Player Matchup

Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
GAMEOVER_ME234
Shiva
Level 143
God Stats
28W - 18L
1,669 SR
Queue Stats
550W - 581L
1,530 Elo+
Solo
Apollo
Apollo
Jollydolphin88
Apollo
Level 127
God Stats
4W - 2L
1,660 SR
Queue Stats
41W - 40L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
NWLT Zero
Zhong Kui
Level 143
God Stats
4W - 3L
1,460 SR
Queue Stats
449W - 398L
1,478 Elo+
Solo
Jormungandr
Jormungandr
yuriling
Jormungandr
Level 88
God Stats
6W - 4L
1,534 SR
Queue Stats
345W - 349L
1,411 Elo+
Solo
Team Averages
Level 130
1,564 SR
1,486 Elo+

VS

Team Averages
Level 107
1,517 SR
1,496 Elo+
Mulan
Mulan
Bryce101
Mulan
Level 122
God Stats
6W - 12L
1,500 SR
Queue Stats
275W - 233L
1,472 Elo+
Solo
Guan Yu
Guan Yu
DNA Among Us
Guan Yu
Level 121
God Stats
3W - 6L
1,374 SR
Queue Stats
214W - 197L
1,517 Elo+
Party 1
Achilles
Achilles
LavenderLethal
Achilles
Level 85
God Stats
3W - 5L
1,731 SR
Queue Stats
176W - 170L
1,465 Elo+
Solo
Poseidon
Poseidon
MendedDisc18818
Poseidon
Level 127
God Stats
14W - 18L
1,463 SR
Queue Stats
427W - 401L
1,520 Elo+
Party 1
Janus
Janus
SpegetOnSauce
Janus
Level 78
God Stats
10W - 16L
1,516 SR
Queue Stats
51W - 51L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 0 / 2
9,353
624
8,513
4,532
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 1 / 5
7,918
528
6,079
12,552
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 0 / 3
8,274
552
5,871
6,551
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
NWLT Zero
Zhong Kui
15
5 / 0 / 0
9,625
642
6,202
8,183
7,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
yuriling
Jormungandr
13
2 / 3 / 2
6,762
451
6,785
9,170
4,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bryce101
Mulan
13
0 / 4 / 0
7,399
493
3,641
12,204
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
DNA Among Us
Guan Yu
11
0 / 3 / 4
6,230
415
3,920
13,139
11,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
12
0 / 1 / 0
6,378
425
5,435
11,965
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
13
4 / 3 / 0
7,539
503
6,494
8,818
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
0 / 4 / 0
7,049
470
1,966
6,895
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
4
4
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
2
5
L
Mulan
Bryce101
Mulan
0
4
0
0
L
Guan Yu
DNA Among Us
Guan Yu
0
3
4
0.67
W
1
1
5
3.5
W
3
0
3
4.5
L
Achilles
0
1
0
0
L
Poseidon
4
3
0
1.33
W
Zhong Kui
NWLT Zero
Zhong Kui
5
0
0
5
L
0
4
0
0
W
Jormungandr
yuriling
Jormungandr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,450
Damage
21,456
40,988
Taken
53,021
20,741
Mitigated
26,553
12,965
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,513
1,748
0
561
4,532
1,377
675
1,289
3,035
0
69,321
L
Mulan
Bryce101
Mulan
3,641
532
0
4,131
12,204
5,343
0
4,435
7,769
0
50,134
L
Guan Yu
DNA Among Us
Guan Yu
3,920
691
1,813
6,465
13,139
11,955
0
3,930
8,896
0
22,009
W
6,079
1,300
110
2,018
12,552
5,663
0
540
11,974
0
70,243
W
5,871
4,064
0
2,618
6,551
2,347
30
1,912
4,639
0
57,777
L
Achilles
5,435
1,425
0
1,657
11,965
4,906
0
2,346
9,546
0
56,135
L
Poseidon
6,494
2,611
0
2,112
8,818
2,643
0
1,421
7,189
53,350
6,258
W
Zhong Kui
NWLT Zero
Zhong Kui
6,202
520
0
5,578
8,183
7,063
281
93
8,090
62,914
3,860
L
1,966
62
0
1,678
6,895
1,706
0
0
6,895
49,790
0
W
Jormungandr
yuriling
Jormungandr
6,785
1,275
156
1,924
9,170
4,291
0
4,073
5,097
34,491
61

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,932
Gold Earned
34,595
495
Minions Killed
451
0
Camps Cleared
0
1,484,940
Distance Traveled
1,519,381
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,353
624
131
9
0
288,757
0
L
Mulan
7,399
493
118
8
0
271,814
2
L
Guan Yu
6,230
415
25
2
0
322,873
2
W
Shiva
7,918
528
98
7
0
323,736
8
W
Apollo
8,274
552
100
7
0
314,047
5
L
Achilles
6,378
425
77
5
0
334,272
2
L
Poseidon
7,539
503
104
7
0
295,766
2
W
Zhong Kui
9,625
642
115
8
0
257,906
2
L
Janus
7,049
470
127
8
0
294,656
0
W
Jormungandr
6,762
451
51
3
0
300,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role