Player Matchup

Arachne
Arachne
 
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BrokenSword666
Danzaburou
Level 128
God Stats
4W - 8L
1,264 SR
Queue Stats
96W - 86L
1,445 Elo+
Solo
Surtr
Surtr
Praikksss
Surtr
Level 66
God Stats
36W - 26L
1,618 SR
Queue Stats
117W - 95L
1,561 Elo+
Solo
Bake Kujira
Bake Kujira
bagend
Bake Kujira
Level 86
God Stats
47W - 50L
1,463 SR
Queue Stats
956W - 951L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
gfdsda
Baron Samedi
Level 119
God Stats
8W - 15L
1,388 SR
Queue Stats
404W - 365L
1,533 Elo+
Solo
Team Averages
Level 110
1,447 SR
1,495 Elo+

VS

Team Averages
Level 154
1,530 SR
1,497 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BloodyCutie713
Ne Zha
Level 192
God Stats
5W - 3L
1,594 SR
Queue Stats
105W - 92L
1,483 Elo+
Solo
Cerberus
Cerberus
HaydenR94
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 70L
1,556 Elo+
Solo
Medusa
Medusa
leopo89
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,439 Elo+
Solo
Mulan
Mulan
战无不胜
Mulan
Level 153
God Stats
238W - 208L
1,558 SR
Queue Stats
467W - 473L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 0 / 2
3,547
709
862
3,951
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
BrokenSword666
Danzaburou
6
0 / 0 / 1
3,533
707
1,725
1,953
595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Praikksss
Surtr
7
3 / 2 / 0
4,123
825
3,437
4,558
1,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bake Kujira
bagend
Bake Kujira
7
1 / 0 / 0
4,202
840
1,245
2,743
1,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
gfdsda
Baron Samedi
7
0 / 0 / 1
3,779
756
1,126
1,044
276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 0 / 0
3,418
684
1,047
1,431
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 0
3,560
712
1,300
3,460
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
HaydenR94
Cerberus
6
0 / 0 / 0
3,265
653
654
3,408
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
leopo89
Medusa
2
0 / 1 / 0
2,607
521
319
1,040
209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 3 / 0
3,918
784
2,843
6,003
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
2
1
L
Vulcan
 
Vulcan
0
0
0
0
L
1
0
0
1
W
Danzaburou
BrokenSword666
Danzaburou
0
0
1
0.5
L
Cerberus
HaydenR94
Cerberus
0
0
0
0
W
Surtr
Praikksss
Surtr
3
2
0
1.5
W
Bake Kujira
bagend
Bake Kujira
1
0
0
1
W
Baron Samedi
gfdsda
Baron Samedi
0
0
1
0.5
L
Medusa
leopo89
Medusa
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,395
Damage
6,163
14,249
Taken
15,342
5,272
Mitigated
5,120
5,860
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
862
631
0
1,377
3,951
1,139
0
377
3,552
0
14,275
L
Vulcan
 
Vulcan
1,047
0
0
730
1,431
351
0
335
1,020
14,431
0
L
1,300
547
0
878
3,460
944
0
831
2,552
0
18,375
W
Danzaburou
BrokenSword666
Danzaburou
1,725
846
0
790
1,953
595
0
361
1,592
0
18,144
L
Cerberus
HaydenR94
Cerberus
654
214
0
1,495
3,408
1,763
0
570
2,838
11,123
386
W
Surtr
Praikksss
Surtr
3,437
1,346
0
1,461
4,558
1,826
0
0
4,558
348
17,245
W
Bake Kujira
bagend
Bake Kujira
1,245
479
0
1,643
2,743
1,436
0
570
2,160
15,696
0
W
Baron Samedi
gfdsda
Baron Samedi
1,126
128
0
589
1,044
276
0
312
696
21,366
0
L
Medusa
leopo89
Medusa
319
246
0
265
1,040
209
0
226
814
0
2,510
L
2,843
478
0
1,715
6,003
1,853
0
500
5,204
0
20,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,184
Gold Earned
16,768
172
Minions Killed
153
0
Camps Cleared
0
585,941
Distance Traveled
464,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,547
709
33
7
0
130,076
0
L
Vulcan
3,418
684
34
7
0
118,618
0
L
Ne Zha
3,560
712
44
9
0
138,242
0
W
Danzaburou
3,533
707
36
7
0
106,949
0
L
Cerberus
3,265
653
18
4
0
89,741
0
W
Surtr
4,123
825
36
7
0
121,304
0
W
Bake Kujira
4,202
840
24
5
0
114,648
0
W
Baron Samedi
3,779
756
43
9
0
112,964
0
L
Medusa
2,607
521
5
1
0
23,171
0
L
Mulan
3,918
784
52
10
0
94,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role