Player Matchup

Awilix
Awilix
Chubz_dontplay
Awilix
Level 56
God Stats
2W - 1L
1,428 SR
Queue Stats
64W - 88L
1,379 Elo+
Party 1
Zhong Kui
Zhong Kui
CmX_Clutch
Zhong Kui
Level 66
God Stats
10W - 13L
1,552 SR
Queue Stats
28W - 35L
1,473 Elo+
Party 1
Horus
Horus
Flow0477
Horus
Level 15
God Stats
11W - 7L
1,660 SR
Queue Stats
20W - 32L
1,460 Elo+
Party 1
Sobek
Sobek
SigmaChad40
Sobek
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 36L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
yaboicamwithmeme
Danzaburou
Level 89
God Stats
2W - 1L
1,445 SR
Queue Stats
5W - 7L
1,445 Elo+
Party 1
Team Averages
Level 67
1,517 SR
1,446 Elo+

VS

Team Averages
Level 118
1,552 SR
1,564 Elo+
Ullr
Ullr
 
Ullr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Haywoodx195
Loki
Level 69
God Stats
6W - 8L
1,499 SR
Queue Stats
220W - 214L
1,541 Elo+
Party 2
Athena
Athena
SnowWitchRanni
Athena
Level 193
God Stats
3W - 5L
1,500 SR
Queue Stats
110W - 94L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
elfirulais24235
Erlang Shen
Level 129
God Stats
3W - 5L
1,682 SR
Queue Stats
218W - 193L
1,679 Elo+
Solo
Sol
Sol
haywoodc99
Sol
Level 156
God Stats
3W - 3L
1,578 SR
Queue Stats
135W - 123L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
8,071
577
9,403
11,199
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
CmX_Clutch
Zhong Kui
13
1 / 2 / 6
7,603
543
3,923
7,810
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
Flow0477
Horus
11
1 / 0 / 7
7,449
532
4,493
6,634
5,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 1 / 2
8,473
605
11,243
15,323
9,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
yaboicamwithmeme
Danzaburou
14
4 / 1 / 5
9,006
643
6,440
7,040
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 1 / 0
8,601
614
7,835
7,116
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 5 / 3
6,919
494
2,783
10,708
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 2
6,354
454
3,185
9,878
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
elfirulais24235
Erlang Shen
13
0 / 3 / 0
7,448
532
9,696
15,157
9,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 5 / 0
7,053
504
4,716
9,877
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
5
5
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
1
0
3
W
6
1
3
7.5
W
Zhong Kui
CmX_Clutch
Zhong Kui
1
2
6
2
W
Horus
Flow0477
Horus
1
0
7
4.5
L
1
5
3
0.5
W
3
1
2
4
L
0
1
2
1
L
Erlang Shen
elfirulais24235
Erlang Shen
0
3
0
0
L
1
5
0
0.2
W
Danzaburou
yaboicamwithmeme
Danzaburou
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,502
Damage
28,215
48,006
Taken
52,736
27,021
Mitigated
24,451
18,437
Healing
17,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,835
3,027
0
2,875
7,116
2,624
0
1,697
5,419
0
82,343
W
9,403
3,699
0
699
11,199
4,441
0
2,252
8,947
0
72,143
W
Zhong Kui
CmX_Clutch
Zhong Kui
3,923
278
185
1,374
7,810
5,172
219
723
7,087
52,229
735
W
Horus
Flow0477
Horus
4,493
1,264
497
2,225
6,634
5,080
0
2,339
4,295
0
12,738
L
2,783
609
0
3,977
10,708
2,327
0
1,470
9,238
0
43,362
W
11,243
1,824
0
9,254
15,323
9,879
0
749
14,574
54,865
1,847
L
3,185
1,084
0
1,995
9,878
8,069
0
691
9,187
13,177
594
L
Erlang Shen
elfirulais24235
Erlang Shen
9,696
4,488
0
6,726
15,157
9,366
0
10,084
5,073
0
53,140
L
4,716
1,564
0
2,220
9,877
2,065
408
542
9,335
46,848
3,784
W
Danzaburou
yaboicamwithmeme
Danzaburou
6,440
2,806
0
4,203
7,040
2,449
504
2,972
4,068
0
65,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
36,375
439
Minions Killed
434
0
Camps Cleared
0
1,546,450
Distance Traveled
1,447,297
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,601
614
137
10
0
291,285
2
W
Awilix
8,071
577
119
9
0
376,813
3
W
Zhong Kui
7,603
543
103
7
0
280,442
0
W
Horus
7,449
532
17
1
0
318,855
0
L
Loki
6,919
494
87
6
0
313,747
0
W
Sobek
8,473
605
104
7
0
291,281
0
L
Athena
6,354
454
19
1
0
333,662
2
L
Erlang Shen
7,448
532
94
7
0
253,919
0
L
Sol
7,053
504
97
7
0
254,684
0
W
Danzaburou
9,006
643
96
7
0
279,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role