Player Matchup

Loki
Loki
Gold IV
EvilBerry676412
Loki
Gold IV
Level 200
God Stats
10W - 9L
1,609 SR
Queue Stats
532W - 555L
1,306 MMR
Solo
Khepri
Khepri
Gold V
Kabragan
Khepri
Gold V
Level 184
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 90L
1,296 MMR
Solo
Anubis
Anubis
Gold V
SirColddd
Anubis
Gold V
Level 75
God Stats
128W - 127L
1,526 SR
Queue Stats
138W - 160L
1,299 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,545 SR
1,300 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,495 SR
1,304 MMR
Ganesha
Ganesha
Bronze III
Andservan
Ganesha
Bronze III
Level 192
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 6L
1,374 MMR
Party 1
Zeus
Zeus
Bronze IV
Lulzsec411
Zeus
Bronze IV
Level 102
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 9L
1,250 MMR
Party 1
Hachiman
Hachiman
Silver I
MrNiceGuy561
Hachiman
Silver I
Level 123
God Stats
3W - 8L
1,512 SR
Queue Stats
156W - 166L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 5
10,584
756
5,808
11,988
8,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Khepri
Kabragan
Khepri
16
2 / 1 / 12
10,685
763
8,906
14,687
13,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
SirColddd
Anubis
17
11 / 3 / 6
12,112
865
22,349
16,648
8,978
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesIx ChelNe ZhaOdinCthulhu

VS

Bans
BacchusPersephoneAresMorgan Le FaySobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Andservan
Ganesha
15
0 / 3 / 7
8,909
636
6,116
14,826
11,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 7 / 2
10,436
745
14,306
11,086
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MrNiceGuy561
Hachiman
13
3 / 8 / 5
9,312
665
8,951
15,406
3,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
18
Kills
9
9
Deaths
18
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Andservan
Ganesha
0
3
7
1.17
W
5
5
5
1.5
W
Khepri
Kabragan
Khepri
2
1
12
8
L
6
7
2
1
L
Hachiman
MrNiceGuy561
Hachiman
3
8
5
0.69
W
Anubis
SirColddd
Anubis
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,063
Damage
29,373
43,323
Taken
41,318
31,299
Mitigated
18,233
14,970
Healing
5,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Andservan
Ganesha
6,116
745
0
2,865
14,826
11,567
335
10,711
4,115
24,330
399
W
5,808
1,590
0
1,343
11,988
8,633
585
4,050
7,869
118
37,279
W
Khepri
Kabragan
Khepri
8,906
577
412
4,257
14,687
13,688
217
8,423
6,057
19,268
2,295
L
14,306
1,680
0
0
11,086
3,050
455
8,333
2,753
40,590
0
L
Hachiman
MrNiceGuy561
Hachiman
8,951
4,835
0
3,016
15,406
3,616
580
11,516
3,890
0
31,865
W
Anubis
SirColddd
Anubis
22,349
1,607
0
8,958
16,648
8,978
1,641
7,584
8,895
66,692
953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
28,657
141
Minions Killed
137
0
Camps Cleared
0
715,575
Distance Traveled
689,035
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,909
636
9
1
0
250,176
7
W
Loki
10,584
756
39
3
0
221,466
0
W
Khepri
10,685
763
27
2
0
260,403
0
L
Zeus
10,436
745
75
5
0
220,178
0
L
Hachiman
9,312
665
53
4
0
218,681
1
W
Anubis
12,112
865
75
5
0
233,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role