Player Matchup

Bellona
Bellona
OwenRR
Bellona
Level 187
God Stats
5W - 3L
1,547 SR
Queue Stats
442W - 216L
1,714 Elo+
Solo
Chaac
Chaac
ReapingSpirit
Chaac
Level 129
God Stats
11W - 6L
1,624 SR
Queue Stats
402W - 365L
1,571 Elo+
Party 2
Merlin
Merlin
darksull243
Merlin
Level 48
God Stats
5W - 6L
1,643 SR
Queue Stats
869W - 909L
1,534 Elo+
Solo
Scylla
Scylla
pizzahutfreak
Scylla
Level 156
God Stats
16W - 7L
1,734 SR
Queue Stats
421W - 431L
1,559 Elo+
Solo
Rama
Rama
xProfitBirdx
Rama
Level 107
God Stats
1W - 0L
1,518 SR
Queue Stats
134W - 107L
1,617 Elo+
Party 2
Team Averages
Level 125
1,613 SR
1,599 Elo+

VS

Team Averages
Level 145
1,477 SR
1,522 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GallantEades
Ganesha
Level 140
God Stats
5W - 3L
1,568 SR
Queue Stats
99W - 87L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
Three6Tee
Hun Batz
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,636 Elo+
Party 1
Charon
Charon
schaine
Charon
Level 158
God Stats
1W - 4L
1,319 SR
Queue Stats
180W - 183L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OwenRR
Bellona
11
6 / 2 / 4
6,578
1,316
4,320
6,894
6,891
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 3 / 7
5,799
1,160
5,379
8,289
6,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
11
1 / 2 / 2
6,155
1,231
1,420
3,331
1,118
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 0 / 3
5,148
1,030
1,566
1,618
425
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
3 / 2 / 1
6,117
1,223
2,799
3,318
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 5
5,136
1,027
4,293
5,129
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
 
Cu Chulainn
1
0 / 0 / 0
1,447
289
0
0
0
Ganesha
GallantEades
Ganesha
11
1 / 3 / 5
5,649
1,130
3,235
6,337
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Three6Tee
Hun Batz
12
5 / 4 / 1
6,302
1,260
7,492
5,478
2,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
schaine
Charon
12
2 / 1 / 6
5,843
1,169
2,975
3,798
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
10
Kills
8
9
Deaths
11
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
5
0.83
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
L
Ganesha
GallantEades
Ganesha
1
3
5
1.17
W
Bellona
OwenRR
Bellona
6
2
4
4
W
0
3
7
1.17
L
Hun Batz
Three6Tee
Hun Batz
5
4
1
1.38
W
Merlin
1
2
2
1
W
0
0
3
1.5
L
Charon
schaine
Charon
2
1
6
5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,484
Damage
17,995
23,450
Taken
20,742
15,919
Mitigated
12,097
6,444
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,293
2,857
129
670
5,129
2,021
0
602
4,527
0
9,588
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
GallantEades
Ganesha
3,235
333
0
352
6,337
4,203
0
1,033
5,304
4,946
0
W
Bellona
OwenRR
Bellona
4,320
784
0
1,524
6,894
6,891
0
1,169
5,725
0
6,091
W
5,379
210
38
2,527
8,289
6,522
0
2,456
5,833
0
11,289
L
Hun Batz
Three6Tee
Hun Batz
7,492
1,416
0
510
5,478
2,592
0
985
4,493
0
11,887
W
Merlin
1,420
0
531
698
3,331
1,118
249
997
2,334
10,901
145
W
1,566
43
204
93
1,618
425
0
887
731
5,079
0
L
Charon
schaine
Charon
2,975
447
282
1,072
3,798
3,281
11
273
3,525
10,286
0
W
2,799
1,815
426
403
3,318
963
132
701
2,617
0
8,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,797
Gold Earned
24,377
60
Minions Killed
32
0
Camps Cleared
0
473,236
Distance Traveled
441,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,136
1,027
9
2
0
101,098
0
L
Cu Chulainn
1,447
289
0
0
0
0
0
L
Ganesha
5,649
1,130
0
0
0
110,848
0
W
Bellona
6,578
1,316
2
0
0
117,018
0
W
Chaac
5,799
1,160
9
2
0
107,602
0
L
Hun Batz
6,302
1,260
15
3
0
112,990
0
W
Merlin
6,155
1,231
31
6
0
88,555
0
W
Scylla
5,148
1,030
8
2
0
67,879
0
L
Charon
5,843
1,169
8
2
0
116,596
0
W
Rama
6,117
1,223
10
2
0
92,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role