Player Matchup

Ao Kuang
Ao Kuang
Jiayuo
Ao Kuang
Level 47
God Stats
21W - 17L
1,537 SR
Queue Stats
65W - 58L
1,452 Elo+
Party 1
Charon
Charon
Squishyexpert
Charon
Level 28
God Stats
13W - 11L
1,555 SR
Queue Stats
19W - 21L
1,527 Elo+
Party 1
Thanatos
Thanatos
WabbaGhoul
Thanatos
Level 62
God Stats
8W - 8L
1,542 SR
Queue Stats
55W - 51L
1,452 Elo+
Party 1
Team Averages
Level 46
1,545 SR
1,477 Elo+

VS

Team Averages
Level 113
1,626 SR
1,575 Elo+
Fafnir
Fafnir
HonchoLowkey
Fafnir
Level 155
God Stats
11W - 10L
1,546 SR
Queue Stats
306W - 331L
1,509 Elo+
Solo
Cthulhu
Cthulhu
RAC_lll
Cthulhu
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 71L
1,375 Elo+
Solo
Vulcan
Vulcan
WOLFBOY58495
Vulcan
Level 120
God Stats
1W - 1L
1,832 SR
Queue Stats
9W - 2L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jiayuo
Ao Kuang
17
7 / 1 / 4
11,623
830
7,558
10,261
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
2 / 1 / 8
10,476
748
3,921
10,329
10,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
WabbaGhoul
Thanatos
16
2 / 5 / 9
10,711
765
9,757
11,355
4,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
5
0 / 1 / 2
7,353
525
432
1,413
841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
RAC_lll
Cthulhu
17
2 / 4 / 3
10,280
734
8,905
12,834
13,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
16
5 / 6 / 2
10,541
753
9,765
11,313
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
11
Kills
7
7
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
2
1
W
Ao Kuang
Jiayuo
Ao Kuang
7
1
4
9
L
Cthulhu
RAC_lll
Cthulhu
2
4
3
0.88
W
2
1
8
6
L
Vulcan
5
6
2
1
W
Thanatos
WabbaGhoul
Thanatos
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,236
Damage
19,102
31,945
Taken
25,560
19,421
Mitigated
18,168
12,184
Healing
831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
432
304
0
167
1,413
841
0
790
623
2,287
841
W
Ao Kuang
Jiayuo
Ao Kuang
7,558
1,379
0
3,706
10,261
4,531
1,281
4,731
5,530
31,673
2,214
L
Cthulhu
RAC_lll
Cthulhu
8,905
696
0
44
12,834
13,127
0
6,166
6,608
35,611
1,783
W
3,921
824
0
439
10,329
10,345
388
6,646
3,683
27,550
0
L
Vulcan
9,765
533
0
620
11,313
4,200
0
4,213
7,058
44,914
0
W
Thanatos
WabbaGhoul
Thanatos
9,757
2,789
0
8,039
11,355
4,545
946
7,160
4,195
0
56,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,810
Gold Earned
28,174
151
Minions Killed
132
0
Camps Cleared
0
799,737
Distance Traveled
529,408
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,353
525
4
0
0
36,923
0
W
Ao Kuang
11,623
830
53
4
0
288,200
0
L
Cthulhu
10,280
734
66
5
0
258,920
0
W
Charon
10,476
748
25
2
0
259,578
0
L
Vulcan
10,541
753
62
4
0
233,565
3
W
Thanatos
10,711
765
73
5
0
251,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role