Player Matchup

Yemoja
Yemoja
ChikenLittle237
Yemoja
Level 44
God Stats
1W - 0L
1,266 SR
Queue Stats
149W - 164L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
DaddyDandy_1
Danzaburou
Level 29
God Stats
34W - 35L
1,310 SR
Queue Stats
106W - 109L
1,271 Elo+
Party 2
Mercury
Mercury
fjqy
Mercury
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 157L
1,488 Elo+
Solo
Surtr
Surtr
haxmoward
Surtr
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
99W - 86L
1,500 Elo+
Party 2
Janus
Janus
redox_eraser7
Janus
Level 37
God Stats
22W - 19L
1,059 SR
Queue Stats
74W - 84L
1,303 Elo+
Party 2
Team Averages
Level 47
1,327 SR
1,382 Elo+

VS

Team Averages
Level 68
1,399 SR
1,398 Elo+
Camazotz
Camazotz
BradlyWilcom
Camazotz
Level 33
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 29L
1,337 Elo+
Solo
Izanami
Izanami
ColombianLatte
Izanami
Level 47
God Stats
1W - 4L
1,183 SR
Queue Stats
40W - 60L
1,376 Elo+
Solo
Medusa
Medusa
Nirvash1337
Medusa
Level 156
God Stats
3W - 5L
1,482 SR
Queue Stats
40W - 41L
1,454 Elo+
Party 1
Poseidon
Poseidon
NoctemRex
Poseidon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
uw_SHUN
Cthulhu
Level 37
God Stats
12W - 9L
1,329 SR
Queue Stats
280W - 279L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,975
543
1,040
2,379
879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
DaddyDandy_1
Danzaburou
11
1 / 1 / 1
6,351
577
2,586
4,736
1,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
fjqy
Mercury
13
3 / 1 / 3
6,887
626
3,339
6,895
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
haxmoward
Surtr
13
3 / 0 / 3
7,905
719
2,486
4,094
2,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 0 / 2
7,136
649
2,826
2,457
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BradlyWilcom
Camazotz
9
1 / 4 / 0
5,338
485
1,993
10,008
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

3
0 / 1 / 1
4,140
376
0
579
115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
4
0 / 0 / 0
3,988
363
199
833
154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
NoctemRex
Poseidon
6
0 / 6 / 0
4,275
389
222
4,540
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cthulhu
uw_SHUN
Cthulhu
10
0 / 3 / 1
4,851
441
1,113
5,994
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
1
2
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BradlyWilcom
Camazotz
1
4
0
0.25
W
0
0
1
0.5
L
0
1
1
0.5
W
Danzaburou
DaddyDandy_1
Danzaburou
1
1
1
1.5
L
Medusa
0
0
0
0
L
Poseidon
NoctemRex
Poseidon
0
6
0
0
W
Mercury
fjqy
Mercury
3
1
3
4.5
W
Surtr
haxmoward
Surtr
3
0
3
4.5
W
5
0
2
6
L
Cthulhu
uw_SHUN
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,277
Damage
3,527
20,561
Taken
21,954
7,958
Mitigated
7,974
6,578
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BradlyWilcom
Camazotz
1,993
796
0
1,930
10,008
3,159
0
384
9,467
0
28,300
W
1,040
0
1,566
656
2,379
879
423
645
1,734
11,804
616
L
0
0
0
0
579
115
0
0
579
0
0
W
Danzaburou
DaddyDandy_1
Danzaburou
2,586
523
0
1,044
4,736
1,305
1,975
468
4,268
0
43,964
L
Medusa
199
0
0
265
833
154
0
0
833
0
7,099
L
Poseidon
NoctemRex
Poseidon
222
0
0
120
4,540
775
0
2,536
1,758
10,524
698
W
Mercury
fjqy
Mercury
3,339
2,340
0
1,045
6,895
2,686
0
0
6,895
0
52,840
W
Surtr
haxmoward
Surtr
2,486
1,324
0
1,528
4,094
2,485
199
0
4,094
1,597
47,013
W
2,826
82
0
739
2,457
603
1,281
216
2,241
32,922
1,072
L
Cthulhu
uw_SHUN
Cthulhu
1,113
34
0
1,114
5,994
3,771
0
746
5,248
19,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
22,592
345
Minions Killed
111
0
Camps Cleared
0
1,015,767
Distance Traveled
966,859
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,338
485
57
5
0
216,035
0
W
Yemoja
5,975
543
32
3
0
202,584
0
L
Izanami
4,140
376
0
0
0
260,299
0
W
Danzaburou
6,351
577
73
7
0
199,795
0
L
Medusa
3,988
363
15
1
0
129,156
0
L
Poseidon
4,275
389
17
2
0
146,516
0
W
Mercury
6,887
626
91
8
0
241,763
0
W
Surtr
7,905
719
92
8
0
220,755
0
W
Janus
7,136
649
57
5
0
150,870
0
L
Cthulhu
4,851
441
22
2
0
214,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role