Player Matchup

Discordia
Discordia
BurnerAccount626
Discordia
Level 122
God Stats
0W - 3L
1,138 SR
Queue Stats
23W - 29L
1,405 Elo+
Party 1
Horus
Horus
ITZ 0CH0A
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,488 Elo+
Solo
Achilles
Achilles
Luncheon70
Achilles
Level 146
God Stats
1W - 1L
1,724 SR
Queue Stats
25W - 25L
1,430 Elo+
Party 1
Pele
Pele
OJsGloves
Pele
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,420 Elo+
Party 1
Sol
Sol
SfGothams
Sol
Level 85
God Stats
1W - 2L
1,497 SR
Queue Stats
106W - 97L
1,518 Elo+
Solo
Team Averages
Level 127
1,472 SR
1,452 Elo+

VS

Team Averages
Level 129
1,477 SR
1,521 Elo+
Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
MiniCalibre
Awilix
Level 105
God Stats
2W - 0L
1,637 SR
Queue Stats
52W - 42L
1,584 Elo+
Party 2
Athena
Athena
abioticstalker
Athena
Level 82
God Stats
6W - 5L
1,512 SR
Queue Stats
46W - 37L
1,587 Elo+
Party 2
Sol
Sol
lovinchess
Sol
Level 158
God Stats
4W - 8L
1,237 SR
Queue Stats
62W - 70L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
9
1 / 3 / 1
5,189
519
4,433
4,783
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
ITZ 0CH0A
Horus
9
1 / 3 / 0
5,564
556
2,499
8,138
6,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Luncheon70
Achilles
10
1 / 3 / 1
5,211
521
3,474
9,384
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
10
0 / 4 / 1
5,691
569
2,352
8,185
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 0 / 0
5,681
568
3,086
5,060
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 1 / 1
7,577
758
5,746
6,514
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Skadi
 
Skadi
10
0 / 0 / 0
5,560
556
2,622
3,882
973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
11
6 / 1 / 2
6,450
645
4,730
7,555
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 4
5,548
555
2,581
6,433
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 2
6,516
652
6,066
7,554
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
13
13
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
1
4.5
W
Skadi
 
Skadi
0
0
0
0
L
Discordia
1
3
1
0.5
L
Horus
ITZ 0CH0A
Horus
1
3
0
0.33
L
Achilles
Luncheon70
Achilles
1
3
1
0.5
W
Awilix
6
1
2
7
L
Pele
0
4
1
0.13
L
0
0
0
0
W
0
0
4
2
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,844
Damage
21,745
35,550
Taken
31,938
14,718
Mitigated
13,105
12,565
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,746
897
0
3,136
6,514
3,186
0
0
6,514
0
53,855
W
Skadi
 
Skadi
2,622
813
0
781
3,882
973
968
897
2,985
0
46,953
L
Discordia
4,433
187
0
884
4,783
1,325
0
2,546
2,237
31,142
168
L
Horus
ITZ 0CH0A
Horus
2,499
1,406
416
2,908
8,138
6,565
0
3,866
4,272
0
10,842
L
Achilles
Luncheon70
Achilles
3,474
1,587
0
3,807
9,384
3,252
0
918
8,466
0
31,128
W
Awilix
4,730
1,569
0
1,259
7,555
2,493
0
353
7,202
0
34,677
L
Pele
2,352
569
0
1,798
8,185
2,202
0
0
8,185
0
38,982
L
3,086
1,206
0
2,752
5,060
1,374
568
1,131
3,929
47,936
4,332
W
2,581
1,094
0
2,752
6,433
4,332
0
2,274
4,159
14,076
139
W
6,066
2,968
0
4,730
7,554
2,121
1,614
3,734
3,820
41,312
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,336
Gold Earned
31,651
298
Minions Killed
338
0
Camps Cleared
0
949,020
Distance Traveled
949,911
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,577
758
106
11
0
184,051
0
W
Skadi
5,560
556
78
8
0
175,230
2
L
Discordia
5,189
519
62
6
0
176,511
4
L
Horus
5,564
556
14
1
0
208,163
0
L
Achilles
5,211
521
57
6
0
213,280
1
W
Awilix
6,450
645
53
5
0
221,009
0
L
Pele
5,691
569
80
8
0
165,395
0
L
Sol
5,681
568
85
9
0
185,671
0
W
Athena
5,548
555
23
2
0
196,408
5
W
Sol
6,516
652
78
8
0
173,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role