Player Matchup

Thor
Thor
FumetsuTA
Thor
Level 149
God Stats
9W - 8L
1,535 SR
Queue Stats
412W - 386L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
Rawko
Nu Wa
Level 66
God Stats
87W - 86L
1,538 SR
Queue Stats
88W - 91L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Search Amazon
Kuzenbo
Level 86
God Stats
16W - 8L
1,558 SR
Queue Stats
71W - 64L
1,415 Elo+
Solo
Heimdallr
Heimdallr
ZeroKaos23
Heimdallr
Level 58
God Stats
4W - 3L
1,352 SR
Queue Stats
228W - 209L
1,451 Elo+
Party 1
Zeus
Zeus
le7ja
Zeus
Level 129
God Stats
18W - 20L
1,562 SR
Queue Stats
213W - 202L
1,479 Elo+
Party 1
Team Averages
Level 98
1,509 SR
1,470 Elo+

VS

Team Averages
Level 137
1,555 SR
1,511 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
NickoMode
Scylla
Level 159
God Stats
2W - 2L
1,719 SR
Queue Stats
282W - 267L
1,532 Elo+
Party 2
Chang'e
Chang'e
iconicGemini
Chang'e
Level 157
God Stats
45W - 35L
1,577 SR
Queue Stats
232W - 224L
1,500 Elo+
Solo
Cthulhu
Cthulhu
iximpulsive
Cthulhu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,520 Elo+
Solo
Izanami
Izanami
springb3an
Izanami
Level 66
God Stats
9W - 9L
1,478 SR
Queue Stats
34W - 29L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
10 / 5 / 3
7,558
630
11,586
11,467
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
Rawko
Nu Wa
10
0 / 1 / 4
6,054
505
2,646
1,705
356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
10
1 / 0 / 4
6,699
558
3,138
4,693
3,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
ZeroKaos23
Heimdallr
12
3 / 2 / 2
6,784
565
6,649
5,582
1,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
le7ja
Zeus
13
5 / 1 / 5
7,944
662
6,269
3,608
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 10 / 1
5,292
441
4,212
14,820
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
NickoMode
Scylla
12
2 / 3 / 1
6,662
555
2,353
5,496
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
iconicGemini
Chang'e
11
4 / 2 / 0
6,820
568
2,537
9,103
3,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
iximpulsive
Cthulhu
9
1 / 3 / 1
5,734
478
3,286
9,818
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
springb3an
Izanami
11
1 / 1 / 1
6,102
509
2,603
6,436
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
9
9
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
10
1
0.15
W
Thor
10
5
3
2.3
L
Scylla
NickoMode
Scylla
2
3
1
0.83
W
Nu Wa
Rawko
Nu Wa
0
1
4
2
W
Kuzenbo
1
0
4
3
W
Heimdallr
ZeroKaos23
Heimdallr
3
2
2
2
L
Chang'e
iconicGemini
Chang'e
4
2
0
2
L
Cthulhu
iximpulsive
Cthulhu
1
3
1
0.5
W
Zeus
le7ja
Zeus
5
1
5
7.5
L
Izanami
springb3an
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,288
Damage
14,991
27,055
Taken
45,673
10,768
Mitigated
15,641
5,770
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,212
1,711
0
2,129
14,820
4,271
0
2,517
12,300
0
27,849
W
Thor
11,586
4,165
0
795
11,467
3,814
0
3,581
7,710
0
43,113
L
Scylla
NickoMode
Scylla
2,353
119
0
1,403
5,496
1,333
0
2,175
3,321
42,812
0
W
Nu Wa
Rawko
Nu Wa
2,646
752
0
0
1,705
356
1,000
561
1,077
26,380
524
W
Kuzenbo
3,138
1,933
0
2,164
4,693
3,630
195
1,210
3,483
20,786
0
W
Heimdallr
ZeroKaos23
Heimdallr
6,649
2,844
0
2,311
5,582
1,871
412
1,806
3,776
0
50,446
L
Chang'e
iconicGemini
Chang'e
2,537
262
240
4,780
9,103
3,279
0
2,468
6,635
27,937
2,437
L
Cthulhu
iximpulsive
Cthulhu
3,286
74
0
1,247
9,818
4,904
0
3,373
6,445
23,212
0
W
Zeus
le7ja
Zeus
6,269
425
0
500
3,608
1,097
147
775
2,833
55,478
0
L
Izanami
springb3an
Izanami
2,603
2,012
0
2,361
6,436
1,854
0
1,641
4,795
0
44,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,039
Gold Earned
30,610
326
Minions Killed
318
0
Camps Cleared
0
1,086,696
Distance Traveled
1,126,054
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,292
441
46
4
0
226,181
0
W
Thor
7,558
630
65
5
0
232,818
1
L
Scylla
6,662
555
89
7
0
245,499
0
W
Nu Wa
6,054
505
37
3
0
151,802
4
W
Kuzenbo
6,699
558
26
2
0
245,935
4
W
Heimdallr
6,784
565
96
8
0
228,330
4
L
Chang'e
6,820
568
55
5
0
167,670
7
L
Cthulhu
5,734
478
35
3
0
236,813
3
W
Zeus
7,944
662
102
9
0
227,811
3
L
Izanami
6,102
509
93
8
0
249,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role