Player Matchup
Team Averages
Silver II
Average Tier
Level 49
1,500 SR
1,500
MMR
VS
Team Averages
Gold V
Average Tier
Level 130
1,754 SR
1,112
MMR
Arachne
Gold V
Level 130
God Stats
25W - 10L
1,754 SR
Queue Stats
106W - 113L
1,112
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,919
1,131
7,309
7,094
2,513
![Stormseeker](https://static.smite.guru/i/items/26100.jpg)
Stormseeker
+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration
PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.
![Crimson Claws](https://static.smite.guru/i/items/25873.jpg)
Crimson Claws
+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal
PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.
![Hidden Dagger](https://static.smite.guru/i/items/9812.jpg)
Hidden Dagger
+15
Physical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ForgottenFex
Arachne
11
2 / 4 / 0
6,972
996
5,480
9,472
3,036
![Vital Amplifier](https://static.smite.guru/i/items/24422.jpg)
Vital Amplifier
+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed
PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.
![Serrated Edge](https://static.smite.guru/i/items/25752.jpg)
Serrated Edge
+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed
PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.
![Cursed Blade](https://static.smite.guru/i/items/18190.jpg)
Cursed Blade
+75
Health
+10%
Attack Speed
+5%
Movement Speed
PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,919
1,131
82
12
4
133,322
0
L
6,972
996
48
7
4
151,310
0