Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BLUE-2400-
Jormungandr
Level 145
God Stats
9W - 13L
1,421 SR
Queue Stats
166W - 157L
1,498 Elo+
Solo
Bastet
Bastet
DBLDBL07
Bastet
Level 142
God Stats
17W - 21L
1,473 SR
Queue Stats
175W - 185L
1,464 Elo+
Solo
Shiva
Shiva
DocDeletus
Shiva
Level 127
God Stats
2W - 2L
1,123 SR
Queue Stats
63W - 71L
1,457 Elo+
Party 2
Izanami
Izanami
Kawaiigirldfw
Izanami
Level 89
God Stats
3W - 4L
1,279 SR
Queue Stats
66W - 73L
1,457 Elo+
Party 2
Team Averages
Level 132
1,359 SR
1,475 Elo+

VS

Team Averages
Level 132
1,461 SR
1,528 Elo+
Poseidon
Poseidon
Kazbro
Poseidon
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,599 Elo+
Party 1
Ah Puch
Ah Puch
RAgex52
Ah Puch
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 15L
1,574 Elo+
Party 1
Cerberus
Cerberus
Teddy_Slayer69
Cerberus
Level 145
God Stats
0W - 2L
1,468 SR
Queue Stats
66W - 71L
1,505 Elo+
Solo
Thor
Thor
TheSmokeBot
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,561 Elo+
Solo
Medusa
Medusa
wizzywizard
Medusa
Level 158
God Stats
1W - 1L
1,339 SR
Queue Stats
47W - 53L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 0 / 1
4,986
712
827
1,503
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
BLUE-2400-
Jormungandr
7
0 / 0 / 0
3,944
563
1,622
5,108
1,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bastet
DBLDBL07
Bastet
8
3 / 0 / 0
4,550
650
985
3,730
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
9
2 / 1 / 1
5,383
769
2,685
6,763
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Izanami
7
0 / 2 / 1
4,232
605
2,938
4,197
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kazbro
Poseidon
8
0 / 1 / 0
4,309
616
679
2,281
449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
RAgex52
Ah Puch
7
1 / 3 / 0
4,327
618
3,316
3,578
753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
7
0 / 0 / 0
3,656
522
2,020
4,263
2,422
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

1
0 / 0 / 0
2,883
412
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
8
2 / 2 / 0
4,401
629
3,916
4,972
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
3
3
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
1
1.5
W
Jormungandr
BLUE-2400-
Jormungandr
0
0
0
0
W
Bastet
DBLDBL07
Bastet
3
0
0
3
W
Shiva
2
1
1
2.5
W
Izanami
0
2
1
0.25
L
Poseidon
Kazbro
Poseidon
0
1
0
0
L
Ah Puch
RAgex52
Ah Puch
1
3
0
0.33
L
Cerberus
0
0
0
0
L
0
0
0
0
L
Medusa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,057
Damage
9,931
21,301
Taken
15,094
6,333
Mitigated
4,873
3,560
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
827
0
0
534
1,503
403
0
567
936
28,973
1,787
W
Jormungandr
BLUE-2400-
Jormungandr
1,622
600
0
246
5,108
1,722
0
1,041
4,067
16,398
3,805
W
Bastet
DBLDBL07
Bastet
985
306
0
1,169
3,730
1,099
0
31
3,699
0
19,987
W
Shiva
2,685
625
0
1,050
6,763
2,008
0
3,316
3,447
0
30,591
W
Izanami
2,938
2,178
0
561
4,197
1,101
0
1,008
3,189
0
22,869
L
Poseidon
Kazbro
Poseidon
679
49
0
1,000
2,281
449
0
384
1,841
23,486
552
L
Ah Puch
RAgex52
Ah Puch
3,316
179
0
1,059
3,578
753
0
0
3,578
18,463
0
L
Cerberus
2,020
84
0
1,116
4,263
2,422
0
958
3,305
14,983
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
3,916
1,745
0
2,261
4,972
1,249
0
905
4,055
0
23,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,095
Gold Earned
19,576
250
Minions Killed
172
0
Camps Cleared
0
812,023
Distance Traveled
509,038
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,986
712
70
10
0
185,206
0
W
Jormungandr
3,944
563
32
5
0
153,005
0
W
Bastet
4,550
650
35
5
0
165,336
2
W
Shiva
5,383
769
66
9
0
160,071
2
W
Izanami
4,232
605
47
7
0
148,405
1
L
Poseidon
4,309
616
61
9
0
127,566
4
L
Ah Puch
4,327
618
35
5
0
123,200
0
L
Cerberus
3,656
522
34
5
0
133,402
0
L
Thor
2,883
412
0
0
0
0
0
L
Medusa
4,401
629
42
6
0
124,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role