Player Matchup

Janus
Janus
SprayingFilly1
Janus
Level 153
God Stats
5W - 5L
1,382 SR
Queue Stats
238W - 217L
1,458 Elo+
Party 3
Fafnir
Fafnir
TofuWofu
Fafnir
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 35L
1,480 Elo+
Party 1
Ravana
Ravana
WeBdAbOt
Ravana
Level 129
God Stats
5W - 3L
1,676 SR
Queue Stats
174W - 160L
1,483 Elo+
Party 3
Hou Yi
Hou Yi
crystalS3TH
Hou Yi
Level 155
God Stats
1W - 5L
1,810 SR
Queue Stats
226W - 205L
1,493 Elo+
Solo
Sobek
Sobek
liaml4321
Sobek
Level 151
God Stats
5W - 4L
1,718 SR
Queue Stats
194W - 149L
1,557 Elo+
Party 1
Team Averages
Level 143
1,617 SR
1,494 Elo+

VS

Team Averages
Level 131
1,553 SR
1,550 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kazbro
Ymir
Level 109
God Stats
3W - 1L
1,698 SR
Queue Stats
21W - 18L
1,596 Elo+
Party 2
Eset
Eset
Loseship
Eset
Level 129
God Stats
3W - 1L
1,310 SR
Queue Stats
92W - 71L
1,581 Elo+
Party 4
Baron Samedi
Baron Samedi
RAgex52
Baron Samedi
Level 122
God Stats
4W - 0L
1,777 SR
Queue Stats
15W - 15L
1,567 Elo+
Party 2
Charybdis
Charybdis
Tenacious Snail
Charybdis
Level 136
God Stats
6W - 3L
1,479 SR
Queue Stats
136W - 121L
1,509 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,212
521
1,472
4,881
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
TofuWofu
Fafnir
10
2 / 2 / 1
5,813
581
4,054
6,003
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
WeBdAbOt
Ravana
11
1 / 1 / 0
5,394
539
1,650
4,609
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
10
1 / 1 / 0
5,339
534
4,123
6,384
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
liaml4321
Sobek
7
0 / 1 / 1
4,620
462
2,205
7,610
3,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 1 / 2
5,644
564
4,024
6,757
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
Kazbro
Ymir
10
0 / 0 / 2
5,771
577
1,689
3,888
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Eset
12
3 / 0 / 1
6,489
649
5,246
4,341
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
RAgex52
Baron Samedi
9
0 / 2 / 1
5,379
538
3,050
6,094
2,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Tenacious Snail
Charybdis
10
2 / 1 / 0
5,932
593
4,464
5,697
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
2
4
W
Ymir
Kazbro
Ymir
0
0
2
1
W
Eset
3
0
1
3.5
W
Baron Samedi
RAgex52
Baron Samedi
0
2
1
0.25
L
0
3
0
0
W
Charybdis
Tenacious Snail
Charybdis
2
1
0
2
L
Fafnir
TofuWofu
Fafnir
2
2
1
1.25
L
Ravana
WeBdAbOt
Ravana
1
1
0
1
L
Hou Yi
1
1
0
1
L
Sobek
liaml4321
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,504
Damage
18,473
29,487
Taken
26,777
12,695
Mitigated
10,022
9,757
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,024
1,163
0
1,850
6,757
2,412
0
1,346
5,271
0
29,376
W
Ymir
Kazbro
Ymir
1,689
601
74
1,028
3,888
2,488
42
718
3,170
14,781
332
W
Eset
5,246
625
138
1,601
4,341
1,230
0
1,197
2,998
49,140
1,106
W
Baron Samedi
RAgex52
Baron Samedi
3,050
262
0
2,561
6,094
2,300
70
3,154
2,646
29,720
0
L
1,472
86
0
652
4,881
986
0
2,580
2,017
35,123
0
W
Charybdis
Tenacious Snail
Charybdis
4,464
2,390
0
3,244
5,697
1,592
94
655
5,042
0
44,014
L
Fafnir
TofuWofu
Fafnir
4,054
653
0
1,637
6,003
4,800
0
3,050
2,953
23,444
385
L
Ravana
WeBdAbOt
Ravana
1,650
500
0
2,229
4,609
1,299
0
734
3,694
0
44,072
L
Hou Yi
4,123
1,531
0
3,556
6,384
1,853
0
425
5,959
0
36,085
L
Sobek
liaml4321
Sobek
2,205
157
0
1,683
7,610
3,757
0
2,537
4,977
6,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
29,215
272
Minions Killed
308
0
Camps Cleared
0
959,892
Distance Traveled
943,803
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,644
564
54
5
0
236,242
0
W
Ymir
5,771
577
19
2
0
201,608
4
W
Eset
6,489
649
104
10
0
200,537
0
W
Baron Samedi
5,379
538
49
5
0
132,373
0
L
Janus
5,212
521
73
7
0
189,616
4
W
Charybdis
5,932
593
82
8
0
173,043
0
L
Fafnir
5,813
581
49
5
0
155,728
0
L
Ravana
5,394
539
81
8
0
230,570
0
L
Hou Yi
5,339
534
60
6
0
187,566
0
L
Sobek
4,620
462
9
1
0
196,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role