Player Matchup

Mulan
Mulan
EkamaPro
Mulan
Level 47
God Stats
17W - 12L
1,519 SR
Queue Stats
159W - 180L
1,451 Elo+
Solo
Hel
Hel
EloquentOblvn
Hel
Level 42
God Stats
24W - 26L
1,658 SR
Queue Stats
24W - 26L
1,622 Elo+
Solo
Izanami
Izanami
GH0STxZER0
Izanami
Level 79
God Stats
6W - 11L
1,513 SR
Queue Stats
198W - 256L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Rexomar1123TTV
Nu Wa
Level 147
God Stats
3W - 4L
1,305 SR
Queue Stats
32W - 36L
1,378 Elo+
Solo
Heimdallr
Heimdallr
sauko20FOREVER
Heimdallr
Level 27
God Stats
12W - 17L
1,605 SR
Queue Stats
270W - 294L
1,464 Elo+
Solo
Team Averages
Level 68
1,520 SR
1,474 Elo+

VS

Team Averages
Level 113
1,507 SR
1,469 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
GwL Oo RNC oO
Anhur
Level 122
God Stats
6W - 2L
1,619 SR
Queue Stats
157W - 159L
1,435 Elo+
Solo
Ymir
Ymir
Shakalom
Ymir
Level 155
God Stats
7W - 9L
1,416 SR
Queue Stats
446W - 480L
1,395 Elo+
Solo
Anubis
Anubis
Smexygexican
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 50L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EkamaPro
Mulan
9
0 / 3 / 0
4,557
911
3,639
6,254
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 0
4,254
851
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
GH0STxZER0
Izanami
10
0 / 0 / 0
4,818
964
1,127
1,764
407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 0 / 0
2,754
551
0
0
0
Heimdallr
sauko20FOREVER
Heimdallr
9
0 / 0 / 0
4,786
957
2,030
3,550
1,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 0 / 0
4,960
992
1,827
3,342
3,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
 
Neith
9
0 / 0 / 2
4,936
987
3,266
3,853
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
5,472
1,094
454
646
225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
1 / 0 / 2
5,177
1,035
2,215
1,820
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
10
1 / 0 / 0
5,105
1,021
1,214
1,788
726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
0
1
W
Neith
 
Neith
0
0
2
1
L
Mulan
EkamaPro
Mulan
0
3
0
0
L
0
0
0
0
L
Izanami
GH0STxZER0
Izanami
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Ymir
1
0
2
2
W
Anubis
1
0
0
1
L
Heimdallr
sauko20FOREVER
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,796
Damage
8,976
11,568
Taken
11,449
3,994
Mitigated
6,346
2,772
Healing
2,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,827
538
25
392
3,342
3,608
0
0
3,342
6,795
2,531
W
Neith
 
Neith
3,266
1,078
0
783
3,853
1,056
584
0
3,853
0
10,621
L
Mulan
EkamaPro
Mulan
3,639
564
0
914
6,254
2,534
0
2,950
2,931
0
7,575
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
GH0STxZER0
Izanami
1,127
91
0
1,104
1,764
407
0
416
1,348
0
11,728
W
454
324
0
0
646
225
1,205
0
646
0
13,869
L
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
2,215
230
0
393
1,820
731
231
0
1,820
4,904
0
W
Anubis
1,214
165
0
551
1,788
726
327
0
1,788
11,134
0
L
Heimdallr
sauko20FOREVER
Heimdallr
2,030
673
0
754
3,550
1,053
0
973
2,357
0
11,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,169
Gold Earned
25,650
63
Minions Killed
106
0
Camps Cleared
0
286,583
Distance Traveled
497,410
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,960
992
9
2
0
100,375
0
W
Neith
4,936
987
15
3
0
98,180
0
L
Mulan
4,557
911
11
2
0
85,943
0
L
Hel
4,254
851
0
0
0
6,688
0
L
Izanami
4,818
964
28
6
0
98,512
0
W
Anhur
5,472
1,094
41
8
0
78,317
0
L
Nu Wa
2,754
551
0
0
0
0
0
W
Ymir
5,177
1,035
8
2
0
111,812
3
W
Anubis
5,105
1,021
33
7
0
108,726
0
L
Heimdallr
4,786
957
24
5
0
95,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role