Player Matchup

Anhur
Anhur
DurrBurger18
Anhur
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 85L
1,396 Elo+
Party 1
Discordia
Discordia
Moleapon
Discordia
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 73L
1,379 Elo+
Party 1
Cerberus
Cerberus
Rare Astraah
Cerberus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 65L
1,368 Elo+
Party 1
Odin
Odin
subfighter6528
Odin
Level 87
God Stats
9W - 10L
1,550 SR
Queue Stats
32W - 48L
1,456 Elo+
Party 1
Hercules
Hercules
t2c0
Hercules
Level 89
God Stats
0W - 3L
1,208 SR
Queue Stats
10W - 55L
1,275 Elo+
Party 1
Team Averages
Level 103
1,452 SR
1,375 Elo+

VS

Team Averages
Level 184
1,448 SR
1,491 Elo+
Agni
Agni
Bambranbam
Agni
Level 156
God Stats
2W - 2L
1,569 SR
Queue Stats
291W - 265L
1,516 Elo+
Solo
Martichoras
Martichoras
DxBlueBunny123
Martichoras
Level 256
God Stats
22W - 25L
1,523 SR
Queue Stats
411W - 417L
1,536 Elo+
Party 3
King Arthur
King Arthur
HarryGeo
King Arthur
Level 281
God Stats
10W - 10L
1,465 SR
Queue Stats
604W - 586L
1,513 Elo+
Party 3
Nemesis
Nemesis
ShaggySZN
Nemesis
Level 120
God Stats
4W - 6L
1,380 SR
Queue Stats
120W - 112L
1,458 Elo+
Party 2
Ymir
Ymir
Slickzy
Ymir
Level 109
God Stats
1W - 2L
1,303 SR
Queue Stats
119W - 114L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,355
460
4,119
8,972
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Moleapon
Discordia
11
0 / 6 / 1
6,712
420
5,511
10,394
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Rare Astraah
Cerberus
11
1 / 7 / 2
7,079
442
3,628
15,273
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
1 / 2 / 2
7,193
450
3,773
7,228
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
t2c0
Hercules
13
0 / 4 / 1
6,751
422
1,186
10,021
7,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
8,639
540
10,103
6,408
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
DxBlueBunny123
Martichoras
14
4 / 1 / 4
8,601
538
10,501
12,143
4,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
HarryGeo
King Arthur
17
5 / 0 / 2
10,612
663
4,656
7,606
5,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Nemesis
ShaggySZN
Nemesis
15
6 / 0 / 3
8,553
535
6,334
9,247
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
Slickzy
Ymir
14
3 / 2 / 6
8,033
502
6,758
8,264
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
20
20
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
1
1
0
1
W
Martichoras
DxBlueBunny123
Martichoras
4
1
4
6
W
King Arthur
HarryGeo
King Arthur
5
0
2
6
L
Discordia
Moleapon
Discordia
0
6
1
0.08
L
Cerberus
Rare Astraah
Cerberus
1
7
2
0.29
W
Nemesis
ShaggySZN
Nemesis
6
0
3
7.5
W
Ymir
Slickzy
Ymir
3
2
6
3
L
1
2
2
1
L
Hercules
t2c0
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,217
Damage
38,352
51,888
Taken
43,668
23,021
Mitigated
17,523
9,772
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,103
942
0
1,114
6,408
1,897
0
2,993
3,415
67,611
1,772
L
4,119
2,147
0
2,515
8,972
2,188
0
314
8,658
0
41,688
W
Martichoras
DxBlueBunny123
Martichoras
10,501
2,964
0
4,246
12,143
4,372
410
1,877
10,266
0
69,201
W
King Arthur
HarryGeo
King Arthur
4,656
480
0
2,629
7,606
5,094
93
186
7,283
0
90,904
L
Discordia
Moleapon
Discordia
5,511
47
0
668
10,394
2,014
0
5,263
4,939
44,242
0
L
Cerberus
Rare Astraah
Cerberus
3,628
97
0
2,632
15,273
9,343
0
7,044
7,947
25,728
0
W
Nemesis
ShaggySZN
Nemesis
6,334
2,243
0
926
9,247
3,169
82
1,258
7,989
0
63,013
W
Ymir
Slickzy
Ymir
6,758
1,399
0
2,513
8,264
2,991
385
3,238
4,981
35,721
0
L
3,773
754
0
125
7,228
2,357
0
2,260
4,758
0
44,992
L
Hercules
t2c0
Hercules
1,186
149
0
3,832
10,021
7,119
0
1,150
8,777
0
39,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
44,438
381
Minions Killed
536
0
Camps Cleared
0
1,550,174
Distance Traveled
1,524,285
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,639
540
113
7
0
330,805
7
L
Anhur
7,355
460
82
5
0
290,822
2
W
Martichoras
8,601
538
97
6
0
282,005
2
W
King Arthur
10,612
663
157
10
0
275,460
0
L
Discordia
6,712
420
79
5
0
278,639
1
L
Cerberus
7,079
442
66
4
0
298,316
0
W
Nemesis
8,553
535
102
6
0
327,858
1
W
Ymir
8,033
502
67
4
0
308,157
4
L
Odin
7,193
450
72
5
0
380,839
3
L
Hercules
6,751
422
82
5
0
301,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role