Player Matchup

Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BlastSloth
Kuzenbo
Level 125
God Stats
1W - 2L
1,198 SR
Queue Stats
48W - 40L
1,557 Elo+
Solo
Cernunnos
Cernunnos
VICEJUAREZ
Cernunnos
Level 157
God Stats
4W - 3L
1,498 SR
Queue Stats
346W - 348L
1,488 Elo+
Party 1
Hel
Hel
fasinehdadolphin
Hel
Level 215
God Stats
2W - 1L
1,729 SR
Queue Stats
96W - 79L
1,644 Elo+
Solo
Team Averages
Level 157
1,485 SR
1,538 Elo+

VS

Team Averages
Level 109
1,600 SR
1,513 Elo+
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
IRapidz
Raijin
Level 154
God Stats
4W - 3L
1,587 SR
Queue Stats
249W - 253L
1,557 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Reaganiv9
Ah Muzen Cab
Level 117
God Stats
8W - 4L
1,738 SR
Queue Stats
175W - 172L
1,513 Elo+
Solo
Mulan
Mulan
Ruszlanz
Mulan
Level 115
God Stats
1W - 1L
1,677 SR
Queue Stats
88W - 86L
1,545 Elo+
Party 2
Yemoja
Yemoja
caiioxy
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 62L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 1 / 4
7,738
860
10,649
4,555
1,843
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
12
2 / 1 / 7
7,369
819
6,611
7,393
8,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
BlastSloth
Kuzenbo
14
2 / 0 / 7
8,141
905
4,320
8,850
11,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
VICEJUAREZ
Cernunnos
14
2 / 1 / 7
7,893
877
8,374
6,990
3,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 1 / 9
7,937
882
4,756
8,992
7,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 2 / 2
7,019
780
8,177
8,624
3,042
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
IRapidz
Raijin
10
0 / 2 / 0
6,022
669
4,765
4,908
1,493
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Reaganiv9
Ah Muzen Cab
13
0 / 2 / 0
6,539
727
7,040
6,974
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
Ruszlanz
Mulan
13
3 / 2 / 0
7,131
792
4,049
7,725
7,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
caiioxy
Yemoja
12
0 / 2 / 3
7,102
789
3,236
8,327
4,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
10
Kills
4
4
Deaths
10
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
4
5
W
Achilles
 
Achilles
2
1
7
5.5
L
Sol
 
Sol
1
2
2
1
W
Kuzenbo
BlastSloth
Kuzenbo
2
0
7
5.5
L
Raijin
IRapidz
Raijin
0
2
0
0
L
Ah Muzen Cab
Reaganiv9
Ah Muzen Cab
0
2
0
0
L
Mulan
Ruszlanz
Mulan
3
2
0
1.5
W
Cernunnos
VICEJUAREZ
Cernunnos
2
1
7
5.5
L
Yemoja
caiioxy
Yemoja
0
2
3
0.75
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,710
Damage
27,267
36,780
Taken
36,558
31,990
Mitigated
19,039
21,373
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,649
174
910
272
4,555
1,843
297
2,229
2,326
26,905
505
W
Achilles
 
Achilles
6,611
861
0
1,036
7,393
8,403
0
3,290
4,103
606
10,560
L
Sol
 
Sol
8,177
1,475
231
3,138
8,624
3,042
0
5,343
3,130
24,448
427
W
Kuzenbo
BlastSloth
Kuzenbo
4,320
1,695
797
1,822
8,850
11,290
202
2,550
6,300
7,414
0
L
Raijin
IRapidz
Raijin
4,765
161
731
1,209
4,908
1,493
0
2,077
2,795
14,279
0
L
Ah Muzen Cab
Reaganiv9
Ah Muzen Cab
7,040
1,184
1,026
938
6,974
2,624
0
3,339
3,518
0
21,850
L
Mulan
Ruszlanz
Mulan
4,049
693
0
432
7,725
7,037
0
4,402
3,208
0
5,470
W
Cernunnos
VICEJUAREZ
Cernunnos
8,374
2,954
1,735
1,767
6,990
3,208
995
3,527
3,463
0
25,734
L
Yemoja
caiioxy
Yemoja
3,236
542
4,947
1,981
8,327
4,843
0
4,966
3,243
4,877
0
W
4,756
70
7,652
5,382
8,992
7,246
0
4,548
4,444
6,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,078
Gold Earned
33,813
122
Minions Killed
106
0
Camps Cleared
0
872,918
Distance Traveled
734,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,738
860
53
6
0
186,168
0
W
Achilles
7,369
819
11
1
0
171,967
0
L
Sol
7,019
780
35
4
0
152,492
0
W
Kuzenbo
8,141
905
10
1
0
178,016
0
L
Raijin
6,022
669
17
2
0
108,590
0
L
Ah Muzen Cab
6,539
727
38
4
0
185,097
0
L
Mulan
7,131
792
6
1
0
148,286
0
W
Cernunnos
7,893
877
43
5
0
164,683
0
L
Yemoja
7,102
789
10
1
0
139,781
0
W
Hel
7,937
882
5
1
0
172,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role