Player Matchup

Horus
Horus
Arizium
Horus
Level 203
God Stats
5W - 2L
1,553 SR
Queue Stats
262W - 226L
1,563 Elo+
Solo
Apollo
Apollo
Aêros
Apollo
Level 159
God Stats
22W - 9L
1,757 SR
Queue Stats
43W - 52L
1,520 Elo+
Party 2
Athena
Athena
Eclipse123456
Athena
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,269 Elo+
Party 2
Danzaburou
Danzaburou
SPdude44
Danzaburou
Level 143
God Stats
1W - 1L
1,737 SR
Queue Stats
282W - 259L
1,596 Elo+
Solo
Chang'e
Chang'e
XXtinctacion
Chang'e
Level 119
God Stats
37W - 15L
1,813 SR
Queue Stats
315W - 247L
1,683 Elo+
Solo
Team Averages
Level 154
1,672 SR
1,526 Elo+

VS

Team Averages
Level 145
1,666 SR
1,626 Elo+
Ullr
Ullr
Inpunktion
Ullr
Level 158
God Stats
8W - 6L
1,683 SR
Queue Stats
231W - 190L
1,643 Elo+
Party 1
Cliodhna
Cliodhna
MarcusJoy
Cliodhna
Level 60
God Stats
1W - 3L
1,573 SR
Queue Stats
53W - 34L
1,580 Elo+
Solo
Poseidon
Poseidon
Prohibit
Poseidon
Level 211
God Stats
33W - 31L
1,634 SR
Queue Stats
663W - 562L
1,592 Elo+
Solo
Terra
Terra
Valkyrieslight
Terra
Level 169
God Stats
11W - 10L
1,578 SR
Queue Stats
213W - 231L
1,622 Elo+
Party 1
Susano
Susano
Woodcutting99
Susano
Level 128
God Stats
7W - 3L
1,863 SR
Queue Stats
189W - 142L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arizium
Horus
14
1 / 1 / 2
8,488
606
10,689
14,204
10,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Aêros
Apollo
16
5 / 2 / 3
9,451
675
12,350
13,362
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 4
7,077
506
2,645
10,271
6,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SPdude44
Danzaburou
16
7 / 0 / 5
9,824
702
6,449
8,847
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
XXtinctacion
Chang'e
16
8 / 0 / 2
9,407
672
9,020
9,271
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,032
502
8,007
10,889
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
MarcusJoy
Cliodhna
11
3 / 5 / 0
6,624
473
7,142
12,105
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Prohibit
Poseidon
13
0 / 7 / 1
7,272
519
5,343
8,785
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 3
6,816
487
5,457
9,338
6,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 1
6,946
496
7,685
15,228
7,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
21
Kills
6
6
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
Arizium
Horus
1
1
2
2
W
Apollo
Aêros
Apollo
5
2
3
3.25
W
0
3
4
0.67
L
2
4
1
0.63
L
Cliodhna
MarcusJoy
Cliodhna
3
5
0
0.6
L
Poseidon
Prohibit
Poseidon
0
7
1
0.07
W
Danzaburou
SPdude44
Danzaburou
7
0
5
9.5
L
1
2
3
1.25
L
0
3
1
0.17
W
Chang'e
XXtinctacion
Chang'e
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,153
Damage
33,634
55,955
Taken
56,345
28,541
Mitigated
23,428
28,258
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Arizium
Horus
10,689
4,614
200
6,120
14,204
10,798
37
1,071
13,085
0
48,225
W
Apollo
Aêros
Apollo
12,350
7,044
0
8,819
13,362
5,241
39
1,415
11,947
0
81,557
W
2,645
627
0
1,061
10,271
6,724
0
3,863
6,306
14,377
0
L
8,007
4,238
0
2,081
10,889
3,239
0
674
10,215
0
54,551
L
Cliodhna
MarcusJoy
Cliodhna
7,142
1,305
0
3,398
12,105
3,407
0
3,354
8,476
0
38,318
L
Poseidon
Prohibit
Poseidon
5,343
1,231
0
574
8,785
2,440
0
4,128
4,376
58,412
0
W
Danzaburou
SPdude44
Danzaburou
6,449
1,264
0
5,554
8,847
2,859
567
1,278
7,486
0
81,259
L
5,457
897
769
3,564
9,338
6,435
0
2,940
6,184
18,713
0
L
7,685
2,576
0
4,393
15,228
7,907
0
0
14,503
0
46,714
W
Chang'e
XXtinctacion
Chang'e
9,020
573
1,275
5,229
9,271
2,919
0
2,935
6,004
55,984
1,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
34,690
506
Minions Killed
381
0
Camps Cleared
0
1,524,123
Distance Traveled
1,452,170
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,488
606
91
7
0
291,946
3
W
Apollo
9,451
675
144
10
0
270,315
3
W
Athena
7,077
506
16
1
0
318,278
0
L
Ullr
7,032
502
104
7
0
266,547
2
L
Cliodhna
6,624
473
60
4
0
311,026
0
L
Poseidon
7,272
519
130
9
0
260,077
1
W
Danzaburou
9,824
702
130
9
0
326,843
0
L
Terra
6,816
487
10
1
0
329,667
1
L
Susano
6,946
496
77
6
0
284,853
0
W
Chang'e
9,407
672
125
9
0
316,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role