Player Matchup

Horus
Horus
 
Horus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Catioríneo
Nike
Level 87
God Stats
1W - 1L
1,592 SR
Queue Stats
4W - 3L
1,527 Elo+
Solo
He Bo
He Bo
DerSchneider92
He Bo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
ezbk_V1ol3nt
Tsukuyomi
Level 119
God Stats
7W - 1L
1,773 SR
Queue Stats
145W - 154L
1,437 Elo+
Solo
Team Averages
Level 123
1,573 SR
1,462 Elo+

VS

Team Averages
Level 96
1,503 SR
1,401 Elo+
Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
jojolepoil
Tiamat
Level 41
God Stats
12W - 13L
1,541 SR
Queue Stats
21W - 28L
1,433 Elo+
Solo
Khepri
Khepri
nicksterr12
Khepri
Level 147
God Stats
0W - 1L
1,703 SR
Queue Stats
9W - 10L
1,049 Elo+
Solo
Mercury
Mercury
sewix52
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,513 Elo+
Solo
Ra
Ra
venturini36
Ra
Level 158
God Stats
2W - 4L
1,270 SR
Queue Stats
41W - 34L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 0 / 0
7,196
720
8,167
8,453
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
 
Poseidon
10
3 / 0 / 3
5,623
562
4,188
2,613
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 0 / 4
5,297
530
3,597
4,892
1,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 0
5,631
563
1,270
4,958
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ezbk_V1ol3nt
Tsukuyomi
10
2 / 0 / 6
5,638
564
6,838
6,806
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 4 / 0
4,552
455
3,159
11,752
4,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
jojolepoil
Tiamat
8
0 / 3 / 0
4,497
450
2,973
5,236
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Khepri
8
0 / 2 / 0
4,603
460
1,490
6,588
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bronze Mail

Bronze Mail

+20
Physical Protection
+150
Health

PASSIVE - Every 4th Basic Attack you are damaged by grants you a 75 Health Shield that lasts for 5s or until destroyed.

Mercury
sewix52
Mercury
9
0 / 4 / 1
4,656
466
2,201
7,457
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 0
6,331
633
2,164
4,459
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
2
2
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
0
4
W
Poseidon
 
Poseidon
3
0
3
4.5
L
Hercules
 
Hercules
0
4
0
0
W
2
0
4
4
W
2
2
0
1
W
Tsukuyomi
ezbk_V1ol3nt
Tsukuyomi
2
0
6
5
L
Tiamat
jojolepoil
Tiamat
0
3
0
0
L
Khepri
0
2
0
0
L
Mercury
sewix52
Mercury
0
4
1
0.13
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,060
Damage
11,987
27,722
Taken
35,492
9,456
Mitigated
13,919
10,636
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,167
3,384
0
4,854
8,453
4,419
0
0
8,103
0
52,120
W
Poseidon
 
Poseidon
4,188
749
0
764
2,613
530
524
457
2,156
33,469
686
L
Hercules
 
Hercules
3,159
969
0
3,390
11,752
4,776
0
0
11,179
0
23,865
W
3,597
470
161
317
4,892
1,534
0
2,682
2,210
0
26,175
W
1,270
118
0
1,097
4,958
1,078
0
1,740
3,177
34,157
1,307
W
Tsukuyomi
ezbk_V1ol3nt
Tsukuyomi
6,838
2,096
0
3,443
6,806
1,895
0
1,701
5,074
0
39,029
L
Tiamat
jojolepoil
Tiamat
2,973
319
0
801
5,236
2,300
0
1,284
3,952
24,820
598
L
Khepri
1,490
131
212
1,847
6,588
3,341
0
1,261
5,327
11,261
0
L
Mercury
sewix52
Mercury
2,201
1,311
0
837
7,457
2,126
0
1,956
5,501
0
24,180
L
2,164
98
308
2,096
4,459
1,376
0
814
3,645
49,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
24,639
323
Minions Killed
279
0
Camps Cleared
0
1,077,797
Distance Traveled
1,002,202
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,196
720
79
8
0
193,061
0
W
Poseidon
5,623
562
66
7
0
222,856
3
L
Hercules
4,552
455
44
4
0
183,490
0
W
Nike
5,297
530
50
5
0
211,997
0
W
He Bo
5,631
563
62
6
0
197,143
3
W
Tsukuyomi
5,638
564
66
7
0
252,740
0
L
Tiamat
4,497
450
59
6
0
202,452
9
L
Khepri
4,603
460
16
2
0
182,753
3
L
Mercury
4,656
466
49
5
0
226,148
0
L
Ra
6,331
633
111
11
0
207,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role