Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HE11R8SER
Thanatos
Level 156
God Stats
12W - 9L
1,812 SR
Queue Stats
212W - 172L
1,567 Elo+
Party 1
Maui
Maui
L5utiger21
Maui
Level 141
God Stats
0W - 3L
1,586 SR
Queue Stats
67W - 68L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Roric
Morgan Le Fay
Level 148
God Stats
1W - 2L
1,284 SR
Queue Stats
753W - 709L
1,614 Elo+
Solo
Poseidon
Poseidon
Void mortem
Poseidon
Level 157
God Stats
2W - 2L
1,795 SR
Queue Stats
184W - 161L
1,573 Elo+
Party 1
Team Averages
Level 146
1,595 SR
1,562 Elo+

VS

Team Averages
Level 141
1,545 SR
1,537 Elo+
Freya
Freya
 
Freya
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
FringeUnknown
Atlas
Level 156
God Stats
13W - 8L
1,682 SR
Queue Stats
135W - 127L
1,523 Elo+
Party 3
Cerberus
Cerberus
NursingHomeOrgy
Cerberus
Level 102
God Stats
2W - 1L
1,138 SR
Queue Stats
164W - 152L
1,563 Elo+
Party 2
Camazotz
Camazotz
PIPO007
Camazotz
Level 109
God Stats
14W - 8L
1,760 SR
Queue Stats
49W - 48L
1,547 Elo+
Solo
Hera
Hera
Torvalt
Hera
Level 180
God Stats
7W - 5L
1,646 SR
Queue Stats
220W - 180L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 2 / 1
9,763
651
10,451
13,712
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
HE11R8SER
Thanatos
14
3 / 4 / 3
7,677
512
7,261
12,760
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 2
6,806
454
2,498
10,761
7,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Roric
Morgan Le Fay
14
3 / 2 / 3
7,969
531
8,449
8,062
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Void mortem
Poseidon
12
0 / 5 / 1
7,395
493
5,472
7,379
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
7 / 0 / 1
8,844
590
4,706
6,910
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 2 / 9
7,840
523
6,391
12,178
9,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
15
1 / 3 / 1
7,917
528
7,829
14,925
11,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
PIPO007
Camazotz
15
3 / 2 / 3
8,024
535
7,111
12,629
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
Torvalt
Hera
15
5 / 2 / 4
8,887
592
11,171
8,573
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
17
17
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
1
0.75
W
Freya
 
Freya
7
0
1
7.5
W
1
2
9
2.75
L
Thanatos
HE11R8SER
Thanatos
3
4
3
1.13
L
1
4
2
0.5
W
Cerberus
1
3
1
0.5
W
Camazotz
PIPO007
Camazotz
3
2
3
2.25
L
Morgan Le Fay
Roric
Morgan Le Fay
3
2
3
2.25
W
Hera
Torvalt
Hera
5
2
4
3.5
L
Poseidon
Void mortem
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,131
Damage
37,208
52,674
Taken
55,215
19,892
Mitigated
28,032
20,184
Healing
22,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,451
6,198
0
7,721
13,712
3,730
1,195
7,999
5,685
0
100,065
W
Freya
 
Freya
4,706
1,716
0
2,637
6,910
1,989
755
3,349
3,141
50,294
3,048
W
6,391
2,062
2,482
3,182
12,178
9,063
39
5,009
6,631
21,307
2,848
L
Thanatos
HE11R8SER
Thanatos
7,261
2,206
0
8,056
12,760
4,457
0
5,116
7,428
0
57,034
L
2,498
664
0
1,444
10,761
7,131
0
6,727
3,884
15,756
0
W
Cerberus
7,829
153
0
6,132
14,925
11,098
0
435
14,440
54,125
4,161
W
Camazotz
PIPO007
Camazotz
7,111
2,488
0
6,553
12,629
3,351
0
1,808
10,613
0
60,884
L
Morgan Le Fay
Roric
Morgan Le Fay
8,449
214
0
1,301
8,062
2,243
0
4,856
2,858
51,746
411
W
Hera
Torvalt
Hera
11,171
2,485
0
1,458
8,573
2,531
0
4,328
3,655
70,277
1,002
L
Poseidon
Void mortem
Poseidon
5,472
1,143
0
1,662
7,379
2,331
0
3,999
3,324
55,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
41,512
495
Minions Killed
517
0
Camps Cleared
0
1,516,514
Distance Traveled
1,623,700
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,763
651
173
12
0
237,024
4
W
Freya
8,844
590
117
8
0
324,024
0
W
Atlas
7,840
523
25
2
0
326,025
3
L
Thanatos
7,677
512
87
6
0
355,123
0
L
Maui
6,806
454
37
2
0
318,700
0
W
Cerberus
7,917
528
138
9
0
301,702
2
W
Camazotz
8,024
535
106
7
0
341,384
0
L
Morgan Le Fay
7,969
531
100
7
0
307,222
0
W
Hera
8,887
592
131
9
0
330,565
2
L
Poseidon
7,395
493
98
7
0
298,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role