Player Matchup

Artemis
Artemis
BernardxLard
Artemis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 155L
1,504 Elo+
Party 1
Cerberus
Cerberus
FriendlyIllithid
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,448 Elo+
Party 1
Geb
Geb
KimbroV2
Geb
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,489 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,481 Elo+

VS

Team Averages
Level 114
1,393 SR
1,453 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Hecxn
Ra
Level 70
God Stats
5W - 4L
1,146 SR
Queue Stats
183W - 182L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
alfredorecus
Baron Samedi
Level 122
God Stats
34W - 29L
1,532 SR
Queue Stats
176W - 192L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BernardxLard
Artemis
9
2 / 0 / 1
6,489
649
3,217
2,332
663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 0
6,511
651
2,480
8,760
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 4 / 4
6,789
679
7,671
10,793
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
4 / 1 / 1
8,290
829
6,867
10,935
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
12
1 / 3 / 5
7,277
728
5,591
6,415
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
alfredorecus
Baron Samedi
12
2 / 0 / 4
7,231
723
3,383
5,636
3,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
7
7
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
1
4.5
L
Artemis
BernardxLard
Artemis
2
0
1
2.5
L
2
3
0
0.67
W
Ra
1
3
5
1.17
L
0
4
4
0.5
W
Baron Samedi
alfredorecus
Baron Samedi
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,368
Damage
15,841
21,885
Taken
22,986
13,834
Mitigated
10,719
2,112
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,867
2,178
0
2,616
10,935
4,661
953
3,558
6,868
0
48,140
L
Artemis
BernardxLard
Artemis
3,217
567
0
0
2,332
663
252
649
1,659
0
12,275
L
2,480
65
0
1,487
8,760
8,179
0
2,702
5,926
12,630
287
W
Ra
5,591
601
850
1,716
6,415
2,295
442
1,980
4,123
29,757
241
L
7,671
348
0
625
10,793
4,992
0
5,106
5,501
20,455
478
W
Baron Samedi
alfredorecus
Baron Samedi
3,383
222
639
1,797
5,636
3,763
180
3,519
1,569
12,786
395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,789
Gold Earned
22,798
90
Minions Killed
135
0
Camps Cleared
0
450,183
Distance Traveled
546,366
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,290
829
72
7
0
183,724
0
L
Artemis
6,489
649
22
2
0
97,229
0
L
Cerberus
6,511
651
23
2
0
156,828
0
W
Ra
7,277
728
48
5
0
188,286
0
L
Geb
6,789
679
45
5
0
196,126
0
W
Baron Samedi
7,231
723
15
2
0
174,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role