Player Matchup

Chiron
Chiron
BernardxLard
Chiron
Level 119
God Stats
5W - 3L
1,537 SR
Queue Stats
119W - 132L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
FriendlyIllithid
Cthulhu
Level 8
God Stats
3W - 2L
1,411 SR
Queue Stats
5W - 7L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
KimbroV2
Baron Samedi
Level 104
God Stats
6W - 2L
1,758 SR
Queue Stats
53W - 58L
1,480 Elo+
Party 1
Team Averages
Level 77
1,569 SR
1,451 Elo+

VS

Team Averages
Level 135
1,586 SR
1,416 Elo+
Atlas
Atlas
detectivejake005
Atlas
Level 123
God Stats
0W - 1L
1,700 SR
Queue Stats
34W - 46L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
unojorojo
Baron Samedi
Level 143
God Stats
5W - 8L
1,558 SR
Queue Stats
146W - 138L
1,535 Elo+
Solo
Bacchus
Bacchus
zacthatsgay
Bacchus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
8 / 0 / 3
8,439
844
6,050
5,453
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

12
2 / 1 / 8
7,289
729
5,040
6,712
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
KimbroV2
Baron Samedi
12
1 / 2 / 8
6,941
694
4,518
5,985
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,497
650
3,109
9,480
7,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
unojorojo
Baron Samedi
12
2 / 2 / 1
7,072
707
3,805
5,596
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
zacthatsgay
Bacchus
11
0 / 4 / 3
6,268
627
4,644
6,561
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
3
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
0
3
9.5
W
2
1
8
6
W
Baron Samedi
KimbroV2
Baron Samedi
1
2
8
2.5
L
1
5
2
0.4
L
Baron Samedi
unojorojo
Baron Samedi
2
2
1
1.25
L
Bacchus
zacthatsgay
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,608
Damage
11,558
18,150
Taken
21,637
12,623
Mitigated
13,248
5,993
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
6,050
1,701
393
2,378
5,453
1,784
1,299
3,400
2,053
0
31,106
W
5,040
247
76
1,035
6,712
6,120
26
3,817
2,895
10,140
0
W
Baron Samedi
KimbroV2
Baron Samedi
4,518
193
855
1,256
5,985
4,719
338
4,359
1,626
20,740
343
L
3,109
1,214
10
890
9,480
7,296
68
2,790
6,395
11,553
446
L
Baron Samedi
unojorojo
Baron Samedi
3,805
205
548
1,652
5,596
2,522
0
2,581
2,944
24,267
0
L
Bacchus
zacthatsgay
Bacchus
4,644
187
0
562
6,561
3,430
0
3,543
2,718
12,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,669
Gold Earned
19,837
110
Minions Killed
82
0
Camps Cleared
0
539,224
Distance Traveled
541,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,439
844
55
6
0
182,904
0
W
Cthulhu
7,289
729
17
2
0
184,736
0
W
Baron Samedi
6,941
694
38
4
0
171,584
0
L
Atlas
6,497
650
18
2
0
167,901
0
L
Baron Samedi
7,072
707
39
4
0
185,237
0
L
Bacchus
6,268
627
25
3
0
188,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role