Player Matchup

Horus
Horus
Kezzy69
Horus
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
208W - 209L
1,540 Elo+
Party 1
Achilles
Achilles
NannyFrunker
Achilles
Level 144
God Stats
1W - 3L
1,541 SR
Queue Stats
198W - 189L
1,539 Elo+
Party 1
Nox
Nox
deadxscene
Nox
Level 158
God Stats
19W - 23L
1,667 SR
Queue Stats
332W - 334L
1,451 Elo+
Solo
Team Averages
Level 137
1,569 SR
1,510 Elo+

VS

Team Averages
Level 86
1,492 SR
1,509 Elo+
Scylla
Scylla
MasterHelli0n
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo
Charybdis
Charybdis
ramengirl983543
Charybdis
Level 28
God Stats
7W - 11L
1,475 SR
Queue Stats
9W - 11L
1,582 Elo+
Party 2
Yemoja
Yemoja
Ðrågðñ
Yemoja
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kezzy69
Horus
15
1 / 2 / 2
9,020
601
5,563
18,266
14,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Achilles
NannyFrunker
Achilles
16
2 / 0 / 1
9,279
619
12,111
17,116
18,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
1 / 1 / 1
10,082
672
2,061
3,993
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 0
10,782
719
10,517
5,047
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ramengirl983543
Charybdis
15
0 / 0 / 3
9,760
651
8,032
7,785
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Ðrågðñ
Yemoja
15
0 / 3 / 2
9,298
620
10,396
11,986
10,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
3
3
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
Kezzy69
Horus
1
2
2
1
W
3
1
0
3
L
Achilles
NannyFrunker
Achilles
2
0
1
2.5
L
1
1
1
1.5
W
Charybdis
ramengirl983543
Charybdis
0
0
3
1.5
W
Yemoja
Ðrågðñ
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,735
Damage
28,945
39,375
Taken
24,818
34,943
Mitigated
15,076
16,141
Healing
8,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Kezzy69
Horus
5,563
2,790
4,271
8,493
18,266
14,544
0
10,165
8,101
0
22,035
W
10,517
1,609
494
1,269
5,047
1,768
0
219
4,467
45,568
289
L
Achilles
NannyFrunker
Achilles
12,111
1,487
0
2,877
17,116
18,891
0
8,716
8,400
0
27,767
L
2,061
229
0
500
3,993
1,508
0
1,725
2,268
44,894
3,317
W
Charybdis
ramengirl983543
Charybdis
8,032
4,574
0
2,330
7,785
3,295
524
471
6,756
0
39,463
W
Yemoja
Ðrågðñ
Yemoja
10,396
2,084
1,786
2,492
11,986
10,013
214
1,270
9,773
34,045
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
29,840
155
Minions Killed
174
0
Camps Cleared
0
821,181
Distance Traveled
831,362
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,020
601
35
2
0
277,911
0
W
Scylla
10,782
719
72
5
0
299,666
1
L
Achilles
9,279
619
25
2
0
286,977
0
L
Nox
10,082
672
95
6
0
256,293
5
W
Charybdis
9,760
651
66
4
0
268,530
0
W
Yemoja
9,298
620
36
2
0
263,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role