Player Matchup

Maui
Maui
 
Maui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CryMe_0
Chang'e
Level 98
God Stats
9W - 10L
1,529 SR
Queue Stats
184W - 165L
1,472 Elo+
Solo
Artemis
Artemis
Gold_World0v2
Artemis
Level 35
God Stats
2W - 6L
1,152 SR
Queue Stats
58W - 95L
1,111 Elo+
Solo
Guan Yu
Guan Yu
GuNShoTzLXIX
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,578 Elo+
Solo
Loki
Loki
fabulous_bloke00
Loki
Level 39
God Stats
6W - 15L
1,712 SR
Queue Stats
192W - 216L
1,387 Elo+
Solo
Team Averages
Level 87
1,479 SR
1,410 Elo+

VS

Team Averages
Level 106
1,533 SR
1,486 Elo+
Atlas
Atlas
 
Atlas
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dracaaryss
Ra
Level 124
God Stats
46W - 38L
1,522 SR
Queue Stats
401W - 388L
1,482 Elo+
Solo
Medusa
Medusa
KillerEnte1965
Medusa
Level 33
God Stats
53W - 67L
1,624 SR
Queue Stats
63W - 83L
1,457 Elo+
Solo
Ne Zha
Ne Zha
Mr_Spang160
Ne Zha
Level 99
God Stats
9W - 10L
1,467 SR
Queue Stats
272W - 263L
1,480 Elo+
Solo
Mulan
Mulan
战无不胜
Mulan
Level 153
God Stats
238W - 208L
1,550 SR
Queue Stats
467W - 473L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
4 / 3 / 2
6,837
570
8,336
12,134
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
CryMe_0
Chang'e
10
2 / 3 / 1
5,792
483
2,006
7,334
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
9
1 / 3 / 1
5,444
454
3,684
5,840
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Guan Yu
GuNShoTzLXIX
Guan Yu
9
0 / 2 / 3
5,813
484
1,907
12,729
7,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 2
6,076
506
3,425
9,803
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 1 / 3
6,050
504
4,960
6,005
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 2 / 6
7,653
638
7,205
5,826
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 0
6,491
541
1,650
5,197
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
12
3 / 2 / 1
6,581
548
6,675
8,814
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 3
7,744
645
9,481
9,451
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
14
14
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
4
3
2
1.67
W
Atlas
 
Atlas
3
1
3
4.5
L
Chang'e
CryMe_0
Chang'e
2
3
1
0.83
W
1
2
6
2
L
Artemis
1
3
1
0.5
L
Guan Yu
GuNShoTzLXIX
Guan Yu
0
2
3
0.75
W
2
4
0
0.5
W
Ne Zha
3
2
1
1.75
L
3
3
2
1.33
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,358
Damage
29,971
47,840
Taken
35,293
21,669
Mitigated
16,040
18,572
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
8,336
2,181
0
3,631
12,134
8,071
0
697
11,387
44,009
6,907
W
Atlas
 
Atlas
4,960
1,578
0
861
6,005
4,180
0
0
6,005
20,697
939
L
Chang'e
CryMe_0
Chang'e
2,006
103
475
1,960
7,334
1,678
0
1,957
5,065
31,168
726
W
7,205
637
641
1,926
5,826
2,142
410
1,812
4,014
53,500
811
L
Artemis
3,684
1,224
0
1,130
5,840
1,662
0
3,435
2,289
0
27,930
L
Guan Yu
GuNShoTzLXIX
Guan Yu
1,907
281
1,304
5,548
12,729
7,614
113
3,203
9,318
0
19,445
W
1,650
811
0
95
5,197
1,531
659
1,544
3,653
0
29,086
W
Ne Zha
6,675
2,379
0
2,212
8,814
3,614
0
1,759
7,055
0
49,785
L
3,425
656
0
4,524
9,803
2,644
0
1,655
7,940
0
32,869
W
9,481
2,203
0
4,139
9,451
4,573
0
4,598
4,853
0
51,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
34,519
266
Minions Killed
349
0
Camps Cleared
0
1,125,548
Distance Traveled
1,136,108
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,837
570
84
7
0
204,421
0
W
Atlas
6,050
504
22
2
0
242,327
6
L
Chang'e
5,792
483
55
5
0
218,224
0
W
Ra
7,653
638
107
9
0
254,043
0
L
Artemis
5,444
454
43
4
0
198,041
0
L
Guan Yu
5,813
484
24
2
0
248,312
2
W
Medusa
6,491
541
46
4
0
162,673
0
W
Ne Zha
6,581
548
81
7
0
245,112
0
L
Loki
6,076
506
60
5
0
256,550
0
W
Mulan
7,744
645
93
8
0
231,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role