Player Matchup

Atlas
Atlas
Darkpolinomic
Atlas
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,223 Elo+
Party 1
Odin
Odin
GiCodX
Odin
Level 15
God Stats
2W - 1L
1,432 SR
Queue Stats
18W - 16L
1,441 Elo+
Party 1
Janus
Janus
JhosetOrtiz
Janus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,223 Elo+
Party 1
Fenrir
Fenrir
Kopacabana1443
Fenrir
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 51L
1,435 Elo+
Solo
Neith
Neith
rockaboi
Neith
Level 49
God Stats
7W - 4L
1,936 SR
Queue Stats
88W - 88L
1,480 Elo+
Solo
Team Averages
Level 51
1,574 SR
1,361 Elo+

VS

Team Averages
Level 111
1,515 SR
1,485 Elo+
Janus
Janus
DarcsUwu
Janus
Level 121
God Stats
4W - 6L
1,476 SR
Queue Stats
764W - 747L
1,463 Elo+
Solo
Nemesis
Nemesis
JaysolMC
Nemesis
Level 139
God Stats
11W - 17L
1,433 SR
Queue Stats
560W - 547L
1,476 Elo+
Solo
Charybdis
Charybdis
TheZigbot9000
Charybdis
Level 157
God Stats
22W - 27L
1,592 SR
Queue Stats
397W - 394L
1,517 Elo+
Solo
Athena
Athena
deathwish_cole
Athena
Level 53
God Stats
29W - 28L
1,556 SR
Queue Stats
241W - 264L
1,434 Elo+
Solo
Odin
Odin
scratch4832
Odin
Level 86
God Stats
0W - 1L
1,519 SR
Queue Stats
158W - 142L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,707
741
2,197
4,491
1,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
GiCodX
Odin
5
0 / 0 / 0
3,416
683
546
1,789
828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
2 / 0 / 1
4,176
835
1,881
1,665
332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 0 / 1
3,607
721
623
1,909
583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
rockaboi
Neith
6
0 / 0 / 3
3,389
678
1,945
1,613
356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DarcsUwu
Janus
6
0 / 3 / 0
3,186
637
959
2,995
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JaysolMC
Nemesis
7
0 / 0 / 0
3,455
691
348
2,471
724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
TheZigbot9000
Charybdis
5
0 / 2 / 0
3,105
621
2,733
3,056
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 1 / 0
3,018
604
803
3,831
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

1
0 / 0 / 0
2,409
482
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
DarcsUwu
Janus
0
3
0
0
W
2
0
1
2.5
W
Odin
GiCodX
Odin
0
0
0
0
L
Nemesis
JaysolMC
Nemesis
0
0
0
0
W
2
0
1
2.5
W
2
0
1
2.5
L
Charybdis
TheZigbot9000
Charybdis
0
2
0
0
L
0
1
0
0
W
Neith
rockaboi
Neith
0
0
3
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,192
Damage
4,843
11,467
Taken
12,353
4,037
Mitigated
4,167
3,376
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DarcsUwu
Janus
959
0
0
679
2,995
696
0
1,646
1,114
11,516
307
W
2,197
1,330
0
1,314
4,491
1,938
0
655
3,836
9,565
0
W
Odin
GiCodX
Odin
546
88
0
453
1,789
828
0
0
1,789
0
13,806
L
Nemesis
JaysolMC
Nemesis
348
50
0
806
2,471
724
0
0
2,471
0
18,649
W
1,881
378
0
225
1,665
332
48
498
1,097
15,240
965
W
623
266
0
550
1,909
583
0
255
1,582
0
8,283
L
Charybdis
TheZigbot9000
Charybdis
2,733
1,562
0
1,172
3,056
696
0
1,004
2,052
0
18,428
L
803
209
0
1,272
3,831
2,051
0
1,193
2,638
5,162
0
W
Neith
rockaboi
Neith
1,945
932
0
834
1,613
356
0
148
1,465
0
17,561
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,295
Gold Earned
15,173
137
Minions Killed
102
0
Camps Cleared
0
460,935
Distance Traveled
418,836
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,186
637
26
5
0
89,245
0
W
Atlas
3,707
741
7
1
0
89,557
1
W
Odin
3,416
683
30
6
0
79,061
0
L
Nemesis
3,455
691
34
7
0
114,922
0
W
Janus
4,176
835
39
8
0
86,488
0
W
Fenrir
3,607
721
19
4
0
110,542
0
L
Charybdis
3,105
621
26
5
0
94,567
0
L
Athena
3,018
604
16
3
0
109,152
3
W
Neith
3,389
678
42
8
0
95,287
1
L
Odin
2,409
482
0
0
0
10,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role