Player Matchup

Tsukuyomi
Tsukuyomi
Silver II
Ghiraham23
Tsukuyomi
Silver II
Level 155
God Stats
1W - 0L
1,229 SR
Queue Stats
66W - 68L
1,076 MMR
Solo
Izanami
Izanami
Bronze IV
Infinite_Loki72
Izanami
Bronze IV
Level 159
God Stats
2W - 4L
1,249 SR
Queue Stats
12W - 20L
1,190 MMR
Solo
Janus
Janus
Silver V
Scooby6212
Janus
Silver V
Level 56
God Stats
6W - 5L
1,561 SR
Queue Stats
14W - 26L
1,194 MMR
Solo
Cabrakan
Cabrakan
Silver II
TakeOutHisLegs
Cabrakan
Silver II
Level 139
God Stats
1W - 2L
1,569 SR
Queue Stats
46W - 53L
1,147 MMR
Party 2
Mulan
Mulan
Silver IV
UncleRoshi
Mulan
Silver IV
Level 145
God Stats
5W - 3L
1,502 SR
Queue Stats
57W - 59L
1,147 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,422 SR
1,151 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,541 SR
1,256 MMR
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
AlphaHunter2000
Scylla
Silver II
Level 125
God Stats
10W - 11L
1,353 SR
Queue Stats
151W - 174L
1,075 MMR
Solo
King Arthur
King Arthur
Bronze V
BlueOrigins
King Arthur
Bronze V
Level 127
God Stats
1W - 2L
1,535 SR
Queue Stats
5W - 7L
1,374 MMR
Party 1
Anhur
Anhur
Silver IV
SighandTea
Anhur
Silver IV
Level 86
God Stats
3W - 6L
1,542 SR
Queue Stats
18W - 36L
1,153 MMR
Party 1
Mercury
Mercury
Silver II
VTLeviathan
Mercury
Silver II
Level 103
God Stats
3W - 1L
1,776 SR
Queue Stats
23W - 33L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ghiraham23
Tsukuyomi
11
2 / 0 / 3
5,891
589
4,729
6,433
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 6
6,311
631
6,688
5,943
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
12
1 / 0 / 1
6,493
649
2,521
3,048
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
10
5 / 1 / 4
6,966
697
4,187
8,026
6,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
10
1 / 2 / 1
6,238
624
6,018
9,884
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ao KuangHorusSusanoMedusa

VS

Bans
Morgan Le FayAgniAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 3 / 2
5,117
512
3,509
8,004
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
5,585
559
3,004
6,239
1,878
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
BlueOrigins
King Arthur
9
1 / 2 / 0
5,445
545
6,420
9,521
7,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
9
0 / 3 / 1
5,114
511
2,546
6,557
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
VTLeviathan
Mercury
9
0 / 1 / 0
4,796
480
1,820
5,982
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
3
5
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
2
0.67
L
1
2
0
0.5
L
King Arthur
BlueOrigins
King Arthur
1
2
0
0.5
W
Tsukuyomi
Ghiraham23
Tsukuyomi
2
0
3
3.5
W
2
2
6
2.5
W
Janus
1
0
1
1.5
L
Anhur
0
3
1
0.17
W
Cabrakan
5
1
4
7
W
Mulan
1
2
1
0.75
L
Mercury
VTLeviathan
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,143
Damage
17,299
33,334
Taken
36,303
16,379
Mitigated
17,964
11,936
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,509
297
113
2,054
8,004
4,889
0
2,272
5,662
21,676
1,283
L
3,004
276
0
1,810
6,239
1,878
0
1,318
4,841
34,076
2,364
L
King Arthur
BlueOrigins
King Arthur
6,420
998
0
1,485
9,521
7,508
0
684
8,804
1,635
29,351
W
Tsukuyomi
Ghiraham23
Tsukuyomi
4,729
1,470
0
3,360
6,433
2,119
332
652
5,781
0
33,396
W
6,688
4,939
0
3,041
5,943
2,029
1,314
1,511
4,432
0
49,999
W
Janus
2,521
308
0
708
3,048
853
0
1,126
1,922
49,203
0
L
Anhur
2,546
1,382
0
1,762
6,557
1,745
0
1,696
4,861
0
27,140
W
Cabrakan
4,187
906
0
1,434
8,026
6,413
146
2,037
5,989
12,179
0
W
Mulan
6,018
1,161
0
3,393
9,884
4,965
0
1,609
8,275
0
38,963
L
Mercury
VTLeviathan
Mercury
1,820
1,208
0
195
5,982
1,944
0
515
5,427
0
28,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,899
Gold Earned
26,057
339
Minions Killed
276
0
Camps Cleared
0
1,016,797
Distance Traveled
1,019,740
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,117
512
39
4
0
201,344
4
L
Scylla
5,585
559
67
7
0
211,575
3
L
King Arthur
5,445
545
60
6
0
203,216
0
W
Tsukuyomi
5,891
589
67
7
0
223,817
0
W
Izanami
6,311
631
87
9
0
186,586
0
W
Janus
6,493
649
96
10
0
229,436
2
L
Anhur
5,114
511
51
5
0
182,840
0
W
Cabrakan
6,966
697
10
1
0
190,385
6
W
Mulan
6,238
624
79
8
0
186,573
1
L
Mercury
4,796
480
59
6
0
220,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role