Player Matchup

Thanatos
Thanatos
DHG remade624
Thanatos
Level 243
God Stats
1W - 3L
1,734 SR
Queue Stats
497W - 500L
1,506 Elo+
Party 2
Hachiman
Hachiman
GEmaxx1579
Hachiman
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 113L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
Zeretial
Ao Kuang
Level 148
God Stats
1W - 1L
1,797 SR
Queue Stats
74W - 68L
1,527 Elo+
Solo
Cernunnos
Cernunnos
kungfu_denny
Cernunnos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,451 Elo+
Solo
Janus
Janus
shadowhunter16k
Janus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,512 Elo+
Party 2
Team Averages
Level 163
1,606 SR
1,501 Elo+

VS

Team Averages
Level 110
1,490 SR
1,415 Elo+
Nike
Nike
Ailtn
Nike
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,356 Elo+
Party 1
Rama
Rama
BeepBoopBlitz
Rama
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
ItsJustLlama
Cthulhu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,356 Elo+
Party 1
Atlas
Atlas
MaddMann86
Atlas
Level 140
God Stats
8W - 4L
1,405 SR
Queue Stats
372W - 385L
1,529 Elo+
Solo
He Bo
He Bo
tinkertoken109
He Bo
Level 142
God Stats
1W - 1L
1,546 SR
Queue Stats
95W - 75L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DHG remade624
Thanatos
10
3 / 2 / 0
4,998
1,000
2,781
3,195
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
GEmaxx1579
Hachiman
9
0 / 2 / 0
4,706
941
954
2,604
886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Zeretial
Ao Kuang
12
3 / 1 / 1
6,097
1,219
2,584
3,620
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
kungfu_denny
Cernunnos
1
0 / 0 / 0
1,256
251
0
0
0
10
1 / 3 / 1
5,179
1,036
3,828
3,183
1,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ailtn
Nike
8
0 / 2 / 5
5,211
1,042
632
3,675
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 5
5,802
1,160
1,861
2,396
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ItsJustLlama
Cthulhu
10
2 / 2 / 4
6,155
1,231
3,165
4,099
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
11
3 / 1 / 4
6,737
1,347
2,700
3,931
2,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
1 / 1 / 5
5,835
1,167
2,350
2,089
765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
7
Kills
8
8
Deaths
7
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nike
Ailtn
Nike
0
2
5
1.25
W
2
1
5
4.5
L
Thanatos
DHG remade624
Thanatos
3
2
0
1.5
L
Hachiman
GEmaxx1579
Hachiman
0
2
0
0
W
Cthulhu
ItsJustLlama
Cthulhu
2
2
4
2
W
Atlas
3
1
4
5
L
Ao Kuang
Zeretial
Ao Kuang
3
1
1
3.5
L
Cernunnos
kungfu_denny
Cernunnos
0
0
0
0
L
1
3
1
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,147
Damage
10,708
12,602
Taken
16,190
5,994
Mitigated
8,551
3,475
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Ailtn
Nike
632
138
55
424
3,675
1,483
158
1,255
2,384
0
2,862
W
1,861
1,045
67
586
2,396
758
323
358
2,038
0
6,671
L
Thanatos
DHG remade624
Thanatos
2,781
108
0
986
3,195
1,114
0
2,255
940
0
3,290
L
Hachiman
GEmaxx1579
Hachiman
954
247
0
250
2,604
886
0
1,559
1,045
0
6,574
W
Cthulhu
ItsJustLlama
Cthulhu
3,165
0
146
307
4,099
3,349
0
2,192
1,829
11,508
0
W
Atlas
2,700
1,125
216
1,643
3,931
2,196
170
1,409
2,447
7,458
0
L
Ao Kuang
Zeretial
Ao Kuang
2,584
312
134
1,966
3,620
2,705
0
1,658
1,962
7,473
0
L
Cernunnos
kungfu_denny
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
3,828
0
59
80
3,183
1,289
0
2,743
440
6,352
0
W
2,350
455
0
693
2,089
765
392
1,009
1,080
6,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,236
Gold Earned
29,740
29
Minions Killed
49
0
Camps Cleared
0
298,174
Distance Traveled
478,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,211
1,042
5
1
0
104,143
0
W
Rama
5,802
1,160
12
2
0
90,843
0
L
Thanatos
4,998
1,000
0
0
0
76,033
0
L
Hachiman
4,706
941
9
2
0
40,630
0
W
Cthulhu
6,155
1,231
19
4
0
95,464
0
W
Atlas
6,737
1,347
6
1
0
81,567
0
L
Ao Kuang
6,097
1,219
8
2
0
73,997
0
L
Cernunnos
1,256
251
0
0
0
0
0
L
Janus
5,179
1,036
12
2
0
107,514
0
W
He Bo
5,835
1,167
7
1
0
106,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role