Player Matchup

Skadi
Skadi
Mare_Bear-_-
Skadi
Level 104
God Stats
3W - 2L
1,158 SR
Queue Stats
126W - 140L
1,350 Elo+
Party 2
Scylla
Scylla
Nekoprinny
Scylla
Level 101
God Stats
4W - 5L
1,190 SR
Queue Stats
66W - 59L
1,461 Elo+
Party 1
Nemesis
Nemesis
NeoConductor
Nemesis
Level 86
God Stats
7W - 12L
1,375 SR
Queue Stats
183W - 207L
1,371 Elo+
Party 2
Mulan
Mulan
ShatteredEclipse
Mulan
Level 87
God Stats
13W - 15L
1,425 SR
Queue Stats
57W - 85L
1,323 Elo+
Party 2
Nike
Nike
rymn13
Nike
Level 128
God Stats
4W - 2L
1,270 SR
Queue Stats
82W - 68L
1,512 Elo+
Party 1
Team Averages
Level 101
1,284 SR
1,404 Elo+

VS

Team Averages
Level 143
1,634 SR
1,517 Elo+
Baron Samedi
Baron Samedi
Devielle
Baron Samedi
Level 125
God Stats
7W - 7L
1,552 SR
Queue Stats
176W - 172L
1,473 Elo+
Solo
Mulan
Mulan
MysticalBean31
Mulan
Level 121
God Stats
15W - 15L
1,483 SR
Queue Stats
82W - 69L
1,466 Elo+
Solo
Heimdallr
Heimdallr
TheRoyalWater
Heimdallr
Level 148
God Stats
1W - 6L
1,500 SR
Queue Stats
427W - 420L
1,571 Elo+
Solo
Terra
Terra
baldhokage
Terra
Level 126
God Stats
0W - 1L
1,756 SR
Queue Stats
110W - 103L
1,525 Elo+
Solo
Ymir
Ymir
dminished
Ymir
Level 194
God Stats
5W - 6L
1,880 SR
Queue Stats
197W - 185L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 1
4,185
837
2,557
2,246
523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Nekoprinny
Scylla
6
0 / 0 / 1
3,523
705
1,122
1,285
224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
NeoConductor
Nemesis
6
2 / 0 / 1
3,563
713
699
2,805
776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 1 / 0
4,131
826
2,173
3,590
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nike
rymn13
Nike
6
0 / 0 / 3
3,603
721
876
3,361
1,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Devielle
Baron Samedi
6
0 / 1 / 0
3,475
695
968
2,043
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 0
3,922
784
1,268
4,217
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
TheRoyalWater
Heimdallr
5
0 / 2 / 0
3,048
610
1,195
2,876
703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Terra
2
0 / 1 / 0
2,686
537
363
1,790
642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
6
0 / 1 / 0
3,367
673
283
3,385
1,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
7
Kills
1
1
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Devielle
Baron Samedi
0
1
0
0
W
3
0
1
3.5
L
1
2
0
0.5
W
Scylla
Nekoprinny
Scylla
0
0
1
0.5
W
Nemesis
NeoConductor
Nemesis
2
0
1
2.5
W
2
1
0
2
L
Heimdallr
TheRoyalWater
Heimdallr
0
2
0
0
L
Terra
0
1
0
0
L
Ymir
0
1
0
0
W
Nike
rymn13
Nike
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,427
Damage
4,077
13,287
Taken
14,311
4,233
Mitigated
5,545
4,707
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Devielle
Baron Samedi
968
0
0
730
2,043
681
0
761
1,120
12,091
0
W
2,557
972
0
491
2,246
523
0
99
2,147
0
20,111
L
1,268
252
0
1,065
4,217
2,161
0
0
4,217
0
18,558
W
Scylla
Nekoprinny
Scylla
1,122
47
0
500
1,285
224
0
578
561
15,735
0
W
Nemesis
NeoConductor
Nemesis
699
273
0
695
2,805
776
0
178
2,561
0
15,098
W
2,173
380
0
1,555
3,590
1,104
0
0
3,590
0
19,404
L
Heimdallr
TheRoyalWater
Heimdallr
1,195
367
0
647
2,876
703
0
0
2,876
0
12,097
L
Terra
363
140
0
514
1,790
642
0
0
1,790
1,924
0
L
Ymir
283
138
0
308
3,385
1,358
0
159
3,186
17,343
0
W
Nike
rymn13
Nike
876
269
0
1,466
3,361
1,606
0
547
2,814
0
11,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,005
Gold Earned
16,498
140
Minions Killed
134
0
Camps Cleared
0
545,029
Distance Traveled
443,534
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,475
695
34
7
0
97,815
0
W
Skadi
4,185
837
34
7
0
119,862
0
L
Mulan
3,922
784
41
8
0
102,879
2
W
Scylla
3,523
705
32
6
0
75,689
2
W
Nemesis
3,563
713
24
5
0
127,637
0
W
Mulan
4,131
826
37
7
0
108,481
0
L
Heimdallr
3,048
610
14
3
0
98,826
2
L
Terra
2,686
537
5
1
0
34,981
1
L
Ymir
3,367
673
40
8
0
109,033
0
W
Nike
3,603
721
13
3
0
113,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role