Player Matchup

Nox
Nox
Gold I
Keyblee
Nox
Gold I
Level 141
God Stats
22W - 13L
1,625 SR
Queue Stats
38W - 27L
1,659 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
SommelierSuarez
Hou Yi
Gold IV
Level 109
God Stats
10W - 6L
1,530 SR
Queue Stats
34W - 26L
1,533 MMR
Party 2
Athena
Athena
Gold I
error34
Athena
Gold I
Level 122
God Stats
17W - 12L
1,522 SR
Queue Stats
36W - 27L
1,659 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,559 SR
1,617 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,719 SR
1,583 MMR
Charybdis
Charybdis
Bronze IV
Drakkar1388
Charybdis
Bronze IV
Level 146
God Stats
0W - 1L
1,659 SR
Queue Stats
74W - 63L
1,550 MMR
Party 1
Nu Wa
Nu Wa
Silver II
IHankl
Nu Wa
Silver II
Level 88
God Stats
0W - 4L
1,770 SR
Queue Stats
78W - 65L
1,576 MMR
Party 1
Hercules
Hercules
Bronze III
bebemiller
Hercules
Bronze III
Level 69
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 3L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
8 / 1 / 8
11,376
813
11,605
9,461
3,759
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
6 / 3 / 8
10,738
767
14,828
11,512
5,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
error34
Athena
16
2 / 3 / 13
10,142
724
7,344
14,863
13,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesNe ZhaPersephoneBacchusThoth

VS

Bans
MedusaXbalanqueAwilixMartichorasNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Drakkar1388
Charybdis
14
2 / 6 / 4
9,982
713
8,082
11,086
3,540
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
IHankl
Nu Wa
14
1 / 5 / 3
9,067
648
9,849
12,147
8,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
bebemiller
Hercules
14
4 / 5 / 1
9,235
660
7,352
15,013
15,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
7
7
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Drakkar1388
Charybdis
2
6
4
0.67
L
Nu Wa
IHankl
Nu Wa
1
5
3
0.5
W
Nox
8
1
8
12
W
6
3
8
3.33
L
Hercules
bebemiller
Hercules
4
5
1
0.9
W
Athena
error34
Athena
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,777
Damage
25,283
35,836
Taken
38,246
22,770
Mitigated
27,890
6,295
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Drakkar1388
Charybdis
8,082
4,430
0
1,151
11,086
3,540
0
4,390
6,286
0
31,943
L
Nu Wa
IHankl
Nu Wa
9,849
6,068
0
1,249
12,147
8,921
0
6,890
4,913
32,124
6,174
W
Nox
11,605
1,161
0
1,387
9,461
3,759
880
2,979
6,480
55,642
592
W
14,828
6,212
0
3,158
11,512
5,276
904
2,481
9,031
0
52,477
L
Hercules
bebemiller
Hercules
7,352
1,764
0
3,611
15,013
15,429
0
7,611
7,010
0
19,014
W
Athena
error34
Athena
7,344
1,373
0
1,750
14,863
13,735
180
4,023
10,838
22,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,256
Gold Earned
28,284
189
Minions Killed
141
0
Camps Cleared
0
809,653
Distance Traveled
663,856
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,982
713
71
5
0
206,999
0
L
Nu Wa
9,067
648
47
3
0
221,133
0
W
Nox
11,376
813
96
7
0
286,147
0
W
Hou Yi
10,738
767
73
5
0
244,165
0
L
Hercules
9,235
660
23
2
0
235,724
0
W
Athena
10,142
724
20
1
0
279,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role