Arachne
Fozy_Star
Arachne
Level 103
God Stats
2W - 3L
1,389 SR
Queue Stats
29W - 27L
1,433 Elo+
Solo
Chang'e
Chang'e
Pepette2602
Chang'e
Level 124
God Stats
2W - 5L
1,429 SR
Queue Stats
113W - 85L
1,507 Elo+
Party 2
Neith
Neith
pipou4
Neith
Level 103
God Stats
0W - 1L
1,263 SR
Queue Stats
69W - 46L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,500
591
4,261
4,131
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
11
2 / 1 / 0
6,180
562
3,618
4,427
1,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
9
0 / 2 / 2
5,575
507
5,123
10,223
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

12
2 / 1 / 1
7,047
641
5,596
8,292
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
zFreakBxss
Bellona
11
1 / 1 / 3
5,946
541
4,578
8,867
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BirfdaiBoi
Baron Samedi
10
2 / 1 / 1
5,445
495
5,609
7,680
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
0 / 0 / 1
7,083
644
3,670
5,567
1,488
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Fozy_Star
Arachne
9
2 / 1 / 0
5,277
480
5,340
8,241
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Pepette2602
Chang'e
11
0 / 3 / 1
6,266
570
2,811
8,626
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
pipou4
Neith
11
1 / 1 / 2
5,966
542
5,414
6,095
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
5
5
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BirfdaiBoi
Baron Samedi
2
1
1
2.5
L
0
0
1
0.5
W
1
0
0
1
L
Arachne
Fozy_Star
Arachne
2
1
0
2
L
Chang'e
Pepette2602
Chang'e
0
3
1
0.17
W
Xbalanque
2
1
0
2
W
Cthulhu
0
2
2
0.5
L
Neith
pipou4
Neith
1
1
2
2
W
2
1
1
2.5
W
Bellona
zFreakBxss
Bellona
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
22,844
35,940
Taken
36,209
18,181
Mitigated
14,226
11,018
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BirfdaiBoi
Baron Samedi
5,609
1,097
307
2,495
7,680
5,488
0
2,495
5,143
21,763
0
L
3,670
171
0
2,649
5,567
1,488
0
2,855
2,304
58,355
1,493
W
4,261
0
0
488
4,131
940
0
2,507
1,624
46,613
0
L
Arachne
Fozy_Star
Arachne
5,340
4,053
0
2,651
8,241
2,836
0
747
7,266
0
33,031
L
Chang'e
Pepette2602
Chang'e
2,811
231
0
3,418
8,626
2,145
0
0
8,129
35,134
2,126
W
Xbalanque
3,618
1,722
0
1,197
4,427
1,394
989
2,201
2,226
0
47,710
W
Cthulhu
5,123
269
0
2,424
10,223
6,920
0
2,308
7,915
19,296
512
L
Neith
pipou4
Neith
5,414
2,133
0
1,680
6,095
2,269
0
2,177
3,918
0
44,658
W
5,596
330
0
3,608
8,292
4,385
0
2,080
5,823
0
48,274
W
Bellona
zFreakBxss
Bellona
4,578
1,426
0
3,301
8,867
4,542
0
2,296
6,531
0
33,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
30,037
365
Minions Killed
355
0
Camps Cleared
0
1,238,215
Distance Traveled
1,100,481
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,445
495
38
3
0
213,490
3
L
Janus
7,083
644
113
10
0
232,091
0
W
Thoth
6,500
591
104
9
0
251,330
2
L
Arachne
5,277
480
48
4
0
227,815
0
L
Chang'e
6,266
570
81
7
0
199,088
5
W
Xbalanque
6,180
562
87
8
0
229,033
0
W
Cthulhu
5,575
507
24
2
0
235,153
0
L
Neith
5,966
542
75
7
0
227,997
0
W
Nike
7,047
641
91
8
0
235,226
2
W
Bellona
5,946
541
59
5
0
287,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role