Player Matchup

Loki
Loki
ChikenLittle237
Loki
Level 44
God Stats
17W - 23L
1,279 SR
Queue Stats
149W - 164L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
DaddyDandy_1
Danzaburou
Level 29
God Stats
34W - 35L
1,320 SR
Queue Stats
106W - 109L
1,283 Elo+
Party 1
Kuzenbo
Kuzenbo
Search Amazon
Kuzenbo
Level 86
God Stats
16W - 8L
1,604 SR
Queue Stats
71W - 64L
1,432 Elo+
Solo
Nu Wa
Nu Wa
haxmoward
Nu Wa
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 86L
1,438 Elo+
Party 1
Mulan
Mulan
redox_eraser7
Mulan
Level 38
God Stats
12W - 19L
1,319 SR
Queue Stats
74W - 84L
1,315 Elo+
Party 1
Team Averages
Level 44
1,405 SR
1,364 Elo+

VS

Team Averages
Level 102
1,468 SR
1,459 Elo+
Anhur
Anhur
Edson160800
Anhur
Level 101
God Stats
1W - 4L
1,367 SR
Queue Stats
253W - 260L
1,444 Elo+
Solo
Ra
Ra
TrumpMaga241025
Ra
Level 47
God Stats
3W - 4L
1,420 SR
Queue Stats
84W - 105L
1,371 Elo+
Solo
Cthulhu
Cthulhu
UpperMountain77
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
iconicGemini
Chang'e
Level 157
God Stats
45W - 35L
1,552 SR
Queue Stats
232W - 224L
1,488 Elo+
Solo
Camazotz
Camazotz
iximpulsive
Camazotz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,549
555
1,269
4,192
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
DaddyDandy_1
Danzaburou
10
3 / 3 / 3
6,548
655
6,718
6,170
1,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
9
3 / 0 / 2
6,319
632
2,454
5,767
5,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
haxmoward
Nu Wa
12
3 / 0 / 2
6,771
677
6,974
3,879
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 2 / 1
5,554
555
4,689
9,169
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
5,444
544
4,039
6,031
1,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,277
528
1,495
4,037
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 4 / 0
4,066
407
534
6,094
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
iconicGemini
Chang'e
11
2 / 2 / 0
5,885
589
4,816
9,566
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
iximpulsive
Camazotz
8
0 / 3 / 1
4,672
467
1,348
7,603
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
5
5
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Danzaburou
DaddyDandy_1
Danzaburou
3
3
3
1.5
L
3
1
0
3
W
Kuzenbo
3
0
2
4
L
0
2
0
0
L
0
4
0
0
W
Nu Wa
haxmoward
Nu Wa
3
0
2
4
L
Chang'e
iconicGemini
Chang'e
2
2
0
1
L
Camazotz
iximpulsive
Camazotz
0
3
1
0.17
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,104
Damage
12,232
29,177
Taken
33,331
12,369
Mitigated
11,496
9,954
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,269
239
0
3,127
4,192
1,081
0
282
3,879
0
38,016
W
Danzaburou
DaddyDandy_1
Danzaburou
6,718
2,206
0
941
6,170
1,604
559
271
5,899
0
48,599
L
4,039
1,398
0
2,107
6,031
1,723
0
1,614
4,319
0
31,695
W
Kuzenbo
2,454
1,005
0
1,910
5,767
5,007
307
533
5,234
14,854
0
L
1,495
94
236
756
4,037
1,102
0
2,401
1,354
32,877
0
L
534
36
0
140
6,094
2,621
0
1,192
4,784
8,282
0
W
Nu Wa
haxmoward
Nu Wa
6,974
1,413
0
1,147
3,879
1,013
0
668
3,211
45,194
1,945
L
Chang'e
iconicGemini
Chang'e
4,816
542
0
5,471
9,566
4,196
0
1,256
8,160
29,840
1,847
L
Camazotz
iximpulsive
Camazotz
1,348
259
0
2,516
7,603
1,854
0
1,918
5,486
0
18,499
W
4,689
918
0
2,829
9,169
3,664
0
4,504
4,243
0
23,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
25,344
293
Minions Killed
223
0
Camps Cleared
0
1,033,509
Distance Traveled
949,562
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,549
555
74
7
0
242,983
0
W
Danzaburou
6,548
655
76
8
0
202,859
0
L
Anhur
5,444
544
67
7
0
198,802
6
W
Kuzenbo
6,319
632
22
2
0
211,332
2
L
Ra
5,277
528
81
8
0
197,948
0
L
Cthulhu
4,066
407
8
1
0
145,171
0
W
Nu Wa
6,771
677
86
9
0
196,889
0
L
Chang'e
5,885
589
35
4
0
178,066
5
L
Camazotz
4,672
467
32
3
0
229,575
0
W
Mulan
5,554
555
35
4
0
179,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role