Player Matchup

He Bo
He Bo
 
He Bo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BuckedOn
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Starsareuntamed
Ah Muzen Cab
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,406 Elo+
Party 1
Set
Set
V2 Sticky
Set
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 224L
1,478 Elo+
Solo
Poseidon
Poseidon
wcontinuarw
Poseidon
Level 86
God Stats
0W - 1L
1,526 SR
Queue Stats
25W - 31L
1,376 Elo+
Party 1
Team Averages
Level 77
1,505 SR
1,457 Elo+

VS

Team Averages
Level 113
1,600 SR
1,502 Elo+
Scylla
Scylla
Dilboshaggins
Scylla
Level 127
God Stats
16W - 7L
1,585 SR
Queue Stats
173W - 169L
1,473 Elo+
Party 3
Ganesha
Ganesha
ShlongyKongy
Ganesha
Level 89
God Stats
5W - 3L
1,548 SR
Queue Stats
257W - 241L
1,584 Elo+
Party 2
Ymir
Ymir
Spam Iaugh
Ymir
Level 195
God Stats
2W - 1L
1,620 SR
Queue Stats
51W - 45L
1,577 Elo+
Party 2
Hachiman
Hachiman
Trozin
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,390 Elo+
Party 3
Geb
Geb
UnderratedKg
Geb
Level 125
God Stats
12W - 10L
1,750 SR
Queue Stats
689W - 687L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 2 / 2
5,140
1,028
1,391
3,271
939
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
BuckedOn
Bacchus
11
0 / 0 / 4
5,515
1,103
2,041
5,103
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Starsareuntamed
Ah Muzen Cab
11
1 / 1 / 2
5,233
1,047
1,616
2,848
978
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

1
0 / 0 / 0
1,284
257
0
0
0
Poseidon
wcontinuarw
Poseidon
10
2 / 2 / 2
5,613
1,123
3,647
2,805
711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,564
1,113
3,615
1,892
677
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
ShlongyKongy
Ganesha
10
0 / 0 / 2
5,340
1,068
1,884
2,379
973
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
2 / 1 / 1
5,650
1,130
985
3,932
2,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Trozin
Hachiman
10
0 / 1 / 1
5,166
1,033
2,799
2,446
964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 2 / 2
6,094
1,219
3,288
4,960
3,821
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
4
Kills
5
5
Deaths
5
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
2
1
L
Bacchus
BuckedOn
Bacchus
0
0
4
2
W
1
1
3
2.5
W
Ganesha
ShlongyKongy
Ganesha
0
0
2
1
W
2
1
1
2.5
L
Ah Muzen Cab
Starsareuntamed
Ah Muzen Cab
1
1
2
2
W
Hachiman
Trozin
Hachiman
0
1
1
0.5
W
2
2
2
1.5
L
0
0
0
0
L
Poseidon
wcontinuarw
Poseidon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,695
Damage
12,571
14,027
Taken
15,609
5,977
Mitigated
8,462
4,314
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,391
0
319
550
3,271
939
0
2,722
549
4,808
0
L
Bacchus
BuckedOn
Bacchus
2,041
0
611
2,294
5,103
3,349
0
2,786
2,317
4,836
0
W
3,615
168
0
61
1,892
677
148
1,380
512
11,241
0
W
Ganesha
ShlongyKongy
Ganesha
1,884
47
652
609
2,379
973
0
978
1,401
7,910
286
W
985
78
531
851
3,932
2,027
0
914
3,018
1,835
810
L
Ah Muzen Cab
Starsareuntamed
Ah Muzen Cab
1,616
1,091
0
0
2,848
978
0
1,706
1,142
0
7,902
W
Hachiman
Trozin
Hachiman
2,799
814
129
253
2,446
964
40
1,121
1,325
0
6,764
W
3,288
197
355
758
4,960
3,821
0
2,686
2,274
9,001
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
wcontinuarw
Poseidon
3,647
362
0
540
2,805
711
0
2,416
389
11,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,785
Gold Earned
27,814
46
Minions Killed
62
0
Camps Cleared
0
382,586
Distance Traveled
448,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,140
1,028
6
1
0
68,335
0
L
Bacchus
5,515
1,103
9
2
0
114,817
0
W
Scylla
5,564
1,113
19
4
0
82,979
0
W
Ganesha
5,340
1,068
3
1
0
105,156
0
W
Ymir
5,650
1,130
16
3
0
89,809
0
L
Ah Muzen Cab
5,233
1,047
10
2
0
106,298
0
W
Hachiman
5,166
1,033
10
2
0
93,222
0
W
Geb
6,094
1,219
14
3
0
77,221
0
L
Set
1,284
257
0
0
0
0
0
L
Poseidon
5,613
1,123
21
4
0
93,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role