Player Matchup

Danzaburou
Danzaburou
ABucci0303
Danzaburou
Level 109
God Stats
1W - 0L
1,583 SR
Queue Stats
31W - 31L
1,479 Elo+
Solo
Vulcan
Vulcan
AÐRENALINE
Vulcan
Level 158
God Stats
4W - 1L
1,627 SR
Queue Stats
176W - 155L
1,510 Elo+
Party 2
Ao Kuang
Ao Kuang
CArtOfIllusion
Ao Kuang
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 34L
1,291 Elo+
Solo
King Arthur
King Arthur
Rulex 3
King Arthur
Level 140
God Stats
4W - 4L
1,519 SR
Queue Stats
305W - 274L
1,483 Elo+
Party 2
Sylvanus
Sylvanus
VICENT1HD
Sylvanus
Level 104
God Stats
17W - 18L
1,484 SR
Queue Stats
52W - 47L
1,508 Elo+
Party 2
Team Averages
Level 110
1,543 SR
1,454 Elo+

VS

Team Averages
Level 95
1,481 SR
1,520 Elo+
Cthulhu
Cthulhu
BaM79
Cthulhu
Level 117
God Stats
5W - 4L
1,592 SR
Queue Stats
31W - 29L
1,503 Elo+
Party 1
Thanatos
Thanatos
EngrΩved
Thanatos
Level 66
God Stats
0W - 2L
1,333 SR
Queue Stats
41W - 41L
1,481 Elo+
Solo
Bellona
Bellona
FT Sliferks
Bellona
Level 124
God Stats
3W - 2L
1,726 SR
Queue Stats
40W - 35L
1,509 Elo+
Party 1
Hou Yi
Hou Yi
FT Starboy
Hou Yi
Level 96
God Stats
0W - 2L
1,359 SR
Queue Stats
39W - 31L
1,529 Elo+
Party 1
Ra
Ra
Hexalicious
Ra
Level 73
God Stats
4W - 8L
1,393 SR
Queue Stats
199W - 175L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABucci0303
Danzaburou
15
3 / 1 / 2
9,140
653
9,005
10,094
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
14
4 / 2 / 7
8,580
613
7,528
7,970
2,409
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
15
8 / 2 / 4
9,125
652
5,918
11,893
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Rulex 3
King Arthur
14
0 / 2 / 1
8,201
586
11,169
11,336
11,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
VICENT1HD
Sylvanus
12
2 / 3 / 5
6,860
490
6,071
12,177
7,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaM79
Cthulhu
11
1 / 3 / 3
6,787
485
7,091
9,994
5,863
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
EngrΩved
Thanatos
13
6 / 5 / 1
7,238
517
7,551
12,217
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
FT Sliferks
Bellona
13
2 / 1 / 0
7,621
544
7,647
17,742
16,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
FT Starboy
Hou Yi
13
0 / 2 / 1
6,455
461
2,840
8,694
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 6
7,551
539
7,928
10,089
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
17
Kills
10
10
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ABucci0303
Danzaburou
3
1
2
4
W
Vulcan
4
2
7
3.75
L
Cthulhu
BaM79
Cthulhu
1
3
3
0.83
W
Ao Kuang
8
2
4
5
L
Thanatos
EngrΩved
Thanatos
6
5
1
1.3
L
Bellona
FT Sliferks
Bellona
2
1
0
2
L
Hou Yi
FT Starboy
Hou Yi
0
2
1
0.25
L
1
6
6
0.67
W
King Arthur
Rulex 3
King Arthur
0
2
1
0.25
W
Sylvanus
VICENT1HD
Sylvanus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,691
Damage
33,057
53,470
Taken
58,736
27,953
Mitigated
32,372
16,930
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ABucci0303
Danzaburou
9,005
4,676
0
5,852
10,094
3,689
1,039
1,935
8,075
0
76,175
W
Vulcan
7,528
377
0
1,762
7,970
2,409
599
2,755
5,099
54,263
1,831
L
Cthulhu
BaM79
Cthulhu
7,091
108
1,455
2,462
9,994
5,863
0
3,886
6,108
35,232
688
W
Ao Kuang
5,918
1,409
0
5,936
11,893
3,483
0
2,513
9,198
37,680
9,928
L
Thanatos
EngrΩved
Thanatos
7,551
962
0
6,421
12,217
4,552
0
4,948
7,269
0
50,536
L
Bellona
FT Sliferks
Bellona
7,647
3,078
0
6,833
17,742
16,061
0
4,270
13,472
0
57,820
L
Hou Yi
FT Starboy
Hou Yi
2,840
1,228
0
3,121
8,694
2,900
0
553
8,141
0
44,333
L
7,928
435
696
1,937
10,089
2,996
0
7,250
2,839
57,837
0
W
King Arthur
Rulex 3
King Arthur
11,169
1,119
0
1,462
11,336
11,075
0
0
11,336
15,174
45,530
W
Sylvanus
VICENT1HD
Sylvanus
6,071
1,592
623
1,295
12,177
7,297
0
6,805
4,910
20,763
7,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,906
Gold Earned
35,652
429
Minions Killed
432
0
Camps Cleared
0
1,472,658
Distance Traveled
1,356,327
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,140
653
120
9
0
265,818
1
W
Vulcan
8,580
613
89
6
0
317,424
6
L
Cthulhu
6,787
485
49
4
0
291,329
2
W
Ao Kuang
9,125
652
68
5
0
312,778
0
L
Thanatos
7,238
517
82
6
0
300,571
0
L
Bellona
7,621
544
89
6
0
245,173
0
L
Hou Yi
6,455
461
87
6
0
239,442
0
L
Ra
7,551
539
125
9
0
279,812
4
W
King Arthur
8,201
586
110
8
0
303,381
5
W
Sylvanus
6,860
490
42
3
0
273,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role