Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Pikabaca
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 130L
1,568 Elo+
Party 2
Skadi
Skadi
Spadezyyy
Skadi
Level 158
God Stats
0W - 2L
1,283 SR
Queue Stats
142W - 131L
1,569 Elo+
Party 2
Ao Kuang
Ao Kuang
Weezyyy
Ao Kuang
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 113L
1,567 Elo+
Party 2
Da Ji
Da Ji
WinterFlower
Da Ji
Level 159
God Stats
1W - 2L
1,725 SR
Queue Stats
69W - 64L
1,558 Elo+
Party 3
Team Averages
Level 148
1,501 SR
1,552 Elo+

VS

Team Averages
Level 130
1,625 SR
1,600 Elo+
Janus
Janus
CheesePolice26
Janus
Level 108
God Stats
4W - 1L
1,660 SR
Queue Stats
126W - 95L
1,592 Elo+
Party 1
Bakasura
Bakasura
Donuthole41
Bakasura
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,747 Elo+
Party 1
Ao Kuang
Ao Kuang
STW ACE2793
Ao Kuang
Level 127
God Stats
3W - 3L
1,759 SR
Queue Stats
57W - 45L
1,507 Elo+
Solo
Xbalanque
Xbalanque
Salvv
Xbalanque
Level 140
God Stats
64W - 33L
1,678 SR
Queue Stats
224W - 195L
1,573 Elo+
Solo
Sylvanus
Sylvanus
Weirdalicious
Sylvanus
Level 192
God Stats
9W - 7L
1,527 SR
Queue Stats
176W - 168L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 0
5,891
589
1,527
5,906
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pikabaca
Cthulhu
8
1 / 2 / 2
5,271
527
4,851
9,614
4,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Spadezyyy
Skadi
9
1 / 4 / 1
5,271
527
3,852
7,965
1,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Weezyyy
Ao Kuang
9
0 / 5 / 1
5,387
539
4,692
8,512
1,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 4 / 1
4,975
498
2,883
7,651
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,786
779
5,036
2,372
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Donuthole41
Bakasura
12
7 / 0 / 2
7,543
754
7,166
8,905
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
STW ACE2793
Ao Kuang
11
3 / 1 / 5
5,942
594
3,182
7,230
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Salvv
Xbalanque
11
3 / 2 / 4
6,228
623
7,635
5,544
1,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Weirdalicious
Sylvanus
10
0 / 1 / 5
5,996
600
3,755
9,199
5,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
17
18
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
0
0.33
W
4
0
4
6
W
Bakasura
Donuthole41
Bakasura
7
0
2
8
L
Cthulhu
Pikabaca
Cthulhu
1
2
2
1
W
Ao Kuang
STW ACE2793
Ao Kuang
3
1
5
5.5
W
Xbalanque
Salvv
Xbalanque
3
2
4
2.5
L
Skadi
Spadezyyy
Skadi
1
4
1
0.38
L
Ao Kuang
Weezyyy
Ao Kuang
0
5
1
0.1
W
Sylvanus
Weirdalicious
Sylvanus
0
1
5
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
26,774
39,648
Taken
33,250
12,164
Mitigated
14,150
10,532
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,527
64
0
625
5,906
1,549
0
2,301
3,354
43,907
0
W
5,036
252
0
931
2,372
722
0
1,007
1,309
49,942
1,027
W
Bakasura
Donuthole41
Bakasura
7,166
5,102
0
5,580
8,905
3,276
333
3,389
5,516
0
32,160
L
Cthulhu
Pikabaca
Cthulhu
4,851
647
1,057
2,018
9,614
4,701
0
4,160
5,312
18,169
0
W
Ao Kuang
STW ACE2793
Ao Kuang
3,182
1,090
0
1,178
7,230
2,493
339
2,226
4,870
36,911
0
W
Xbalanque
Salvv
Xbalanque
7,635
3,794
0
2,454
5,544
1,712
443
1,754
3,790
0
51,913
L
Skadi
Spadezyyy
Skadi
3,852
1,586
0
1,108
7,965
1,965
0
2,328
5,567
0
38,593
L
Ao Kuang
Weezyyy
Ao Kuang
4,692
1,095
0
3,418
8,512
1,897
0
351
7,070
26,209
4,652
W
Sylvanus
Weirdalicious
Sylvanus
3,755
1,403
837
3,732
9,199
5,947
0
2,401
6,798
19,016
0
L
2,883
519
0
2,306
7,651
2,052
0
2,335
4,983
0
27,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,795
Gold Earned
33,495
308
Minions Killed
385
0
Camps Cleared
0
1,063,350
Distance Traveled
1,093,594
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,891
589
102
10
0
207,136
2
W
Janus
7,786
779
122
12
0
248,571
0
W
Bakasura
7,543
754
90
9
0
221,906
0
L
Cthulhu
5,271
527
32
3
0
215,848
0
W
Ao Kuang
5,942
594
63
6
0
233,650
0
W
Xbalanque
6,228
623
86
9
0
201,811
0
L
Skadi
5,271
527
70
7
0
199,623
0
L
Ao Kuang
5,387
539
55
6
0
192,523
2
W
Sylvanus
5,996
600
24
2
0
187,656
1
L
Da Ji
4,975
498
49
5
0
248,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role