Player Matchup

Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Shannoie
Mulan
Level 124
God Stats
5W - 3L
1,811 SR
Queue Stats
62W - 45L
1,595 Elo+
Solo
Bastet
Bastet
Tszubasa
Bastet
Level 124
God Stats
17W - 9L
1,649 SR
Queue Stats
177W - 188L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
mayormono
Nu Wa
Level 105
God Stats
2W - 2L
1,163 SR
Queue Stats
45W - 43L
1,522 Elo+
Solo
Anubis
Anubis
xILenii
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 103
1,525 SR
1,519 Elo+

VS

Team Averages
Level 104
1,602 SR
1,504 Elo+
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DEMONST3R
Artio
Level 107
God Stats
12W - 12L
1,566 SR
Queue Stats
41W - 52L
1,470 Elo+
Solo
Ymir
Ymir
EGORthe3rd
Ymir
Level 124
God Stats
1W - 0L
1,884 SR
Queue Stats
39W - 49L
1,488 Elo+
Solo
Achilles
Achilles
Frεεmλn
Achilles
Level 86
God Stats
7W - 7L
1,548 SR
Queue Stats
55W - 42L
1,589 Elo+
Solo
Poseidon
Poseidon
PAKITO_vGAk
Poseidon
Level 47
God Stats
6W - 2L
1,511 SR
Queue Stats
136W - 109L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 3 / 1
5,616
562
5,296
6,583
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Shannoie
Mulan
9
0 / 4 / 0
5,075
508
3,026
7,383
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
Tszubasa
Bastet
10
1 / 3 / 1
5,046
505
2,562
9,046
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
mayormono
Nu Wa
12
2 / 1 / 1
6,585
659
3,976
3,235
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
xILenii
Anubis
8
1 / 6 / 0
4,707
471
1,597
5,926
755
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
7 / 2 / 1
6,608
661
7,717
7,137
2,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artio
DEMONST3R
Artio
12
2 / 0 / 2
6,027
603
2,412
7,818
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 0 / 5
6,670
667
3,079
7,615
5,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Frεεmλn
Achilles
13
5 / 0 / 1
8,020
802
5,722
7,533
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
PAKITO_vGAk
Poseidon
10
0 / 3 / 1
5,178
518
810
4,174
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
17
17
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
1
0.5
W
Anhur
 
Anhur
7
2
1
3.75
W
Artio
DEMONST3R
Artio
2
0
2
3
W
3
0
5
5.5
W
Achilles
Frεεmλn
Achilles
5
0
1
5.5
W
Poseidon
PAKITO_vGAk
Poseidon
0
3
1
0.17
L
Mulan
Shannoie
Mulan
0
4
0
0
L
Bastet
Tszubasa
Bastet
1
3
1
0.5
L
Nu Wa
mayormono
Nu Wa
2
1
1
2.5
L
Anubis
xILenii
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,457
Damage
19,740
32,173
Taken
34,277
9,345
Mitigated
16,954
7,478
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,296
2,545
0
430
6,583
1,484
0
1,245
5,338
0
44,170
W
Anhur
 
Anhur
7,717
3,575
0
2,802
7,137
2,062
19
1,135
6,002
0
42,623
W
Artio
DEMONST3R
Artio
2,412
417
381
2,884
7,818
4,042
0
857
6,961
47,133
1,403
W
3,079
326
1,890
2,410
7,615
5,063
0
1,018
6,597
18,713
991
W
Achilles
Frεεmλn
Achilles
5,722
1,559
0
3,312
7,533
4,874
0
242
6,956
1,091
54,933
W
Poseidon
PAKITO_vGAk
Poseidon
810
64
0
0
4,174
913
105
2,002
2,172
31,442
0
L
Mulan
Shannoie
Mulan
3,026
300
0
965
7,383
3,586
0
180
6,748
0
26,527
L
Bastet
Tszubasa
Bastet
2,562
579
0
5,110
9,046
2,526
0
2,386
6,564
0
31,171
L
Nu Wa
mayormono
Nu Wa
3,976
521
0
507
3,235
994
0
1,783
1,452
56,616
1,272
L
Anubis
xILenii
Anubis
1,597
266
0
466
5,926
755
0
638
5,288
12,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
32,503
326
Minions Killed
367
0
Camps Cleared
0
985,889
Distance Traveled
1,068,173
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,616
562
76
8
0
198,503
0
W
Anhur
6,608
661
73
7
0
186,635
2
W
Artio
6,027
603
80
8
0
269,055
1
W
Ymir
6,670
667
40
4
0
203,420
0
W
Achilles
8,020
802
101
10
0
195,213
2
W
Poseidon
5,178
518
73
7
0
213,850
0
L
Mulan
5,075
508
55
6
0
200,599
3
L
Bastet
5,046
505
64
6
0
218,230
0
L
Nu Wa
6,585
659
110
11
0
189,864
1
L
Anubis
4,707
471
21
2
0
178,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role