Player Matchup

Hercules
Hercules
ChibiVashSama
Hercules
Level 189
God Stats
5W - 4L
1,625 SR
Queue Stats
298W - 267L
1,575 Elo+
Solo
Fenrir
Fenrir
JDoughnuts
Fenrir
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,578 Elo+
Solo
Jormungandr
Jormungandr
iloveganja0906
Jormungandr
Level 40
God Stats
0W - 2L
1,330 SR
Queue Stats
128W - 138L
1,534 Elo+
Party 1
Ra
Ra
noreportplease10
Ra
Level 97
God Stats
3W - 5L
1,594 SR
Queue Stats
133W - 159L
1,470 Elo+
Party 1
Nut
Nut
sputnikss
Nut
Level 158
God Stats
23W - 23L
1,464 SR
Queue Stats
329W - 326L
1,513 Elo+
Party 1
Team Averages
Level 137
1,503 SR
1,534 Elo+

VS

Team Averages
Level 157
1,704 SR
1,582 Elo+
Guan Yu
Guan Yu
DsxDennis
Guan Yu
Level 179
God Stats
2W - 2L
1,442 SR
Queue Stats
334W - 283L
1,593 Elo+
Solo
Zhong Kui
Zhong Kui
Eusebey
Zhong Kui
Level 155
God Stats
7W - 5L
1,702 SR
Queue Stats
161W - 121L
1,588 Elo+
Solo
Arachne
Arachne
Gospeedrcer
Arachne
Level 157
God Stats
13W - 3L
1,765 SR
Queue Stats
30W - 4L
1,500 Elo+
Solo
Ravana
Ravana
Lonleyweeblet
Ravana
Level 144
God Stats
41W - 24L
1,961 SR
Queue Stats
224W - 194L
1,612 Elo+
Solo
Nu Wa
Nu Wa
Slick Problems
Nu Wa
Level 148
God Stats
24W - 11L
1,652 SR
Queue Stats
325W - 360L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChibiVashSama
Hercules
10
0 / 5 / 0
5,481
498
3,274
10,672
5,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
JDoughnuts
Fenrir
11
4 / 3 / 0
5,986
544
5,622
10,860
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
iloveganja0906
Jormungandr
8
0 / 0 / 0
5,229
475
1,794
7,063
4,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 1 / 2
6,165
560
3,323
3,976
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 3 / 0
4,983
453
2,875
5,165
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DsxDennis
Guan Yu
11
0 / 0 / 5
7,020
638
5,155
8,686
7,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Eusebey
Zhong Kui
12
5 / 1 / 0
7,641
695
8,522
6,110
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Gospeedrcer
Arachne
11
1 / 0 / 2
6,309
574
3,032
8,101
4,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 3 / 1
6,982
635
4,920
5,336
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 0 / 2
7,140
649
5,853
4,587
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
12
12
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChibiVashSama
Hercules
0
5
0
0
W
Guan Yu
DsxDennis
Guan Yu
0
0
5
2.5
W
Zhong Kui
Eusebey
Zhong Kui
5
1
0
5
W
Arachne
Gospeedrcer
Arachne
1
0
2
2
L
Fenrir
JDoughnuts
Fenrir
4
3
0
1.33
W
5
3
1
1.83
W
1
0
2
2
L
Jormungandr
iloveganja0906
Jormungandr
0
0
0
0
L
0
1
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,888
Damage
27,482
37,736
Taken
32,820
15,945
Mitigated
18,694
10,496
Healing
15,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChibiVashSama
Hercules
3,274
871
0
2,840
10,672
5,382
0
443
10,179
0
34,177
W
Guan Yu
DsxDennis
Guan Yu
5,155
593
155
3,994
8,686
7,184
0
0
8,686
121
43,534
W
Zhong Kui
Eusebey
Zhong Kui
8,522
3,168
0
2,948
6,110
4,629
521
851
5,211
42,686
8,694
W
Arachne
Gospeedrcer
Arachne
3,032
1,694
0
5,863
8,101
4,029
0
835
7,230
0
32,517
L
Fenrir
JDoughnuts
Fenrir
5,622
2,657
0
3,855
10,860
3,582
0
3,623
7,113
0
38,086
W
4,920
1,695
0
2,103
5,336
1,564
67
747
4,507
0
44,254
W
5,853
1,523
0
709
4,587
1,288
1,076
2,272
2,085
52,810
283
L
Jormungandr
iloveganja0906
Jormungandr
1,794
175
0
1,045
7,063
4,192
0
4,112
2,787
17,561
0
L
3,323
247
432
1,108
3,976
1,217
0
1,798
1,965
53,967
1,165
L
2,875
1,492
0
1,216
5,165
1,572
0
3,044
2,091
0
30,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,844
Gold Earned
35,092
355
Minions Killed
404
0
Camps Cleared
0
1,153,140
Distance Traveled
1,162,842
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,481
498
65
6
0
193,510
1
W
Guan Yu
7,020
638
79
7
0
238,416
1
W
Zhong Kui
7,641
695
91
8
0
219,364
4
W
Arachne
6,309
574
47
4
0
252,833
0
L
Fenrir
5,986
544
75
7
0
239,264
0
W
Ravana
6,982
635
76
7
0
251,312
0
W
Nu Wa
7,140
649
111
10
0
200,917
0
L
Jormungandr
5,229
475
26
2
0
254,560
4
L
Ra
6,165
560
116
11
0
251,640
2
L
Nut
4,983
453
73
7
0
214,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role